12.06.2009, 13:04
Hi guys,
I`m learning pawno, so i`m changeing the GodFather. Now i want to put all the works in factions. I create on for detectives and bodyguard. And i want to put the comand /find to this faction with X rank only.
The NORMAL commando in the GF is this.
And me i put like this:
But it doesent work. I try changind the == to != like this but nothing.
I`m a noob in Pawno, but I know C++, so please, help me.
Someone nows the problem?
The GM compile good, but in game, the command not work for that faction and thar rank, and sometimes, yes for other factions.
I`m learning pawno, so i`m changeing the GodFather. Now i want to put all the works in factions. I create on for detectives and bodyguard. And i want to put the comand /find to this faction with X rank only.
The NORMAL commando in the GF is this.
Код:
if(strcmp(cmd, "/find", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pJob] != 1) { SendClientMessage(playerid, COLOR_GREY, " You are not a Detective !"); return 1; } if(PlayerOnMission[playerid] > 0) { SendClientMessage(playerid, COLOR_GREY, " On a mission right now, can't use this command !"); return 1; } if(UsedFind[playerid] != 0 && PlayerInfo[playerid][pDetSkill] < 401) { SendClientMessage(playerid, COLOR_GREY, " You've already searched for someone, wait 2 minutes !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /find [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Find yourself!"); return 1; } new points; new level = PlayerInfo[playerid][pDetSkill]; if(level >= 0 && level <= 50) { points = 4; } else if(level >= 51 && level <= 100) { points = 6; } else if(level >= 101 && level <= 200) { points = 8; } else if(level >= 201 && level <= 400) { points = 10; } else if(level >= 401) { points = 12; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); new Float:X,Float:Y,Float:Z; GetPlayerPos(giveplayerid, X,Y,Z); SetPlayerCheckpoint(playerid, X,Y,Z, 6); FindTime[playerid] = 1; FindTimePoints[playerid] = points; PlayerInfo[playerid][pDetSkill] ++; UsedFind[playerid] = 1; if(PlayerInfo[playerid][pDetSkill] == 50) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 2, soon you are able to find Faction Members."); } else if(PlayerInfo[playerid][pDetSkill] == 100) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 3, soon you are able to find Faction Members."); } else if(PlayerInfo[playerid][pDetSkill] == 200) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 4, you are now able to find Faction Members."); } else if(PlayerInfo[playerid][pDetSkill] == 400) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 5, you are now able to find Faction Members."); } } } else { SendClientMessage(playerid, COLOR_GREY, " Invalid Name/ID !"); } } return 1; }
Код:
if(strcmp(cmd, "/find", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12) //EPSI { if (PlayerInfo[playerid][pRank] == 1 || PlayerInfo[playerid][pRank] == 4 || PlayerInfo[playerid][pRank] == 5) { SendClientMessage(playerid, COLOR_GREY, " You are not a Detective !"); return 1; } return 0; } if(PlayerOnMission[playerid] > 0) { SendClientMessage(playerid, COLOR_GREY, " On a mission right now, can't use this command !"); return 1; } if(UsedFind[playerid] != 0 && PlayerInfo[playerid][pDetSkill] < 401) { SendClientMessage(playerid, COLOR_GREY, " You've already searched for someone, wait 2 minutes !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /find [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Find yourself!"); return 1; } new points; new level = PlayerInfo[playerid][pDetSkill]; if(level >= 0 && level <= 50) { points = 4; } else if(level >= 51 && level <= 100) { points = 6; } else if(level >= 101 && level <= 200) { points = 8; } else if(level >= 201 && level <= 400) { points = 10; } else if(level >= 401) { points = 12; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); new Float:X,Float:Y,Float:Z; GetPlayerPos(giveplayerid, X,Y,Z); SetPlayerCheckpoint(playerid, X,Y,Z, 6); FindTime[playerid] = 1; FindTimePoints[playerid] = points; PlayerInfo[playerid][pDetSkill] ++; UsedFind[playerid] = 1; if(PlayerInfo[playerid][pDetSkill] == 50) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 2, soon you are able to find Faction Members."); } else if(PlayerInfo[playerid][pDetSkill] == 100) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 3, soon you are able to find Faction Members."); } else if(PlayerInfo[playerid][pDetSkill] == 200) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 4, you are now able to find Faction Members."); } else if(PlayerInfo[playerid][pDetSkill] == 400) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 5, you are now able to find Faction Members."); } } } else { SendClientMessage(playerid, COLOR_GREY, " Invalid Name/ID !"); } } return 1; }
Код:
if(strcmp(cmd, "/find", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pMember] != 12 || PlayerInfo[playerid][pLeader] != 12) //EPSI { if (PlayerInfo[playerid][pRank] != 1 || PlayerInfo[playerid][pRank] != 4 || PlayerInfo[playerid][pRank] != 5) { SendClientMessage(playerid, COLOR_GREY, " You are not a Detective !"); return 1; } return 0; } if(PlayerOnMission[playerid] > 0) { SendClientMessage(playerid, COLOR_GREY, " On a mission right now, can't use this command !"); return 1; } if(UsedFind[playerid] != 0 && PlayerInfo[playerid][pDetSkill] < 401) { SendClientMessage(playerid, COLOR_GREY, " You've already searched for someone, wait 2 minutes !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /find [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Find yourself!"); return 1; } new points; new level = PlayerInfo[playerid][pDetSkill]; if(level >= 0 && level <= 50) { points = 4; } else if(level >= 51 && level <= 100) { points = 6; } else if(level >= 101 && level <= 200) { points = 8; } else if(level >= 201 && level <= 400) { points = 10; } else if(level >= 401) { points = 12; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); new Float:X,Float:Y,Float:Z; GetPlayerPos(giveplayerid, X,Y,Z); SetPlayerCheckpoint(playerid, X,Y,Z, 6); FindTime[playerid] = 1; FindTimePoints[playerid] = points; PlayerInfo[playerid][pDetSkill] ++; UsedFind[playerid] = 1; if(PlayerInfo[playerid][pDetSkill] == 50) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 2, soon you are able to find Faction Members."); } else if(PlayerInfo[playerid][pDetSkill] == 100) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 3, soon you are able to find Faction Members."); } else if(PlayerInfo[playerid][pDetSkill] == 200) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 4, you are now able to find Faction Members."); } else if(PlayerInfo[playerid][pDetSkill] == 400) { SendClientMessage(playerid, COLOR_YELLOW, "* Your Detective Skill is now Level 5, you are now able to find Faction Members."); } } } else { SendClientMessage(playerid, COLOR_GREY, " Invalid Name/ID !"); } } return 1; }
Someone nows the problem?
The GM compile good, but in game, the command not work for that faction and thar rank, and sometimes, yes for other factions.