[Map] [MAP] Snow DM (14 Pictures with Liberty City Objects)!
#1

Info: This DM map is just one of a kind, I've never saw anyone who made a map like this one. Most objects are from Liberty City that ARE solid and, the places that aren't solid got blocked by buildings or fences. Hopefully you'll like it and, have fun.

Worktime: 7 Hours or so.

Objects: 104 objects

Screenshots: [img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0003.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0004.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0005.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0006.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0007.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0008.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0009.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0010.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0011.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0012-1.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0014-1.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0015-1.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0017.jpg[/img]
[img width=960 height=768]http://i330.photobucket.com/albums/l410/Mocro-R/mta-screen0018.jpg[/img]

Code:
Code:
CreateObject(3903, 258.929413, -2009.453979, 716.333984, 0.0000, 0.0000, 0.0000);
CreateObject(3903, 408.253784, -2009.520386, 741.240601, 0.0000, 0.0000, 0.0000);
CreateObject(8659, 310.288818, -1961.781738, 723.594971, 358.2811, 347.1084, 0.0000);
CreateObject(8659, 284.132385, -1961.961670, 718.280151, 358.2811, 349.6868, 0.0000);
CreateObject(8659, 255.145660, -1962.095459, 713.018799, 358.2811, 349.6868, 0.0000);
CreateObject(8659, 226.372162, -1962.208252, 708.341675, 0.0000, 352.2651, 0.0000);
CreateObject(8659, 199.117462, -1962.193970, 705.148804, 0.0000, 354.8434, 0.0000);
CreateObject(16781, 242.675415, -2046.511597, 714.282043, 0.0000, 357.4217, 0.0000);
CreateObject(10947, 177.097015, -2017.952026, 704.311707, 0.0000, 0.0000, 225.0000);
CreateObject(3932, 391.021088, -2034.248047, 740.479858, 0.0000, 0.0000, 90.0000);
CreateObject(3924, 327.196808, -2002.728760, 746.236633, 0.0000, 0.0000, 0.0000);
CreateObject(3924, 327.236298, -2002.882813, 682.638550, 179.5180, 0.0000, 0.0000);
CreateObject(3249, 279.390320, -2040.198975, 716.654358, 0.0000, 0.0000, 270.0000);
CreateObject(13132, 280.665100, -2027.301270, 721.577454, 0.0000, 351.4056, 0.0000);
CreateObject(16146, 281.900757, -2008.855469, 720.185913, 0.0000, 353.9839, 0.0000);
CreateObject(4552, 409.206696, -1942.714111, 740.364197, 348.8273, 0.8594, 88.3585);
CreateObject(5837, 338.087891, -1961.773193, 729.569397, 0.8594, 3.4377, 180.0000);
CreateObject(8591, 298.147644, -1993.090088, 724.755249, 353.1245, 359.1406, 91.7189);
CreateObject(9114, 309.949646, -2006.399048, 732.972839, 0.0000, 0.0000, 270.0000);
CreateObject(8673, 322.978302, -1989.155396, 726.590820, 0.0000, 0.0000, 270.0000);
CreateObject(8673, 323.001648, -2009.563477, 727.415161, 0.0000, 0.0000, 270.0000);
CreateObject(8673, 314.443970, -2011.802490, 728.391602, 0.0000, 0.0000, 146.2500);
CreateObject(8673, 323.014191, -2009.561768, 730.188965, 0.0000, 0.0000, 270.0000);
CreateObject(8673, 322.990784, -1989.144897, 729.334778, 0.0000, 0.0000, 270.0000);
CreateObject(8673, 329.597046, -1971.610107, 727.472961, 358.2811, 346.2490, 0.0000);
CreateObject(8673, 328.935486, -1971.536255, 730.146667, 358.2811, 346.2490, 0.0000);
CreateObject(8673, 334.093719, -1977.779053, 728.352783, 359.1406, 350.5462, 0.0000);
CreateObject(8673, 333.681976, -1977.752441, 730.752686, 359.1406, 350.5462, 0.0000);
CreateObject(991, 455.030426, -1967.180664, 747.533020, 0.0000, 0.0000, 90.0000);
CreateObject(991, 391.713409, -1967.318970, 735.309448, 0.0000, 0.0000, 90.0000);
CreateObject(991, 304.140625, -1966.307495, 722.384155, 0.0000, 0.0000, 90.0000);
CreateObject(991, 240.944290, -1966.518433, 710.513611, 0.0000, 0.0000, 90.0000);
CreateObject(991, 196.108093, -1982.162354, 705.529114, 0.0000, 0.0000, 90.0000);
CreateObject(991, 196.100281, -1982.169189, 707.743774, 0.0000, 0.0000, 90.0000);
CreateObject(5005, 379.210083, -2061.739990, 736.310303, 0.0000, 0.0000, 270.0000);
CreateObject(5005, 379.206635, -2061.733887, 740.167236, 0.0000, 0.0000, 270.0000);
CreateObject(5005, 379.203308, -2061.711426, 743.940308, 0.0000, 0.0000, 270.0000);
CreateObject(5005, 459.073761, -2056.529541, 741.969543, 0.0000, 0.0000, 0.0000);
CreateObject(5005, 458.766968, -2057.055176, 747.700806, 0.0000, 0.0000, 0.0000);
CreateObject(5005, 429.091064, -2061.190918, 743.910889, 0.0000, 0.0000, 270.0000);
CreateObject(5005, 429.069916, -2061.188477, 749.587036, 0.0000, 0.0000, 270.0000);
CreateObject(5005, 472.561737, -1977.920166, 752.771484, 0.0000, 0.0000, 270.0000);
CreateObject(1422, 469.250122, -1976.380127, 749.496521, 0.0000, 0.0000, 281.2500);
CreateObject(1422, 469.202759, -1973.252563, 749.452393, 0.0000, 0.0000, 258.7500);
