25.04.2014, 21:11
Hello. How do I make it so when someone uses /createhouse it adds one more onto the id variable, but when I restart the server, the id variable goes back to 0.
pawn Код:
stock CreateHouse(price, Float:PosX, Float:PosY, Float:PosZ)
{
new string[140], query[300];
new id = 0; // Here is the ID variable. I want it to save even on game mode restart
HouseInfo[id][hHouseID] = id;
HouseInfo[id][hEnterPos][0] = PosX;
HouseInfo[id][hEnterPos][1] = PosY;
HouseInfo[id][hEnterPos][2] = PosZ;
HouseInfo[id][hExitPos][0] = 266.9708;
HouseInfo[id][hExitPos][1] = 304.9378;
HouseInfo[id][hExitPos][2] = 999.1484;
HouseInfo[id][hExitPos][3] = 273.4171;
HouseInfo[id][hInterior] = 2;
format(HouseInfo[id][hAddress], 32, "1 San Fierro Drive");
HouseInfo[id][hPrice] = price;
format(query, sizeof(query), "INSERT INTO `Houses` (`HouseID`, `Address`, `Price`, `EnterX`, `EnterY`, `EnterZ`, `ExitX`, `ExitY`, `ExitZ`, `ExitA`, `Interior`) VALUES (%d, \'%s\', %d, %f, %f, %f, %f, %f, %f, %f, %d)",
HouseInfo[id][hHouseID],
HouseInfo[id][hAddress],
HouseInfo[id][hPrice],
HouseInfo[id][hEnterPos][0],
HouseInfo[id][hEnterPos][1],
HouseInfo[id][hEnterPos][2],
HouseInfo[id][hExitPos][0],
HouseInfo[id][hExitPos][1],
HouseInfo[id][hExitPos][2],
HouseInfo[id][hExitPos][3],
HouseInfo[id][hInterior]
);
mysql_function_query(g_Handle, query, false, "", "");
HouseInfo[id][hPickup] = CreateDynamicPickup(1273, 23, PosX, PosY, PosZ, -1, -1, -1, 100.0);
format(string,sizeof(string),"HouseID: %d\nAddress: %s\nPrice: %d", HouseInfo[id][hHouseID], HouseInfo[id][hAddress], HouseInfo[id][hPrice]);
HouseInfo[id][hText] = CreateDynamic3DTextLabel(string, -1, PosX, PosY, PosZ, 25, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, -1, -1, -1, 100);
id ++; // Here it adds one on each time a house is created
}