[HELP] Cant figure out this one guys...
#1

I have this problem everytime, even if the script are new...
When a player joins, we cant kill each other...

I think it's because SendDeathMessage?

My looks like this... simple:

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
  SendDeathMessage(killerid, playerid, reason);
	return 1;
}
Well... the big quastion is why I cant kill any other players, and he cant kill me...

Thanks for answers
Reply
#2

You mean that your health actually doesn't go down if you shoot each other? If so then SendDeathMessage has nothing to do with it...I've no idea what that is.
Reply
#3

I think he cannot see the msg of death like
BiG_Sm0k3 (sawnoffs picture) lol2112
Reply
#4

Hmm. His code is right so I don't know why it wouldn't display...
Reply
#5

Explain little more.
How you can`t kill nobody or nobody can`t kill you?
Reply
#6

Quote:
Originally Posted by [Luka
]
Explain little more.
How you can`t kill nobody or nobody can`t kill you?
As I said, we "cant" kill each other, the health meter dosnt move when we try to shoot/hit each other, but it works if we jump from houses etc...
Reply
#7

Does your players moves like a robot? If yes,your Internet (or your players) lags very much.
Reply
#8

Quote:
Originally Posted by [Luka
]
Does your players moves like a robot? If yes,your Internet (or your players) lags very much.
I'm sure he had both him and someone esle stand still and lock on and unload a clip into each other,at least i hope he did.
Reply
#9

Quote:
Originally Posted by [Luka
]
Does your players moves like a robot? If yes,your Internet (or your players) lags very much.
I have good internet speed, and It's not a sync bug, we tries to use explosives, but nothing kills the player or me...
Reply
#10

What do you mean by "it works if we jump from houses"? Are you using SetPlayerVirtualWorld or anything like that?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)