CreateObject(1282, 467.412018, -1974.943115, 749.159668, 0.0000, 0.0000, 0.0000);
CreateObject(1425, 467.094452, -1973.509277, 749.050415, 0.0000, 0.0000, 281.2500);
CreateObject(1655, 263.032013, -1981.600830, 715.315674, 6.0161, 353.1245, 0.0000);
CreateObject(18367, 280.833008, -1976.925049, 715.866699, 347.1084, 0.0000, 90.0000);
CreateObject(5005, 233.526016, -2054.372070, 709.597290, 0.0000, 0.0000, 0.0000);
CreateObject(5005, 204.902954, -2054.802979, 715.177490, 0.0000, 0.0000, 0.0000);
CreateObject(5005, 204.903748, -2055.129639, 720.769714, 0.0000, 0.0000, 0.0000);
CreateObject(5005, 204.994873, -2055.329590, 726.181946, 0.0000, 0.0000, 0.0000);
CreateObject(1655, 385.657776, -1982.519287, 735.510681, 10.3132, 353.1245, 0.0000);
CreateObject(18367, 392.568085, -1977.188721, 733.650330, 347.1084, 0.0000, 90.0000);
CreateObject(991, 194.380875, -1974.749146, 705.195862, 0.0000, 0.0000, 90.0000);
CreateObject(991, 194.373062, -1974.749512, 707.548706, 0.0000, 0.0000, 90.0000);
CreateObject(749, 392.868530, -2047.826416, 739.597290, 0.0000, 0.0000, 0.0000);
CreateObject(749, 219.316742, -2047.738525, 707.004028, 0.0000, 0.0000, 0.0000);
CreateObject(891, 420.175385, -2014.451172, 740.808472, 0.0000, 0.0000, 0.0000);
CreateObject(891, 386.781067, -2000.087769, 737.245789, 0.0000, 0.0000, 0.0000);
CreateObject(891, 311.445526, -1964.009521, 722.777771, 0.0000, 0.0000, 0.0000);
CreateObject(891, 444.075317, -1980.680908, 745.653381, 0.0000, 0.0000, 0.0000);
CreateObject(891, 435.997314, -1983.067261, 744.913147, 0.0000, 0.0000, 0.0000);
CreateObject(891, 465.552490, -1982.040649, 749.272278, 0.0000, 0.0000, 0.0000);
CreateObject(891, 467.793701, -1988.404785, 750.332153, 0.0000, 0.0000, 0.0000);
CreateObject(891, 458.791443, -1981.964233, 747.270203, 0.0000, 0.0000, 0.0000);
CreateObject(891, 419.055084, -1985.290527, 739.910400, 0.0000, 0.0000, 0.0000);
CreateObject(891, 420.116577, -1992.286987, 741.680176, 0.0000, 0.0000, 0.0000);
CreateObject(891, 423.666779, -1987.247681, 742.207092, 0.0000, 0.0000, 0.0000);
CreateObject(891, 260.245331, -2017.683838, 716.563904, 0.0000, 0.0000, 0.0000);
CreateObject(891, 270.350220, -2026.044556, 716.281677, 0.0000, 0.0000, 0.0000);
CreateObject(891, 264.340912, -2017.479004, 716.231873, 0.0000, 0.0000, 0.0000);
CreateObject(891, 230.293381, -2025.923340, 714.149963, 0.0000, 0.0000, 0.0000);
CreateObject(888, 248.127243, -2006.414185, 712.651489, 0.0000, 0.0000, 0.0000);
CreateObject(888, 232.742950, -1986.235840, 709.529663, 0.0000, 0.0000, 0.0000);
CreateObject(888, 242.754944, -1988.570313, 710.288269, 0.0000, 0.0000, 0.0000);
CreateObject(888, 248.945251, -1992.016113, 711.271118, 0.0000, 0.0000, 0.0000);
CreateObject(888, 278.539032, -1997.488892, 716.570679, 0.0000, 0.0000, 0.0000);
CreateObject(888, 273.702362, -1990.687134, 717.026550, 0.0000, 0.0000, 0.0000);
CreateObject(888, 299.128723, -1962.177979, 720.034790, 0.0000, 0.0000, 0.0000);
CreateObject(888, 297.799835, -1962.632446, 719.688293, 0.0000, 0.0000, 0.0000);
CreateObject(888, 314.289703, -1985.174683, 723.502808, 0.0000, 0.0000, 0.0000);
CreateObject(888, 384.051636, -1995.422729, 736.022949, 0.0000, 0.0000, 0.0000);
CreateObject(888, 391.724792, -2004.561279, 737.877136, 0.0000, 0.0000, 0.0000);
CreateObject(888, 409.221710, -1980.567383, 737.352478, 0.0000, 0.0000, 0.0000);
CreateObject(888, 440.571136, -1980.827393, 744.114807, 0.0000, 0.0000, 0.0000);
CreateObject(888, 434.106934, -1981.074097, 743.053406, 0.0000, 0.0000, 0.0000);
CreateObject(888, 464.121765, -1979.528076, 748.014771, 0.0000, 0.0000, 0.0000);
CreateObject(888, 468.049805, -1982.466675, 749.406189, 0.0000, 0.0000, 0.0000);
CreateObject(888, 453.544495, -1984.238525, 746.455383, 0.0000, 0.0000, 0.0000);
CreateObject(849, 421.671997, -2028.739258, 742.032104, 0.0000, 0.0000, 0.0000);
CreateObject(12957, 423.833649, -2018.152222, 742.731934, 359.1406, 353.1245, 0.0000);
CreateObject(3594, 276.566498, -1965.617188, 716.327271, 0.0000, 0.0000, 67.5000);
CreateObject(1369, 243.129242, -2024.893188, 713.541809, 0.0000, 0.0000, 146.2500);
CreateObject(1358, 404.504639, -1971.034912, 737.491699, 7.7349, 0.0000, 326.2500);
CreateObject(1225, 422.864624, -2020.909302, 742.505737, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 280.595581, -1981.946045, 718.477844, 0.0000, 0.0000, 0.0000);
CreateObject(1225, 195.736481, -1974.333374, 704.390869, 0.0000, 0.0000, 0.0000);
CreateObject(969, 322.530029, -1961.795776, 725.874634, 0.0000, 0.0000, 270.0000);
CreateObject(3409, 395.436371, -1998.568237, 737.368164, 0.0000, 0.0000, 0.0000);
CreateObject(3409, 391.534821, -1998.730469, 737.033875, 0.0000, 0.0000, 0.0000);
CreateObject(1290, 393.791443, -1998.492188, 734.806396, 0.0000, 0.0000, 0.0000);
CreateObject(10757, 422.703888, -2007.534058, 743.130859, 31.7992, 1.7189, 67.5000);
CreateObject(18233, 274.321106, -2048.781006, 715.397583, 359.1406, 0.8594, 309.7660);
Download:
Reply
#2

