10.07.2009, 17:53 
	
	
	Quote:
| public dmventercartimer(playerid) { TakingLesson[playerid] = 0; SendClientMessage(playerid,COLOR_LIGHTRED,"You failed the test.You didn't enter the car !"); RemovePlayerFromVehicle(playerid); } | 
| public dmventercartimer(playerid) { TakingLesson[playerid] = 0; SendClientMessage(playerid,COLOR_LIGHTRED,"You failed the test.You didn't enter the car !"); RemovePlayerFromVehicle(playerid); } | 
| 
					Originally Posted by FreeSoul  As far as I know that function send the message from a player to another player | 
| 
					Originally Posted by FreeSoul  Nope,same problem will surely appear O-O | 
 (or post it here)
 (or post it here)
	| 
					Originally Posted by BMUK  SendClientMessage(playerid,COLOR_LIGHTRED,"You failed the test.You didn't enter the car !"); That ^ alone wont send it to everyone. Check your dmventercartimer(playerid) function for a loop!  (or post it here) | 
| forward dmventercartimer(playerid); | 
| public dmventercartimer(playerid) { TakingLesson[playerid] = 0; SendClientMessage(playerid,COLOR_LIGHTRED,"Ai picat testul.Nu ai intrat in masina ca sa dai traseul !"); RemovePlayerFromVehicle(playerid); } | 
| else if(TakingLesson[playerid] == 1) { GameTextForPlayer(playerid, "~w~Los Santos ~n~~w~Pershing Square", 1000, 1); SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1397.0741,-1571.8979,14.2681); SendClientMessage(playerid,COLOR_LIGHTRED," You have 20 seconds to enter the car and take the test !"); dmvtimer1 = SetTimer("dmventercartimer",20000,false); } | 
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					Originally Posted by dice7  You need to use SetTimerEx so every playerid will have its own timer https://sampwiki.blast.hk/wiki/SetTimerEx |