Help with checkpoint please!
#1

for(new k = 0; k < sizeof(KucaInfo); k++)
{
new kFile[80];
format(kFile, sizeof(kFile), KUCE_FILE, k);
if(fexist(kFile))
if(IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo[k][kUlazX], KucaInfo[k][kUlazY], KucaInfo[k][kUlazZ]))
{
SetPlayerCheckpoint(playerid, KucaInfo[k][kUlazX], KucaInfo[k][kUlazY], KucaInfo[k][kUlazZ], 2.0);
}

}
So I did a house system with red checkpoint, but when I move away from the house the Checkpoint stays there, any solution please?
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#2

https://sampwiki.blast.hk/wiki/DisablePlayerCheckpoint
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#3

Well I don't want to disable it when I enter it, I want it to disable when you move away from the house doors, I already tried this..
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#4

Please someone help
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