[Tool/Web/Other] ExtremePAWN, One Of The Best PAWN Editors.
#1


This app is unstable, DONT USE IT.. USE ExtremeStudio instead which is a better version..
ExtremeStudio is now released :- https://sampforum.blast.hk/showthread.php?tid=608037

ExtremePAWN
Extreme PAWN is from one of the best PAWN editors specially made for SAMP.

It has alot of awesome features, From Its features :
  1. Bookmark System
  2. Autocomplete( It scans all the script for all the stocks and functions.. and adds them to the autocomplete CLICK HERE ).
  3. Object Explorer(It shows all stock, publics and defines in the script)
  4. Better Error List.
  5. Color Picker(Generator)
  6. Dialog Generator
  7. Auto Indention
  8. Better INC Files list...
  9. Tab System
  10. Splitscreen mode.
  11. Document Map
  12. Better Syntax Highlighting Than Pawno
  13. Project System [Tutorial - CLICKHERE]
That's all what I can remember, But I am sure there are more.

If you don't like the project system, And you would like to work on one file, You can just click File > New File to create a new single file, And choose Open File to open a single file.

Prerequisites
.Net Framework 4.0 (Included in the install package.)

Download
Download from ExtremePAWN official site: http://johnymac.github.io/ExtremePAWN/

Images.
Please note that the following images are old, The app has changed alot.
New images are coming soon, I am just not free.
http://imgur.com/TXFGsPY,hCpYcM5,bfpgwyB,MuVQqFK

Suggestions And Bugs.
For any bug reports or suggestions use the link below :
https://github.com/JohnyMac/ExtremePawn/issues

And also please read if your suggestion/bug report exists before posting.

Credits :
  1. ScintillaNET: scintillanet.codeplex.com
  2. DockPanel Suite : http://dockpanelsuite.com/
  3. Everything else is by me.
Donate :
Just send any amount of money you like to ahmad.gasser@gmail.com in PayPal.

Thanks in advanced.
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#2

Wow! Nice!!
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#3

Quote:
Originally Posted by ******
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This is very nice work, but you should probably link to the original source of the two dlls, rather than including them directly (if they are the ones I think they are from codeproject).
Umm, What do you mean, I have all the dlls I used in the credits section...
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#4

It's fantastic, congratulations!
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#5

Quote:
Originally Posted by ******
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Yes, but you need to provide the source. Or at least link to their source. Don't forget that you must also follow any licenses associated with the dlls you use.
If you mean my source, Its in GitHub, If you mean the source of the dll's, They are available in the links I provided...
And Actually they both are published under the GNU Lesser General Public License.
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#6

Is it allowed to use adf.ly links?
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#7

Good job. Will be using this.
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#8

This is Epic!, Nice work
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#9

Quote:
Originally Posted by aoEXE
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Is it allowed to use adf.ly links?
Nope, Don't use it. I got an infraction.

I just removed it.
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#10

Quote:
Originally Posted by hydewhyd
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It's fantastic, congratulations!
Quote:
Originally Posted by SanAndreasMP
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Good job. Will be using this.
Quote:
Originally Posted by gtasarules14
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This is Epic!, Nice work
Thanks very much, This means alot to me.
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#11

Update 1.6.0

Added a project system - CLICK HERE for tutorial.
Added a view system.
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#12

ExtremePAWN Project System Instructions.
In this post I will be explaining how the project system works in ExtremePAWN

1) Creating your first project
To create a new project click on this Icon : in the toolstrip or by clicking File > New Project.

A dialog will appear asking for the project's name like this : CLICK HERE
Simply choose a folder and click OK, And everything will be created for you and the project will be opened.

2) Adding our first file.
  1. You should have Main.pwn opened by default. Now to add a new file to our script.
    Click with your mouse(That blinking black thing) in the place you where to insert the "Include".
  2. Click File > New Project File.
  3. An input box like this one : LINK will show up, Simply enter a name for you new file.
  4. Your file will be created automatically.
  5. Here is how your Main.pwn should look like : CLICK HERE
3) Project Explorer
Project Explorer is used for opening and deleting project files.
IMAGE OF HOW IT LOOKS
To open a file, Simple double click the file you want to open.
Quote:
TIP: You can open includes too for fast editing.
For example if you doubleclicked a_samp in the Project Explorer, It will open it for editing.

That's all for now, I hope you enjoy the new system.
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#13

hey, nice job

check this out, bug ?

http://i.imgur.com/EU882SA.jpg
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#14

Quote:
Originally Posted by Adoniiz
View Post
hey, nice job

check this out, bug ?

http://i.imgur.com/EU882SA.jpg
Thanks.

Looks like the string highlighting has more priority than comments...
Will be fixed.
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#15

Make a portable version, please.
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#16

Nice work. I really appreciate that.

+REP
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#17

Quote:
Originally Posted by kvann
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Make a portable version, please.
I had removed files as much as I can... But this 5 files has to be in the same folder.

Here is a .rar : http://www.mediafire.com/download/d1...emePAWN+v2.rar
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#18

other bug, when i write with " ґґ " it change to signs "?"

Code:
// original

if(GetPlayerState(playerid) != PLAYER_STATE_ONFOOT) return SendClientMessage(playerid, -1, "Tienes que estar a pнe para usar este comando");

// extremepawn

if(GetPlayerState(playerid) != PLAYER_STATE_ONFOOT) return SendClientMessage(playerid, -1, "Tienes que estar a p?e para usar este comando");
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#19

Quote:
Originally Posted by Adoniiz
View Post
other bug, when i write with " ґґ " it change to signs "?"

Code:
// original

if(GetPlayerState(playerid) != PLAYER_STATE_ONFOOT) return SendClientMessage(playerid, -1, "Tienes que estar a pнe para usar este comando");

// extremepawn

if(GetPlayerState(playerid) != PLAYER_STATE_ONFOOT) return SendClientMessage(playerid, -1, "Tienes que estar a p?e para usar este comando");
Fixed.
_______________
Version 1.6.1
  1. Changed the encoding to UTF8
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#20

Your ExtremePAWN faster than Pawno?
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