anyone help me
#1

if some player want to login to my server, why he get a crash when he login
I dont know where wrong of script. I use 0.3z
pleasee give me solution for this problem
Reply
#2

Show your OnPlayerConnect and OnPlayerSpawn code.
Reply
#3

this
pawn Код:
public OnPlayerConnect(playerid)
{

    new string[128];
    new string2[128];
    new plname[MAX_PLAYER_NAME];
    new playersip[64];
    new zone[MAX_ZONE_NAME];
    new y, m, d;
    new h,mi,s;
    getdate(y,m,d);
    gettime(h,mi,s);
    GetPlayer2DZone(playerid, zone, MAX_ZONE_NAME);
    GetPlayerName(playerid, plname, sizeof(plname));
    GetPlayerIp(playerid,playersip,sizeof(playersip));
    new namestring = strfind(plname, "_", true);
    format(string, sizeof(string),"%s",playersip);
    gPlayerUsingLoopingAnim[playerid] = 0;
    gPlayerAnimLibsPreloaded[playerid] = 0;

    if(AntiName == 1)
    {
        if(namestring == -1)
        {
            format(string, sizeof(string),"%s, Has been kicked for Kesalahan Nama",plname);
            SendClientMessageToAll(COLOR_LIGHTRED, string);
            SendClientMessage(playerid, COLOR_YELLOW2, "Immigration Department: Nama Kamu Tidak Di Setujui.");
            SendClientMessage(playerid, COLOR_YELLOW2, "Hint: Nama Kamu Harus Dengan Format Firstname_Lastname.");
            format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] Anticheat Has Kicked %s for Invalid Name",d,m,y,h,mi,s,plname);
            KickLog(string);
            Kick(playerid);
            return 1;
        }
    }
    if(IsPlayerNPC(playerid))
    {
        SpawnPlayer(playerid);
        return 1;
    }


