[Map] Praзa do ALuguel (San Fierro)
#1

Boas ppl, hoje trago para vocкs um novo mapa, mais basicamente uma praзinha!
Nгo й muito rica em objetos, mas й mais para dar um estilo ambientalista e um local para conviver!
Tambйm podem adicionar um Hotel para alugar / arrendar...
Espero que gostem do mapa, e deixem os vossos comentбrios


Imagens: http://s847.photobucket.com/user/dav...ca%20SFAluguel


Код:
RemoveBuildingForPlayer(playerid, 10945, -1910.2734, 487.1406, 121.5078, 0.25);
RemoveBuildingForPlayer(playerid, 11016, -1910.2734, 487.1406, 121.5078, 0.25);
RemoveBuildingForPlayer(playerid, 11410, -1910.2734, 487.1406, 121.5078, 0.25);
CreateObject(19381, -1922.98816, 445.64417, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1922.92310, 436.25281, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1922.91394, 426.76190, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1931.57483, 417.29736, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1942.07312, 417.29358, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1952.36121, 417.29932, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1962.58362, 424.48199, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1962.52014, 433.71838, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1962.46826, 443.25632, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1962.47095, 452.58182, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1962.45154, 457.97574, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1962.64441, 417.26184, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1922.83313, 417.24661, 34.10312, 0.00000, 90.00000, 0.00000);
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CreateObject(19381, -1954.06226, 457.97995, 34.10312, 0.00000, 90.00000, 0.00000);
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CreateObject(801, -1900.32080, 509.73257, 34.17854, 0.00000, 0.00000, 0.00000);
CreateObject(801, -1893.03113, 508.23160, 34.17854, 0.00000, 0.00000, 156.36000);
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CreateObject(3660, -1919.10742, 422.20618, 35.98200, 0.00000, 0.00000, 90.00000);
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CreateObject(3660, -1967.26306, 441.24414, 35.98200, 0.00000, 0.00000, 90.00000);
CreateObject(3660, -1967.28918, 453.31360, 35.98200, 0.00000, 0.00000, 90.00000);
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CreateObject(3660, -1958.19849, 462.40891, 35.98200, 0.00000, 0.00000, 0.00000);
CreateObject(19381, -1923.29517, 557.11646, 34.16259, 0.00000, 90.00000, 0.00000);
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CreateObject(19381, -1962.50342, 525.13257, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1962.50610, 534.44147, 34.10312, 0.00000, 90.00000, 0.00000);
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CreateObject(19381, -1923.35156, 538.22144, 34.10312, 0.00000, 90.00000, 0.00000);
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CreateObject(19381, -1953.87903, 547.73578, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1933.80615, 547.45911, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1933.60779, 538.08191, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1933.50659, 531.23419, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1944.07715, 525.19019, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1943.90625, 543.80200, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1944.02734, 548.89301, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1953.08325, 538.48462, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1953.00159, 530.31989, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(19381, -1952.87903, 522.66595, 34.10312, 0.00000, 90.00000, 0.00000);
CreateObject(3660, -1927.42639, 512.11212, 35.98200, 0.00000, 0.00000, 0.00000);
CreateObject(3660, -1957.96106, 512.10138, 35.98200, 0.00000, 0.00000, 0.00000);
CreateObject(3660, -1957.93494, 561.22095, 35.98200, 0.00000, 0.00000, 0.00000);
