[Map] Rock
#1

Rock map by JJ
Код:
CreateObject(16115,3575.1001000,-1938.4000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (1)
CreateObject(16115,3513.8999000,-1921.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (2)
CreateObject(16115,3449.6001000,-1894.2000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (3)
CreateObject(16115,3384.7000000,-1862.9000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (4)
CreateObject(16115,3517.6001000,-1890.1000000,7.3000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (5)
CreateObject(16115,3513.2000000,-1908.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (6)
CreateObject(16115,3582.7000000,-1927.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (7)
CreateObject(16115,3587.7000000,-1914.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (8)
CreateObject(16115,3494.2000000,-1869.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (9)
CreateObject(16115,3566.6001000,-1934.4000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (10)
CreateObject(16115,3582.6001000,-1923.9000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (11)
CreateObject(16115,3621.1001000,-1907.4000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (12)
CreateObject(16115,3442.8999000,-1874.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (13)
CreateObject(16115,3592.6001000,-1909.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (14)
CreateObject(16115,3557.8000000,-1860.9000000,10.5000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (15)
CreateObject(16115,3381.1001000,-1845.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (16)
CreateObject(16115,3371.8000000,-1820.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (17)
CreateObject(16115,3375.3000000,-1832.5000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (18)
CreateObject(16115,3370.0000000,-1807.7000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (19)
CreateObject(16115,3367.7000000,-1803.4000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (20)
CreateObject(16115,3463.5000000,-1909.4000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp1_03) (21)
CreateObject(16116,3460.8999000,-1909.1000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (1)
CreateObject(16116,3434.2000000,-1859.7000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (2)
CreateObject(16116,3442.7000000,-1885.2000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (3)
CreateObject(16116,3500.3000000,-1904.3000000,17.3000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (4)
CreateObject(16116,3536.1001000,-1871.3000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (5)
CreateObject(16116,3513.7000000,-1880.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (6)
CreateObject(16116,3496.5000000,-1852.1000000,4.9000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (7)
CreateObject(16116,3466.3000000,-1816.4000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (8)
CreateObject(16116,3496.0000000,-1821.2000000,2.1000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (9)
CreateObject(16116,3546.2000000,-1840.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (10)
CreateObject(16116,3536.3000000,-1809.6000000,-141.3000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (11)
CreateObject(16116,3572.8000000,-1929.2000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (12)
CreateObject(16116,3581.0000000,-1861.5000000,11.6000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (13)
CreateObject(16116,3597.8000000,-1839.1000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (14)
CreateObject(16116,3617.3000000,-1879.6000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (15)
CreateObject(16116,3592.0000000,-1890.6000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (16)
CreateObject(16116,3364.3000000,-1773.8000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (17)
CreateObject(16116,3635.8000000,-1877.9000000,7.6000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (18)
CreateObject(16116,3419.5000000,-1827.9000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (19)
CreateObject(16116,3453.1001000,-1825.2000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (20)
CreateObject(16116,3389.8000000,-1849.0000000,8.5000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (21)
CreateObject(16116,3391.1001000,-1790.3000000,7.4000000,0.0000000,0.0000000,0.0000000); //object(des_rockgp2_04) (22)
My first map .
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#2

Don't ask for ss .
Reply
#3

WTF is this? Atleast show some pictures...
Reply
#4

Hm...
Your Map Aren't Perfect Yet :P...
Added some Pictures then it will xD
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#5

Image add pls, don't reply.
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#6

Screens?
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#7

Fantastic map
Screen: https://yadi.sk/i/IdBdf0DQaoBs9
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