15.05.2014, 13:48
PHP код:
public OnVehicleHealthChange(vehicleid, Float:vehicle_newhealth, Float:vehicle_oldhealth)
{
new
myArray[92];
if(vehicle_newhealth < vehicle_oldhealth)
{
foreach(Player, u)
{
if(IsPlayerInVehicle(u, vehicleid) && GetPlayerState(u) == PLAYER_STATE_DRIVER)
{
if(vehicle_newhealth > 550 && vehicle_newhealth < 649)
{
format(myArray, sizeof(myArray), "damage @ vehicleID:%i, newhealth:%.3f, oldhealth:%.3f, difference:%.3f, BatteryL: %d EngineL:%d", vehicleid, vehicle_newhealth, vehicle_oldhealth, (vehicle_oldhealth - vehicle_newhealth), VehicleInfo[vehicleid][carBatteryL], VehicleInfo[vehicleid][carEngineL]);
SendClientMessage(u, 0xFFFFFFFF, myArray);
VehicleInfo[vehicleid][carBatteryL] -= (vehicle_health_loss/125.0);
VehicleInfo[vehicleid][carEngineL] -= (vehicle_health_loss/150.0);
}
else if(vehicle_newhealth > 390 && vehicle_newhealth < 549)
{
format(myArray, sizeof(myArray), "damage @ vehicleID:%i, newhealth:%.3f, oldhealth:%.3f, difference:%.3f, BatteryL: %d EngineL:%d", vehicleid, vehicle_newhealth, vehicle_oldhealth, (vehicle_oldhealth - vehicle_newhealth), VehicleInfo[vehicleid][carBatteryL], VehicleInfo[vehicleid][carEngineL]);
SendClientMessage(u, 0xFFFFFFFF, myArray);
VehicleInfo[vehicleid][carBatteryL] -= (vehicle_health_loss/100.0);
VehicleInfo[vehicleid][carEngineL] -= (vehicle_health_loss/125.0);
}
else if(vehicle_newhealth > 250 && vehicle_newhealth < 389)
{
format(myArray, sizeof(myArray), "damage @ vehicleID:%i, newhealth:%.3f, oldhealth:%.3f, difference:%.3f, BatteryL: %d EngineL:%d", vehicleid, vehicle_newhealth, vehicle_oldhealth, (vehicle_oldhealth - vehicle_newhealth), VehicleInfo[vehicleid][carBatteryL], VehicleInfo[vehicleid][carEngineL]);
SendClientMessage(u, 0xFFFFFFFF, myArray);
VehicleInfo[vehicleid][carBatteryL] -= (vehicle_health_loss/75.0);
VehicleInfo[vehicleid][carEngineL] -= (vehicle_health_loss/100.0);
VehicleInfo[vehicleid][carBroken] = 1;
}
break;
}
}
}
return true;
}