[Map] LS Zombie Map
#1

This is my First map i hope you like it Don't Forget to [+REP] me

There are also peds in it :P

Here is the object code:

Код:
AddStaticVehicleEx(411,1889.9000000,-2583.1001000,13.3000000,0.0000000,164,167,15); //Infernus
AddStaticVehicleEx(411,1889.9004000,-2583.0996000,13.3000000,0.0000000,164,167,15); //Infernus
AddStaticVehicleEx(411,1890.1000000,-2580.2000000,16.7000000,0.0000000,93,126,15); //Infernus
AddStaticVehicleEx(522,1871.2000000,-2580.2000000,16.5000000,0.0000000,48,79,15); //NRG-500
AddStaticVehicleEx(522,1874.2000000,-2581.5000000,16.5000000,0.0000000,48,79,15); //NRG-500
AddStaticVehicleEx(522,1876.2000000,-2580.7000000,16.5000000,0.0000000,189,190,15); //NRG-500
AddStaticVehicleEx(416,2058.6001000,-2455.3999000,13.8000000,0.0000000,245,245,15); //Ambulance
AddStaticVehicleEx(427,1695.8000000,-2584.6001000,13.8000000,0.0000000,-1,-1,15); //Enforcer
CreateDynamicObject(891,1866.0000000,-2566.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(elmdead_po) (1)
CreateDynamicObject(709,1824.6000000,-2563.2000000,16.5000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (1)
CreateDynamicObject(709,1839.2000000,-2535.1001000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (2)
CreateDynamicObject(709,1886.3000000,-2540.6001000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (3)
CreateDynamicObject(17552,1867.4000000,-2559.3999000,17.6000000,0.0000000,0.0000000,0.0000000); //object(burnhous1_lae2) (1)
CreateDynamicObject(709,1900.1999500,-2572.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (4)
CreateDynamicObject(5003,1901.0000000,-2576.7000000,22.1000000,0.0000000,0.0000000,0.0000000); //object(lasrnway5_las) (1)
CreateDynamicObject(17552,1979.7000000,-2433.3999000,17.6000000,0.0000000,0.0000000,0.0000000); //object(burnhous1_lae2) (3)
CreateDynamicObject(3594,1992.5000000,-2385.7000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (1)
CreateDynamicObject(3594,1968.6000000,-2405.0000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (2)
CreateDynamicObject(3594,1967.5000000,-2393.0000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (3)
CreateDynamicObject(3594,2000.4000000,-2364.7000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (4)
CreateDynamicObject(3594,1975.1000000,-2377.0000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (5)
CreateDynamicObject(3594,2011.4000000,-2374.2000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (6)
CreateDynamicObject(3594,2000.9000000,-2398.3000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (7)
CreateDynamicObject(3594,1930.5000000,-2588.7000000,16.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (8)
CreateDynamicObject(3594,1937.8000000,-2593.1001000,16.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (9)
CreateDynamicObject(3594,1946.5000000,-2598.2000000,16.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (10)
CreateDynamicObject(3594,1930.3000000,-2558.2000000,16.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (11)
CreateDynamicObject(3594,1955.3000000,-2573.3000000,16.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (12)
CreateDynamicObject(3594,1946.6000000,-2564.2000000,16.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (13)
CreateDynamicObject(3594,1961.2000000,-2589.1001000,16.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (14)
CreateDynamicObject(1337,1942.3447000,-2528.3447000,23.3337800,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
CreateDynamicObject(709,1927.8000000,-2463.3999000,21.6000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (5)
CreateDynamicObject(709,1926.3000000,-2488.8999000,13.1000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (6)
CreateDynamicObject(709,1941.7000000,-2451.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (7)
CreateDynamicObject(708,1957.1000000,-2482.1001000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_vbig) (1)
CreateDynamicObject(708,1937.5000000,-2503.8999000,16.2000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_vbig) (2)
CreateDynamicObject(708,1945.8000000,-2427.8999000,19.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_vbig) (3)
CreateDynamicObject(708,1955.4000000,-2416.8999000,20.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_vbig) (4)
CreateDynamicObject(709,1968.9000000,-2455.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (8)
CreateDynamicObject(3374,2037.8000000,-2457.8000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (1)
CreateDynamicObject(3374,2037.8000000,-2457.3999000,17.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (2)
CreateDynamicObject(3374,2038.0000000,-2457.8999000,20.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (3)
CreateDynamicObject(3374,2037.9000000,-2457.1001000,23.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (4)
