16.04.2014, 23:18
How do I fix that if Dialog passed over each option, re-issue the previous Dialog? some help?
Pl. ShowPlayerDialog(playerid, DIALOG_MOTOZAS, DIALOG_STYLE_LIST, "Help", Help 1\nHelp 2, "Ok", "Exit");
anyone know?
Pl. ShowPlayerDialog(playerid, DIALOG_MOTOZAS, DIALOG_STYLE_LIST, "Help", Help 1\nHelp 2, "Ok", "Exit");
Код:
else if( dialogid == DIALOG_MOTOZAS ) { if( !response ) { return 1; } if( listitem == 0) { SendClientMessage(playerid,-1,"Blablabla"); //here to help inject Dialog again } if( listitem == 1) { SendClientMessage(playerid,-1,"GoatGoat"); //again you bring Dialog } }