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how to get that there is no other player online expect the player who uses the command (any command)
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make a sendclientmessage or gametextforplayer should fix your problem
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i mean how to get if there is anyother player online
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Global variable.
Increment by one on connect, decrement by one on disconnect.
If the online count is 1 (and obviously that 1 person is the command executor), then SendClientMessage.