13.02.2015, 18:12
hey guys can u help me a bit? i have a problem in class
every one can drive special vehicles like hunter, rhino, and sea sparrow
can u help me?
every one can drive special vehicles like hunter, rhino, and sea sparrow
Код:
public OnPlayerStateChange(playerid, newstate, oldstate) { new vehicleid = GetPlayerVehicleID(playerid);//variable to get vehicle ids if(GetVehicleModel(vehicleid) == 425 && gPlayerClass[playerid] == ASSAULT && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == MEDIC && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == SPY && gPlayerClass[playerid] == SPECIAL_FORCE)//if player is pilot then he can drive { SendClientMessage(playerid, COLOR_RED, "You Need to be an Airforce to fly Hunter");//messages goes to the player that he can't drive the hunter RemovePlayerFromVehicle(playerid);//get u off from the hunter } if(GetVehicleModel(vehicleid) == 520 && gPlayerClass[playerid] == ASSAULT && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == MEDIC && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == SPY && gPlayerClass[playerid] == SPECIAL_FORCE)//if player is pilot then he can drive { SendClientMessage(playerid, COLOR_RED, "You Need to be an Airforce to fly Hydra");//messages goes to the player that he can't drive the hydra RemovePlayerFromVehicle(playerid);//get u off from the hydra } if(GetVehicleModel(vehicleid) == 432 && gPlayerClass[playerid] == ASSAULT && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == MEDIC && gPlayerClass[playerid] == AIRFORCE && gPlayerClass[playerid] == SPY && gPlayerClass[playerid] == SPECIAL_FORCE)//if player is Soldier then he can drive { SendClientMessage(playerid, COLOR_RED, "You Need to be an Engineer to drive Tank");//messages goes to the player that he can't drive the tank or rhino RemovePlayerFromVehicle(playerid);//get u off from the tank or rhino } if(GetVehicleModel(vehicleid) == 447 && gPlayerClass[playerid] == ASSAULT && gPlayerClass[playerid] == SNIPER && gPlayerClass[playerid] == MEDIC && gPlayerClass[playerid] == ENGINEER && gPlayerClass[playerid] == SPY && gPlayerClass[playerid] == SPECIAL_FORCE)//if player is pilot then he can drive { SendClientMessage(playerid, COLOR_RED, "You Need to be an Airforce to fly Sea Sparrow"); RemovePlayerFromVehicle(playerid);//get u off from the sea sparrow } return 1; }