CreateDynamicObject(3374,2037.9000000,-2456.2000000,26.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (5)
CreateDynamicObject(3374,2041.7000000,-2457.8000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (6)
CreateDynamicObject(3374,2045.5000000,-2457.5000000,14.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (7)
CreateDynamicObject(3267,2014.9000000,-2460.2000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(mil_samsite) (1)
CreateDynamicObject(3057,2013.6000000,-2447.1001000,12.9000000,0.0000000,0.0000000,0.0000000); //object(kb_barrel_exp) (1)
CreateDynamicObject(3524,2032.8000000,-2462.3000000,15.4000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs) (1)
CreateDynamicObject(3461,2038.5000000,-2458.2000000,27.5000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (1)
CreateDynamicObject(3461,2042.0000000,-2459.8000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (2)
CreateDynamicObject(2905,2029.6000000,-2470.8000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadleg) (1)
CreateDynamicObject(686,2029.4000000,-2465.3999000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_fir_dead) (1)
CreateDynamicObject(3092,2026.4000000,-2470.8999000,13.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
CreateDynamicObject(2906,2014.2000000,-2469.8000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadarm) (1)
CreateDynamicObject(709,1613.2000000,-2426.7000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (9)
CreateDynamicObject(709,1641.6000000,-2432.2000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (10)
CreateDynamicObject(709,1598.2000000,-2451.8999000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (11)
CreateDynamicObject(709,1632.2000000,-2456.8000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (12)
CreateDynamicObject(709,1450.3000000,-2459.0000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (13)
CreateDynamicObject(709,1476.6000000,-2445.3999000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (14)
CreateDynamicObject(709,1494.4000000,-2464.2000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (15)
CreateDynamicObject(709,1519.0000000,-2630.8999000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (16)
CreateDynamicObject(709,1488.5000000,-2642.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (17)
CreateDynamicObject(709,1480.0000000,-2626.1001000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_vegvbbigbrn) (18)
CreateDynamicObject(708,1474.2000000,-2639.3999000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_vbig) (5)
CreateDynamicObject(708,1508.5000000,-2599.2000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_vbig) (6)
CreateDynamicObject(3594,1488.9000000,-2590.1001000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (15)
CreateDynamicObject(3594,1470.9000000,-2584.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (16)
CreateDynamicObject(3594,1491.9000000,-2580.6001000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (17)
CreateDynamicObject(3594,1512.3000000,-2587.3999000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (18)
CreateDynamicObject(3594,1545.0000000,-2596.7000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (19)
CreateDynamicObject(3594,1523.3000000,-2586.8999000,13.2000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (20)
CreateDynamicObject(1457,1625.5000000,-2640.6001000,14.2000000,0.0000000,0.0000000,0.0000000); //object(dyn_outhouse_2) (1)
CreateDynamicObject(3578,1705.4000000,-2592.3000000,13.3000000,142.0000000,112.0000000,4.0000000); //object(dockbarr1_la) (1)
CreateDynamicObject(928,1721.1000000,-2595.1001000,12.8000000,0.0000000,0.0000000,0.0000000); //object(rubbish_box1) (1)
CreateDynamicObject(17552,1731.4000000,-2586.6001000,17.6000000,0.0000000,0.0000000,0.0000000); //object(burnhous1_lae2) (2)
CreateDynamicObject(4867,1733.8000000,-2530.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lasrnway3_las) (1)
CreateDynamicObject(4865,1653.9000000,-2599.3999000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lasrnway2_las) (1)
CreateDynamicObject(11502,1669.0000000,-2625.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(des_weebarn1_) (1)

/*
Objects converted: 72
Vehicles converted: 8
Vehicle models found: 4
----------------------
In the time this conversion took to finish the US national debt has risen by about $907.95!
*/
Weather 16 and 21 look awesome on this map
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#2

Pictures please
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#3

Pics please and don't ask +rep cuz that makes me go all hater on you.
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#4

Any Pic Dude ?
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