[Map] Hospital [EXT] [GOOD FOR RP]
#1

Hello Guyz,
I got this idea from one community, so i decided to make one and it took me 5 Mins.
Hope u like it + rep.




Codes:
Код:
CreateDynamicObject(18802, 165.23952, 640.56293, 3.60121,   0.00000, 0.00000, -86.16001);
CreateDynamicObject(18450, 169.57866, 590.95587, 5.69286,   0.00000, 0.00000, -84.72001);
CreateDynamicObject(18450, 176.94061, 511.40384, 5.69286,   0.00000, 0.00000, -84.72001);
CreateDynamicObject(6959, 181.10402, 452.04446, 6.09092,   0.00000, 0.00000, 4.26000);
CreateDynamicObject(6959, 139.99635, 448.83087, 6.10232,   0.00000, 0.00000, 4.56000);
CreateDynamicObject(5708, 160.26582, 376.50659, 16.69508,   0.00000, 0.00000, -265.13974);
CreateDynamicObject(6959, 98.84824, 445.44162, 6.10232,   0.00000, 0.00000, 4.56000);
CreateDynamicObject(6959, 102.03734, 405.66153, 6.10232,   0.00000, 0.00000, 4.56000);
CreateDynamicObject(6959, 143.08704, 408.96423, 6.10232,   0.00000, 0.00000, 4.56000);
CreateDynamicObject(6959, 184.26924, 412.29199, 6.10232,   0.00000, 0.00000, 4.56000);
CreateDynamicObject(5812, 92.98820, 431.67477, 6.33274,   0.00000, 0.00000, -174.95999);
CreateDynamicObject(6959, 100.70795, 457.68430, 6.10232,   0.00000, 0.00000, 5.46000);
CreateDynamicObject(5812, 63.36753, 429.03427, 6.33714,   0.00000, 0.00000, -354.90005);
CreateDynamicObject(8397, 81.32971, 392.14413, 16.09909,   0.00000, 0.00000, 5.70000);
CreateDynamicObject(8397, 74.64629, 467.57346, 16.02666,   0.00000, 0.00000, 5.70000);
CreateDynamicObject(3578, 195.00044, 472.95520, 6.72306,   0.00000, 0.00000, 4.20000);
CreateDynamicObject(3578, 191.41754, 472.67291, 6.72306,   0.00000, 0.00000, 4.20000);
CreateDynamicObject(3578, 180.35468, 475.05441, 6.72306,   0.00000, 0.00000, -84.41996);
CreateDynamicObject(3578, 180.49121, 472.04816, 5.41695,   0.00000, 0.00000, 5.70005);
CreateDynamicObject(3578, 169.74905, 470.85889, 6.72306,   0.00000, 0.00000, 4.20000);
CreateDynamicObject(3578, 159.54622, 470.14426, 6.72306,   0.00000, 0.00000, 4.20000);
CreateDynamicObject(3578, 149.37343, 469.36972, 6.72306,   0.00000, 0.00000, 4.20000);
CreateDynamicObject(3578, 139.15053, 468.58456, 6.72306,   0.00000, 0.00000, 4.20000);
CreateDynamicObject(3578, 128.91080, 467.86234, 6.72306,   0.00000, 0.00000, 4.20000);
CreateDynamicObject(3578, 124.67976, 467.45245, 6.72306,   0.00000, 0.00000, 4.20000);
CreateDynamicObject(3578, 119.15015, 474.43317, 6.72306,   0.00000, 0.00000, -83.94002);
CreateDynamicObject(3578, 119.39761, 472.06842, 6.72306,   0.00000, 0.00000, -83.94002);
CreateDynamicObject(3578, 113.29655, 478.84851, 6.72306,   0.00000, 0.00000, 4.85997);
CreateDynamicObject(3578, 108.70596, 478.42831, 6.72306,   0.00000, 0.00000, 4.85997);
CreateDynamicObject(3578, 200.09167, 468.33807, 6.72306,   0.00000, 0.00000, -86.34001);
CreateDynamicObject(3578, 200.72528, 458.14474, 6.72306,   0.00000, 0.00000, -86.34001);
CreateDynamicObject(3578, 201.35973, 447.90164, 6.72306,   0.00000, 0.00000, -86.34001);
CreateDynamicObject(3578, 201.99709, 437.66162, 6.72306,   0.00000, 0.00000, -86.34001);
CreateDynamicObject(3578, 202.05501, 436.53329, 6.72306,   0.00000, 0.00000, -86.34001);
CreateDynamicObject(3578, 194.80019, 465.11053, 5.41695,   0.00000, 0.00000, 5.70005);