CreateObject(3660, -1927.39331, 561.20795, 35.98200, 0.00000, 0.00000, 0.00000);
CreateObject(3660, -1941.81567, 561.20691, 35.98200, 0.00000, 0.00000, 0.00000);
CreateObject(3660, -1967.08167, 520.60132, 35.98200, 0.00000, 0.00000, 90.00000);
CreateObject(3660, -1967.05273, 538.55322, 35.98200, 0.00000, 0.00000, 90.00000);
CreateObject(3660, -1967.04321, 551.03107, 35.98200, 0.00000, 0.00000, 90.00000);
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CreateObject(1280, -1939.37964, 446.54941, 34.47090, 0.00000, 0.00000, -114.92002);
CreateObject(1280, -1935.71667, 443.63879, 34.47090, 0.00000, 0.00000, -141.20009);
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CreateObject(1280, -1943.60388, 426.20990, 34.47090, 0.00000, 0.00000, 90.99998);
CreateObject(1280, -1948.37415, 427.15582, 34.47090, 0.00000, 0.00000, 63.76000);
CreateObject(1280, -1952.08167, 430.02548, 34.47090, 0.00000, 0.00000, 40.90001);
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CreateObject(1280, -1954.39355, 439.04251, 34.47090, 0.00000, 0.00000, -12.24000);
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CreateObject(1226, -1920.03601, 460.19611, 36.91650, 0.00000, 0.00000, 61.98000);
CreateObject(1226, -1965.65344, 461.66922, 36.91650, 0.00000, 0.00000, 149.16005);
CreateObject(1226, -1965.80859, 414.99814, 36.91650, 0.00000, 0.00000, 227.64006);
CreateObject(1226, -1920.41064, 414.67484, 36.91650, 0.00000, 0.00000, 319.86011);
CreateObject(1226, -1965.47766, 512.62274, 37.88316, 0.00000, 0.00000, 202.73996);
CreateObject(1226, -1965.61536, 559.93488, 37.88316, 0.00000, 0.00000, 136.74005);
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CreateObject(1226, -1920.03650, 512.92419, 37.88316, 0.00000, 0.00000, 311.09988);
CreateObject(3437, -1898.68225, 492.98584, 35.56443, 0.00000, 0.00000, 90.00000);
CreateObject(3437, -1898.66882, 480.49368, 35.56443, 0.00000, 0.00000, 90.00000);
CreateObject(19457, -1947.45496, 436.25735, 34.18270, 0.00000, 90.00000, 0.00000);
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CreateObject(19457, -1948.11279, 436.63910, 34.18270, 0.00000, 90.00000, 90.00000);
CreateObject(19457, -1947.78674, 433.70993, 34.18270, 0.00000, 90.00000, 90.00000);
CreateObject(19457, -1945.27637, 430.94525, 34.18270, 0.00000, 90.00000, 90.00000);
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CreateObject(19457, -1947.78674, 433.70993, 34.18270, 0.00000, 90.00000, 90.00000);
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CreateObject(19457, -1947.27087, 433.31146, 34.18270, 0.00000, 90.00000, 0.00000);
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CreateObject(19124, -1900.87610, 473.76999, 175.72096, 0.00000, 0.00000, 0.00000);
CreateObject(19124, -1900.85657, 498.10373, 175.72096, 0.00000, 0.00000, 0.00000);
CreateObject(19124, -1890.58435, 508.46722, 175.72096, 0.00000, 0.00000, 0.00000);
CreateObject(19124, -1864.85168, 507.58911, 175.72096, 0.00000, 0.00000, 0.00000);
CreateObject(19124, -1864.88220, 464.20038, 175.72096, 0.00000, 0.00000, 0.00000);
CreateObject(19124, -1878.20154, 463.73068, 175.72096, 0.00000, 0.00000, 0.00000);
CreateObject(19124, -1878.32898, 508.14633, 175.72096, 0.00000, 0.00000, 0.00000);
ps: Era bom vocк ter Streamer! Ou converter para CreatDynamicObject
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#2

Ficou legal, mas creio eu que se tivesse texturas ficaria bem melhor .
Reply
#3

Sim, tambйm acho que ficaria melhor, sу que eu nгo sei adicionar texturas
Reply
#4

Nгo consigo ver as screen, ai fica difнcil de avaliar...upa pelo www.imgur.com, ajudaria muito!
Reply
#5

Album no Imgur para quem quiser ver:
http://imgur.com/a/aPJpC#0
Achei legal. Algum scripter pode usar esse local para fazer isso que vocк indicou: Troca, venda e aluguel.
Ficaria bem legal!
+Rep
Reply
#6

Imagens em Imgur:

1є - http://imgur.com/HA8eDWY
2є - http://imgur.com/TFCd5hZ
3є - http://imgur.com/9xQIJVG
4є - http://imgur.com/CiVn3Ea
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