help intro textdrrraws
#1

Hi I have an intro for my server but only charge me because here I dego Textdraws code

InterpolateCameraPos(playerid, 187.600982, -1791.727050, 119.087432, 193.731567, -1789.235473, 118.845245, 5000);
InterpolateCameraLookAt(playerid, 189.006942, -1790.279785, 114.512641, 195.057144, -1788.512817, 114.078620, 5000);
SetTimerEx("OnPlayerFinishInterpolateCamera", 5000-600, 0, "id", playerid, 1);
TextDrawShowForPlayer(playerid, Textdraw0[playerid]);
TextDrawShowForPlayer(playerid, Textdraw1[playerid]);
TextDrawShowForPlayer(playerid, Textdraw2[playerid]);
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#2

Explain better please, I can't understand.
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#3

Look I made a intro with Textdraws InterpolateCameraPos but I put just one other charge me do not go

this are Textdraws

TextDrawShowForPlayer (playerid, Textdraw0 [playerid]);
TextDrawShowForPlayer (playerid, Textdraw1 [playerid]);
TextDrawShowForPlayer (playerid, Textdraw2 [playerid]);

and I just load this Textdraws
TextDrawShowForPlayer (playerid, Textdraw0 [playerid]);

the other two not aparesen


Textdraw0 [playerid] = CreatePlayerTextDraw (playerid, 93.750000, 158.293289, "Produced");
** PlayerTextDrawLetterSize (playerid, Textdraw0 [playerid], 0.905625, 4.362664);
** PlayerTextDrawAlignment (playerid, Textdraw0 [playerid], 1);
** PlayerTextDrawColor (playerid, Textdraw0 [playerid], 16777215);
** PlayerTextDrawSetShadow (playerid, Textdraw0 [playerid], 0);
** PlayerTextDrawSetOutline (playerid, Textdraw0 [playerid], 0);
** PlayerTextDrawBackgroundColor (playerid, Textdraw0 [playerid], 16777215);
** PlayerTextDrawFont (playerid, Textdraw0 [playerid], 0);
** PlayerTextDrawSetProportional (playerid, Textdraw0 [playerid], 1);

** Textdraw1 [playerid] = CreatePlayerTextDraw (playerid, 93.125000, 211.306655, "Matias Capotte");
** PlayerTextDrawLetterSize (playerid, Textdraw1 [playerid], 0.485000, 2.570663);
** PlayerTextDrawTextSize (playerid, Textdraw1 [playerid], 19.375000, 0.746666);
** PlayerTextDrawAlignment (playerid, Textdraw1 [playerid], 1);
** PlayerTextDrawColor (playerid, Textdraw1 [playerid], -1);
** PlayerTextDrawSetShadow (playerid, Textdraw1 [playerid], 0);
** PlayerTextDrawSetOutline (playerid, Textdraw1 [playerid], 1);
** PlayerTextDrawBackgroundColor (playerid, Textdraw1 [playerid], 51);
** PlayerTextDrawFont (playerid, Textdraw1 [playerid], 3);
** PlayerTextDrawSetProportional (playerid, Textdraw1 [playerid], 1);

*** Textdraw2 [playerid] = CreatePlayerTextDraw (playerid, 95.000000, 249.386611, "Nicolas Flaitas");
*** PlayerTextDrawLetterSize (playerid, Textdraw2 [playerid], 0.526875, 2.600537);
*** PlayerTextDrawAlignment (playerid, Textdraw2 [playerid], 1);
*** PlayerTextDrawColor (playerid, Textdraw2 [playerid], -1);
*** PlayerTextDrawSetShadow (playerid, Textdraw2 [playerid], 0);
*** PlayerTextDrawSetOutline (playerid, Textdraw2 [playerid], 1);
*** PlayerTextDrawBackgroundColor (playerid, Textdraw2 [playerid], 51);
*** PlayerTextDrawFont (playerid, Textdraw2 [playerid], 3);
*** PlayerTextDrawSetProportional (playerid, Textdraw2 [playerid], 1);
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