CreateDynamicObject(3578, 195.27237, 457.90955, 5.41695,   0.00000, 0.00000, 5.70005);
CreateDynamicObject(3578, 195.85248, 450.89133, 5.41695,   0.00000, 0.00000, 5.70005);
CreateDynamicObject(3578, 196.52606, 444.02686, 5.41695,   0.00000, 0.00000, 5.70005);
CreateDynamicObject(3578, 197.17070, 437.45154, 5.41695,   0.00000, 0.00000, 5.64005);
CreateDynamicObject(3578, 120.24359, 462.64597, 5.41695,   0.00000, 0.00000, -85.19997);
CreateDynamicObject(3578, 121.05340, 452.60406, 5.41695,   0.00000, 0.00000, -85.49998);
CreateDynamicObject(3578, 121.80544, 442.45444, 5.41695,   0.00000, 0.00000, -85.49998);
CreateDynamicObject(3578, 122.71966, 429.90768, 5.41695,   0.00000, 0.00000, -85.49998);
CreateDynamicObject(3578, 126.80769, 462.66901, 5.41695,   0.00000, 0.00000, -85.19997);
CreateDynamicObject(3578, 133.39363, 462.87552, 5.41695,   0.00000, 0.00000, -85.19997);
CreateDynamicObject(3578, 140.01143, 463.62079, 5.41695,   0.00000, 0.00000, -85.19997);
CreateDynamicObject(3578, 146.66415, 463.79303, 5.41695,   0.00000, 0.00000, -85.19997);
CreateDynamicObject(3578, 153.06879, 464.30063, 5.41695,   0.00000, 0.00000, -85.19997);
CreateDynamicObject(3578, 160.08138, 465.15262, 5.41695,   0.00000, 0.00000, -85.19997);
CreateDynamicObject(3578, 166.49359, 465.75110, 5.41695,   0.00000, 0.00000, -85.19997);
CreateDynamicObject(3578, 175.49356, 440.82098, 6.72306,   0.00000, 0.00000, -174.65997);
CreateDynamicObject(3578, 165.26379, 439.87814, 6.72306,   0.00000, 0.00000, -174.65997);
CreateDynamicObject(3578, 155.13788, 438.92987, 6.72306,   0.00000, 0.00000, -174.65997);
CreateDynamicObject(3578, 145.01311, 438.02045, 6.72306,   0.00000, 0.00000, -174.65997);
CreateDynamicObject(3578, 134.80202, 437.08051, 6.72306,   0.00000, 0.00000, -174.65997);
CreateDynamicObject(3578, 127.24487, 436.40118, 6.72306,   0.00000, 0.00000, -174.65997);
CreateDynamicObject(3333, 178.40306, 499.58035, -5.59463,   0.00000, 0.00000, 1.38000);
CreateDynamicObject(3333, 172.97853, 551.09296, -5.59463,   0.00000, 0.00000, 1.38000);
CreateDynamicObject(3333, 168.49863, 602.32239, -5.35085,   0.00000, 0.00000, 4.56000);
CreateDynamicObject(991, 175.12492, 649.68951, 2.73200,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 175.12492, 649.68951, 5.11339,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 181.76352, 649.66351, 2.73200,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 188.41838, 649.66058, 2.73200,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 188.41838, 649.66058, 0.36572,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 181.76352, 649.66351, 0.34893,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 181.76352, 649.66351, 5.10165,   0.06000, 0.00000, 0.00000);
CreateDynamicObject(991, 188.41838, 649.66058, 5.09158,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 154.30618, 648.52832, 3.60210,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 154.30618, 648.52832, 5.99831,   -0.30000, -0.06000, 0.00000);
CreateDynamicObject(991, 147.71413, 648.48907, 3.60210,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 141.10086, 648.46832, 3.60210,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 139.21053, 646.64783, 3.60210,   0.00000, 0.00000, 87.11996);
