Little help
#1

Hello everyone, I need a help, I added some cars in my GM, and everything is in a FilterScript, but .. when spawn vehicles, do not get where I recorded the coordinates they always spawn next to the most original place...

Anybody helps?

PS: Sorry bad english
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#2

well... show the code you have written for that..may be we can help.
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#3

This is problably cliлnt related.
When the vehicles are loaded and the map (which is dependant of your computers speed) isn't loaded yet, the vehicles will fall trough the ground. This will cause the vehicles to respawn in the middle of the nearest road.
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#4

The code is long because cars are modified

It's possible resolve this? :S
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#5

you just simply go to OnGameModeinit for example you have tu put for example this code:


AddStaticVehicle(548, 1534.2737,1232.8140,10.8125,2.0852, 26, 26); < this is a car and his co-ordinates

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#6

I know, but the car don't spawn in the right place, but the car explode, spawn in the right place (btw omg my english --')
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