Nice
Reply
#3

Quote:
Originally Posted by enum djlobo
the map seems a litle confuse ,but your ideia is interesting ...
There is nothing confusing about it?
Reply
#4

Great map Heerlen.

xx
Reply
#5

Quote:
Originally Posted by Not A man, THE man.
Great map Heerlen.

xx
Thanks
Reply
#6

WOW man this is coolest map i've aver seen! thanks very much. :P
Reply
#7

Very nice Map
Reply
#8

Nice!
Reply
#9

Nice, I like maps that use snow

Would be handy if there was a teleport to this map though.
Reply
#10

wonderful! this can be useful to alot of people
Reply
#11

Quote:
Originally Posted by ColonelCharlatan
Nice, I like maps that use snow

Would be handy if there was a teleport to this map though.
Sorry but, I'm not a scripter I don't script at all.
Reply
#12

Quote:
Originally Posted by Heerlenking
Quote:
Originally Posted by ColonelCharlatan
Nice, I like maps that use snow

Would be handy if there was a teleport to this map though.
Sorry but, I'm not a scripter I don't script at all.
heh, the perfect excuse
nice map
Reply
#13

Quote:
Originally Posted by Thanatos
Quote:
Originally Posted by Heerlenking
Quote:
Originally Posted by ColonelCharlatan
Nice, I like maps that use snow

Would be handy if there was a teleport to this map though.
Sorry but, I'm not a scripter I don't script at all.
heh, the perfect excuse
nice map
Thanks, but it's true!
Reply
#14

Not bad, good job.
By the way, I'm Icy. Remember form Area 51? :P
Reply
#15

Somebody host it, I'd love to play!
Great map mate.
Reply
#16

hm yeah with some random spawns and some weapons.... hm nice dm
Reply
#17

Quote:
Originally Posted by Swift_
Not bad, good job.
By the way, I'm Icy. Remember form Area 51? :P
Icy_Cold, yeah ofcourse I remember you.

Quote:
Originally Posted by •Ajax•
Somebody host it, I'd love to play!
Great map mate.
Thanks
Reply
#18

[offtopic] Hehe :P Say, where are you playing now days? [/offtopic]
Reply
#19

Somebody host it?
Great map buddy, really good job with it. Love snow <3 haha
Reply
#20

Quote:
Originally Posted by enum djlobo
the map seems a litle confuse ,but your ideia is interesting ...
Pffff its great map, the only thing that confuses me is the ramps thats all... >.>

Anyway, good map, i ROFL because its inside that Zero's place ware u do the RC's mission
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)