CreateDynamicObject(991, 138.92433, 640.01221, 3.60210,   0.00000, 0.00000, 87.11996);
CreateDynamicObject(991, 138.92433, 640.01221, 5.94153,   0.00000, 0.00000, 87.11996);
CreateDynamicObject(991, 139.21053, 646.64783, 5.96152,   -0.54000, -0.24000, 87.11996);
CreateDynamicObject(991, 147.71413, 648.48907, 5.96233,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(991, 141.10086, 648.46832, 5.96233,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3578, 159.46107, 647.85040, 1.65490,   0.00000, 0.00000, 3.00000);
CreateDynamicObject(3578, 169.52760, 648.35211, 1.65490,   0.00000, 0.00000, 3.00000);
CreateDynamicObject(3578, 165.05209, 645.63409, 2.60746,   0.00000, 0.00000, -86.15997);
CreateDynamicObject(3578, 164.39253, 655.87085, 2.60746,   0.00000, 0.00000, -86.15997);
CreateDynamicObject(3578, 157.19295, 655.14728, 2.60746,   0.00000, 0.00000, -86.15997);
CreateDynamicObject(3578, 171.70485, 656.40692, 2.60746,   0.00000, 0.00000, -86.15997);
CreateDynamicObject(10829, 154.57768, 658.16211, 3.62576,   -4.26000, 0.18000, -175.44011);
CreateDynamicObject(10829, 173.06653, 661.40332, 3.74575,   5.58000, 0.66000, 6.54000);
CreateDynamicObject(3749, 163.69711, 663.74011, 9.83732,   0.00000, 0.00000, 5.94000);
CreateDynamicObject(4571, 172.12091, 452.45752, -57.99523,   0.00000, 0.00000, 4.56000);
CreateDynamicObject(4571, 175.36293, 413.68338, -57.99523,   0.00000, 0.00000, 4.56000);
CreateDynamicObject(4571, 175.37627, 410.55405, -57.99523,   0.00000, 0.00000, 4.56000);
CreateDynamicObject(4571, 175.36293, 413.68338, -57.99523,   0.00000, 0.00000, 4.56000);
CreateDynamicObject(4571, 115.12190, 405.52356, -57.99523,   0.00000, 0.00000, 5.04000);
CreateDynamicObject(4571, 81.41977, 402.47668, -57.99523,   0.00000, 0.00000, 5.22000);
CreateDynamicObject(4571, 77.88261, 440.95984, -57.99523,   0.00000, 0.00000, 5.28000);
CreateDynamicObject(4571, 81.41977, 402.47668, -57.99523,   0.00000, 0.00000, 5.22000);
CreateDynamicObject(4571, 76.35647, 457.94635, -57.99523,   0.00000, 0.00000, 5.28000);
CreateDynamicObject(4571, 111.87068, 447.59137, -57.99523,   0.00000, 0.00000, 5.04000);
CreateDynamicObject(2774, 118.75916, 478.99585, -4.64194,   0.00000, 0.00000, 0.00000);
Reply
#2

It looks cool and everything, but I don't like the location. It just looks like its floating on water. Great effort though!
Reply
#3

u r right bro i too dont like it but i didnt got any good place
Reply
#4

This is not good for any Roleplay server. The location for it sucks aswell. Try to put more effort into maps insted of just releasing maps like this one made in hurry without any quality in them.
Reply
#5

okay i will try my best
Reply
#6

Eww, worst location ever. Hospitals are supposed to be easy to reach. This is not alcatraz. The location is not the only flaw. Too many unneeded objects! Buildings are not placed on the edge of islands, consider waves and floods. An unsafe bridge like this would never lead to a hospital. Lots more I could complain about. Just stop throwing maps together to get reputation. Plus, I never rep people that ask for rep.
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