28.05.2009, 01:32
Hello.
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I am using a game mode which replaces the money functions to reduce Hacking possibilities, (something I would like to keep).
Now my issue is that when I grab a filterscript, lets say.."Car Ownership".
It is going to use the more common functions. (GetPlayerMoney, etc.)
But my gamemode uses (GetPlayerCash, etc.)
-
So how can I make these filterscripts the same format without getting errors n Compile.
-
I am using a game mode which replaces the money functions to reduce Hacking possibilities, (something I would like to keep).
Now my issue is that when I grab a filterscript, lets say.."Car Ownership".
It is going to use the more common functions. (GetPlayerMoney, etc.)
But my gamemode uses (GetPlayerCash, etc.)
-
So how can I make these filterscripts the same format without getting errors n Compile.