Objects Problem
#21

umm yes fail that wouldn't do anything :/

Do u get any errors / warnings.. Or everything is fine?
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#22

Quote:
Originally Posted by ACERS
Umm try converting all CreateObject to CreateStreamedObject so you'll have CreateStreamedObject.
That was already in the first thingy he posted.
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#23

Everything is fine mate. No errors, just the problem that objects dont work on server somehow
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#24

How many other objects do you got?
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#25

I guess, somewhere on top of the xStreamer filterscript there is a line that says whats the max objects. Maybe you could change it. I'm not sure though, never really used xStreamer.
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#26

Quote:
Originally Posted by cοοp
How many other objects do you got?
Counted over a 1000, As far As I can remember, 1081, counted earlier on.

@Snickers: I can't find it in the pwn tbh. I only see lines saying...
Code:
#if !defined OBJECT_TIMER
#define OBJECT_TIMER 350
#endif
But I dont think there is a limit of 350 objects, since I have over 1000, like I said.
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#27

I think that the limit of objects in SA-MP is 1000. Maybe you should try deleting some of your non.important objects. Just try deleting 200 to test if it works, and then tell me what happened.
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#28

Nothing Water and nothing else, where the island should be.
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#29

This is really wierd. Then try to delete all other objects than the objects in that map you want to appear. Then come back and tell me what happened. :P
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#30

What do you think? Im pretty tired now of seeing an island on MTA Map Editor and water on mai server Reallyy weird. Unfortunately, nothing changed mate. Still no island
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#31

Btw idk if I said it, but other objects work, the 204 objects which mean the island, they dont work for some weird reason. Could it be Draw Distance or something? I was thinking about that as well :P
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#32

This is really wierd, I really don't have any knowledge about this. But if I find out what's wrong, I'll tell it to you.
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#33

Okey thanks, but tbh can you make it quick? I planned quite a nice party on Saturday evening at my server...

P.S - If you help me, I'll invite you there
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#34

I will try.
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#35

I open up Pawno this morning, add a command and compile the script, and FFS! This error showed up! It didnt even go when i removed the command, and everything is right. I have the right filterscripts installed, the plugin and also i have #include <xStreamer> in the gamemode. It was working before!! WTF! Please help! I'm getting crazy with this shit. Here is the error:

Код:
C:\DOCUME~1\KAMIL\Pulpit\RPGTDM~1\RPG.pwn(4) : fatal error 100: cannot read from file: "xStreamer"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
P.S - If I could only find a better streamer, eh... =/ I wouldn't even bother to write here about this problem.
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#36

**** **** **** **** **** Even MidoStream fails! OMFG! Please help.
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#37

Since I can't use xStreamer anymore, Idk for what reason Boylett doesn't let people, i use now Double-O-Stream, but same problem like I had with Midostream or xStreamer...

Код:
C:\DOCUME~1\KAMIL\Pulpit\RPGTDM~1\RPG.pwn(4) : fatal error 100: cannot read from file: "Double-O-Stream"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
It is in the bloody includes!! WTF! Please help, Idk how to tackle that

...And I use...

Код:
#include <Double-O-Stream>
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#38

Maybe it's Double-O-Stream.inc and xStreamer.inc and etc?
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#39

Quote:
Originally Posted by cοοp
Maybe it's Double-O-Stream.inc and xStreamer.inc and etc?
No it's not.

Maybe you have more than one SAMP folder and your reading gamemodes from one and your incs are coming from the other, I had tht problem before.
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#40

So erm, what do you mean?
I have one folder where I keep all my gamemodes, and second is just the server folder. But it used to read from those files, and it reads from ''utils''
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