Код:
//==============================================================================
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
if(newstate == PLAYER_STATE_DRIVER)
{
if(IsPlayerInVehicle(playerid, afpro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_AFGHANISTAN:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AFGHANISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//GERMANY
else if(IsPlayerInVehicle(playerid, gerpro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_GERMANY:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_GERMANY)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//PAKISTAN
else if(IsPlayerInVehicle(playerid, pakpro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_PAKISTAN:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_PAKISTAN)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//CHINA
else if(IsPlayerInVehicle(playerid, chpro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_CHINA:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_CHINA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//FRANCE
else if(IsPlayerInVehicle(playerid, frpro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_FRANCE:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_FRANCE)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//NETHERLANDS
else if(IsPlayerInVehicle(playerid, ntpro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_NETHERLANDS:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_NETHERLANDS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//INDIA
else if(IsPlayerInVehicle(playerid, inpro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_INDIA:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_INDIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//RUSSIA
else if(IsPlayerInVehicle(playerid, rupro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_RUSSIA:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_RUSSIA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//USA
else if(IsPlayerInVehicle(playerid, uspro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_USA:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_USA)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//BRAZIL
else if(IsPlayerInVehicle(playerid, brpro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_BRAZIL:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_BRAZIL)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//UK
else if(IsPlayerInVehicle(playerid, brpro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_UK:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_AUS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_UK)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
//AUSTRALIA
else if(IsPlayerInVehicle(playerid, brpro))
{
switch(GetPlayerTeam(playerid))
{
case TEAM_AUS:
{
SetPlayerPos(playerid,x,y,z+2.0);
SendClientMessage(playerid, COLOR_RED, "[ERROR]: You can't capture your team prototype.");
RemovePlayerFromVehicle(playerid);
}
case TEAM_AFGHANISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, -2241.5439,2463.1736,4.9844, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_GERMANY:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_PAKISTAN:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_CHINA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_FRANCE:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_UK:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_NETHERLANDS:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_INDIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_RUSSIA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_USA:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
case TEAM_BRAZIL:
{
TogglePlayerAllDynamicCPs(playerid, 0);
SetPlayerCheckpoint(playerid, 848.2058,-1193.2412,16.9766, 6.00);
GameTextForPlayer(playerid, "~g~Get The Proto To your Base", 3000, 6);
IsPrototyping{playerid } = true;
foreach (new i : Player) if(GetPlayerTeam(i) == TEAM_AUS)
SendClientMessage(i, COLOR_YELLOW, "[WARNING]: Your team prototype is being stolen.");
}
}
}
}
}
}
return 1;
}