04.06.2009, 14:35
I have a custom gm and I use the callback OnPlayerUpdate(playerid) in it.
I just added this include into it, because I need to callback OnPlayerWeaponChange, but now when I compile my script, i get an error saying
"error 021: symbol already defined: "OnPlayerUpdate"
Please help
I just added this include into it, because I need to callback OnPlayerWeaponChange, but now when I compile my script, i get an error saying
"error 021: symbol already defined: "OnPlayerUpdate"
Please help