Posts: 44
Threads: 10
Joined: Apr 2009
Reputation:
0
Okay so I've made a "Dynamic housing script" and everything works in it but the only problem I have is when I do this "HouseInfo[100][hInfo];" it will compile but when I get ingame all the cars / pickups / objects are gone.. Can someone please help me?
Posts: 287
Threads: 16
Joined: Nov 2007
Reputation:
0
Imagining your code hurts my head.
Posts: 44
Threads: 10
Joined: Apr 2009
Reputation:
0
Yeah but see this writes it into the folder. I don't want the houses to be around the map and static. I want for the players to make there house where ever they want and if I were to add 100 houses then it would do the same thing to me as it does now. because I would be doing [200] and it would destroy my pickups / text / cars / objects. Any other suggestions?
Posts: 287
Threads: 16
Joined: Nov 2007
Reputation:
0
I have no idea it would do that.
I can't see why it would do that given the code you've posted.
Do you store your cars, pickups, objects, etc... in the property.cfg?
Posts: 44
Threads: 10
Joined: Apr 2009
Reputation:
0
Does anyone else have any suggestions?