    gActivePlayers[playerid]++;
    numplayers++;
    TestPoints[playerid] = 0;
    OfficerCourseStep[playerid] = 255;
    IsPlayerInEVehicle[playerid] = 9999;
    Searching[playerid] = 0;
    admin[playerid] = 0;
    AFK[playerid] = 0;
    UsedAreaRecently[playerid] = 0;
    SelectChar[playerid] = 0;
    HidePM[playerid] = 0;
    PhoneOnline[playerid] = 0;
    SelectCharID[playerid] = 0;
    SelectCharPlace[playerid] = 0;
    ChosenSkin[playerid] = 0;
    GettingJob[playerid] = 0;
    GuardOffer[playerid] = 999;
    GuardPrice[playerid] = 0;
    ApprovedLawyer[playerid] = 0;
    CallLawyer[playerid] = 0;
    WantLawyer[playerid] = 0;
    KickPlayer[playerid] = 0;
    AdminPos[playerid][0] = 0.00;
    AdminPos[playerid][1] = 0.00;
    AdminPos[playerid][2] = 0.00;
    UsedFind[playerid] = 0;
    CP[playerid] = 0;
    Robbed[playerid] = 0;
    CarOffer[playerid] = 999;
    CarPrice[playerid] = 0;
    CarID[playerid] = 0;
    CarCalls[playerid] = 0;
    RobbedTime[playerid] = 0;
    MoneyMessage[playerid] = 0;
    Training[playerid] = 0;
    Condom[playerid] = 0;
    Rope[playerid] = 0;
    STDPlayer[playerid] = 0;
    SexOffer[playerid] = 999;
    SexPrice[playerid] = 0;
    RepairOffer[playerid] = 999;
    RepairPrice[playerid] = 0;
    RepairCar[playerid] = 0;
    Commands[playerid] = 0;
    Text[playerid] = 0;
    votedrecently[playerid] = 0;
    Showing[playerid] = 0;
    TalkingLive[playerid] = 255;
    LiveOffer[playerid] = 999;
    TakingLesson[playerid] = 0;
    RefillOffer[playerid] = 999;
    RefillPrice[playerid] = 0;
    DrugOffer[playerid] = 999;
    PlayerCuffed[playerid] = 0;
    DrugPrice[playerid] = 0;
    CanUseUpgrade[playerid] = 0;
    CanChangeName[playerid] = 0;
    RegistrationStep[playerid] = 0;
    OnCK[playerid] = 999;
    GettingCK[playerid] = 999;
    DrugGram[playerid] = 0;
    ConnectedToPC[playerid] = 0;
    OrderReady[playerid] = 0;
    JailPrice[playerid] = 0;
    MedicTime[playerid] = 0;
    NeedMedicTime[playerid] = 0;
    MedicBill[playerid] = 0;
    GotHit[playerid] = 0;
    WantedPoints[playerid] = 0;
    GoChase[playerid] = 999;
    GetChased[playerid] = 999;
    PlacedNews[playerid] = 0;
    PlayerInfo[playerid][pDuty] = 0;
    WantedLevel[playerid] = 0;
    TestFishes[playerid] = 0;
    Fails[playerid] = 0;
    BoxWaitTime[playerid] = 0;
    SchoolSpawn[playerid] = 0;
    ChangePos2[playerid][1] = 0;
    SafeTime[playerid] = 60;
    TransportDuty[playerid] = 0;
    PlayerTied[playerid] = 0;
    BusCallTime[playerid] = 0;
    TaxiCallTime[playerid] = 0;
    MedicCallTime[playerid] = 0;
    MechanicCallTime[playerid] = 0;
    BusrouteEast[playerid][0] = 0;
    BusrouteWest[playerid][0] = 0;
    BusShowLocation[playerid][0] = 0;
    BusShowLocationC[playerid] = 0;
    FindTimePoints[playerid] = 0;
    FindTime[playerid] = 0;
    JobDuty[playerid] = 0;
    Mobile[playerid] = 255;
    Music[playerid] = 0;
    BoxOffer[playerid] = 999;
    PlayerBoxing[playerid] = 0;
    Spectate[playerid] = 255;
    PlayerDrunk[playerid] = 0;
    PlayerDrunkTime[playerid] = 0;
    Attached[playerid] = 0;
    Unspec[playerid][sLocal] = 255;
    FishCount[playerid] = 0;
    WritingPaper[playerid] = 0;
    WritingPaperNumber[playerid] = 999;
    WritingLine[playerid] = 0;
    BringingPaper[playerid] = 0;
    GotPaper[playerid] = 0;
    PaperOffer[playerid] = 999;
    ScriptMoney[playerid] = 0;
    ScriptMoneyUpdated[playerid] = 0;
    for (new c=0; c<13; c++) ScriptWeapons[playerid][c] = 0;
    ScriptWeaponsUpdated[playerid] = 0;
    gLastCar[playerid] = 0;
    FirstSpawn[playerid] = 1;
    gOoc[playerid] = 0;
    gNews[playerid] = 0;
    BigEar[playerid] = 0;
    gDice[playerid] = 0;
    gFam[playerid] = 0;
    gGas[playerid] = 1;
    gPlayerLogged[playerid] = 0;
    gPlayerLogTries[playerid] = 0;
    gPlayerSpawned[playerid] = 0;
