11.04.2014, 13:13
Hello !
How to do this:
1 - /SellCar - Checking if the player bought a vehicle from a dialog and Destroy it , And if he dosen't bought a vehicle from a dialog , it will be send a client massage: you dont have any vehicle!
2 - When he/she bought a vehicle , i have a 3dtextlabel , but i want a 3dtextlabel with the player name. [who bought it].
Sorry for my very bed english :P
How to do this:
1 - /SellCar - Checking if the player bought a vehicle from a dialog and Destroy it , And if he dosen't bought a vehicle from a dialog , it will be send a client massage: you dont have any vehicle!
2 - When he/she bought a vehicle , i have a 3dtextlabel , but i want a 3dtextlabel with the player name. [who bought it].
Sorry for my very bed english :P