17.07.2014, 12:24
Hello,
I have a dealership and I need to connect the player vehicle unhide and at disconnected hide.
I only have that when loading the spawn all vehicles.
Spawn code for all
I have a dealership and I need to connect the player vehicle unhide and at disconnected hide.
I only have that when loading the spawn all vehicles.
Spawn code for all
Код:
LoadVehicles() { new string[64]; new File:handle, count; new filename[64], line[256], s, key[64]; for(new i=1; i < MAX_DVEHICLES; i++) { format(filename, sizeof(filename), VEHICLE_FILE_PATH "v%d.ini", i); if(!fexist(filename)) continue; handle = fopen(filename, io_read); while(fread(handle, line)) { StripNL(line); s = strfind(line, "="); if(!line[0] || s < 1) continue; strmid(key, line, 0, s++); if(strcmp(key, "Created") == 0) VehicleCreated[i] = strval(line[s]); else if(strcmp(key, "Model") == 0) VehicleModel[i] = strval(line[s]); else if(strcmp(key, "Pos") == 0) sscanf(line[s], "p,ffff", VehiclePos[i][0], VehiclePos[i][1], VehiclePos[i][2], VehiclePos[i][3]); else if(strcmp(key, "Colors") == 0) sscanf(line[s], "p,dd", VehicleColor[i][0], VehicleColor[i][1]); else if(strcmp(key, "Interior") == 0) VehicleInterior[i] = strval(line[s]); else if(strcmp(key, "VirtualWorld") == 0) VehicleWorld[i] = strval(line[s]); else if(strcmp(key, "Owner") == 0) strmid(VehicleOwner[i], line, s, sizeof(line)); else if(strcmp(key, "NumberPlate") == 0) strmid(VehicleNumberPlate[i], line, s, sizeof(line)); else if(strcmp(key, "Value") == 0) VehicleValue[i] = strval(line[s]); else if(strcmp(key, "Lock") == 0) VehicleLock[i] = strval(line[s]); else if(strcmp(key, "Alarm") == 0) VehicleAlarm[i] = strval(line[s]); else if(strcmp(key, "Paintjob") == 0) VehiclePaintjob[i] = strval(line[s]); else { for(new t=0; t < sizeof(VehicleTrunk[]); t++) { format(string, sizeof(string), "Trunk%d", t+1); if(strcmp(key, string) == 0) sscanf(line[s], "p,dd", VehicleTrunk[i][t][0], VehicleTrunk[i][t][1]); } for(new m=0; m < sizeof(VehicleMods[]); m++) { format(string, sizeof(string), "Mod%d", m); if(strcmp(key, string) == 0) VehicleMods[i][m] = strval(line[s]); } } } fclose(handle); if(VehicleCreated[i]) count++; } printf(" Loaded %d vehicles", count); }