10.07.2009, 15:17
i want create a gate whitch open ONLY when a player with "MR" tag go near this gate...
I already create the openable gate,but everyone can open it.How to make it openable only for MR?
here the important part of the script
#define FILTERSCRIPT
forward DoesPlayerHasTag(playerid,tag[]);
public DoesPlayerHasTag(playerid,tag[]) {
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
return (strfind(name,tag,true) != -1) ? 1 : 0;
}
public kapucheck() {
new kozelbenvan;
for(new i = 0; i <= MAX_PLAYERS; i++) {
if(IsPlayerConnected (i)) {
if(GetPlayerDistanceToPointEx(i, coords[0][0], coords[0][1], coords[0][2]) < 10 && i think i have to add something here ) {
kozelbenvan = 1;
break;
}
}
}
I already create the openable gate,but everyone can open it.How to make it openable only for MR?
here the important part of the script
#define FILTERSCRIPT
forward DoesPlayerHasTag(playerid,tag[]);
public DoesPlayerHasTag(playerid,tag[]) {
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
return (strfind(name,tag,true) != -1) ? 1 : 0;
}
public kapucheck() {
new kozelbenvan;
for(new i = 0; i <= MAX_PLAYERS; i++) {
if(IsPlayerConnected (i)) {
if(GetPlayerDistanceToPointEx(i, coords[0][0], coords[0][1], coords[0][2]) < 10 && i think i have to add something here ) {
kozelbenvan = 1;
break;
}
}
}