    PlayerTazeTime[playerid] = 0;
    PlayerStoned[playerid] = 0;
    StartTime[playerid] = 0;
    TicketOffer[playerid] = 999;
    TicketMoney[playerid] = 0;
    MatsHolding[playerid] = 0;
    TutTime[playerid] = 0;
    TaxiAccepted[playerid] = 999;
    BusAccepted[playerid] = 999;
    NoFuel[playerid] = 0;
    HireCar[playerid] = 299;
    GangCar[playerid] = 512;
    PlayersChannel[playerid] = 999;
    TransportValue[playerid] = 0;
    TransportMoney[playerid] = 0;
    TransportTime[playerid] = 0;
    TransportCost[playerid] = 0;
    TransportDriver[playerid] = 999;
    Locator[playerid] = 0;
    WatchingTV[playerid] = 0;
    Fishes[playerid][pLastFish] = 0;
    Fishes[playerid][pFishID] = 0;
    ProposeOffer[playerid] = 999;
    MarryWitness[playerid] = 999;
    MarryWitnessOffer[playerid] = 999;
    MarriageCeremoney[playerid] = 0;
    ProposedTo[playerid] = 999;
    GotProposedBy[playerid] = 999;
    DivorceOffer[playerid] = 999;
    PizzaCallTime[playerid] = 0;
    bPizza[playerid] = 0;
    sPizza[playerid] = 0;
    gEngine[playerid] = 0;
    FarmerVar[playerid] = 0;
    FarmerPickup[playerid][0] = 0;
    SmugglerWork[playerid] = 0;
    SmuggledDrugs[playerid] = 0;
    JustDied[playerid] = 0;
    KnockedDown[playerid] = 0;
    UnidentifedCall[playerid] = 0;
    LicenseOffer[playerid] = 999;
    LicensePrice[playerid] = 0;
    LicenseType[playerid] = 0;
    UsingDrugs[playerid] = 0;
    AfterTutorial[playerid] = 0;
    OwnableCarOffer[playerid] = 999;
    OwnableCarID[playerid] = 0;
    OwnableCarPrice[playerid] = 0;
    BlindFold[playerid] = 0;
    PlayerIsSweeping[playerid] = 0;
    JustReported[playerid] = 0;
    PlayerNeedsHelp[playerid] = 0;
    AdminSpec[playerid] = 0;
    IsSmoking[playerid] = 0;
    UsingSmokeAnim[playerid] = 0;
    ReduceTime[playerid] = 0;
    CreatingGun[playerid] = 0;
    CreatingGunAmmo[playerid] = 0;
    CreatingGunPrice[playerid] = 0;
    IsPuttingMaterials[playerid] = 0;
    IsTakingGun[playerid] = 0;
    InAFoodPlace[playerid] = 0;
    UcAdmin[playerid] = 0;
    Gps[playerid] = 0;
    PlayerInfo[playerid][pLevel] = 0;
    PlayerInfo[playerid][pSpawn] = 0;
    PlayerInfo[playerid][pAdmin] = 0;
    PlayerInfo[playerid][pRegularRank] = 0;
    PlayerInfo[playerid][gPupgrade] = 0;
    PlayerInfo[playerid][pConnectSeconds] = 0;
    PlayerInfo[playerid][pReg] = 0;
    PlayerInfo[playerid][pSex] = 0;
    PlayerInfo[playerid][pAge] = 0;
    PlayerInfo[playerid][pDuty] = 0;
    PlayerInfo[playerid][pOrigin] = 0;
    PlayerInfo[playerid][pExp] = 0;
    PlayerInfo[playerid][pDuty] = 0;
    PlayerInfo[playerid][pGPS] = 0;
    PlayerInfo[playerid][pBlind] = 0;
    PlayerInfo[playerid][pFrozen] = 0;
    PlayerInfo[playerid][pAccount] = 0;
    PlayerInfo[playerid][pCrimes] = 0;
    strmid(PlayerInfo[playerid][pCrimeReason], "None", 0, strlen("None"), 255);
    strmid(Typed[playerid], "None", 0, strlen("None"), 255);
    PlayerInfo[playerid][pWanted] = 0;
    PlayerInfo[playerid][pWantedLevel] = 0;
    PlayerInfo[playerid][pDeaths] = 0;
    strmid(PlayerInfo[playerid][pWhyLeft], "Unknown", 0, strlen("Unknown"), 255);
    PlayerInfo[playerid][pArrested] = 0;
    PlayerInfo[playerid][pWantedDeaths] = 0;
    PlayerInfo[playerid][pPhoneBook] = 0;
    PlayerInfo[playerid][pFishes] = 0;
    PlayerInfo[playerid][pBiggestFish] = 0;
    PlayerInfo[playerid][pJob] = 0;
    PlayerInfo[playerid][pPayCheck] = 0;
    PlayerInfo[playerid][pHeadValue] = 0;
    PlayerInfo[playerid][pJailed] = 0;
    PlayerInfo[playerid][pJailTime] = 0;
    PlayerInfo[playerid][pRobTime] = 0;
    PlayerInfo[playerid][pMats] = 0;
    PlayerInfo[playerid][pDrugs] = 0;
    PlayerInfo[playerid][pLeader] = 0;
    PlayerInfo[playerid][pMember] = 0;
    PlayerInfo[playerid][pFMember] = 255;
    PlayerInfo[playerid][pRank] = 0;
    PlayerInfo[playerid][pChar] = 0;
    PlayerInfo[playerid][pContractTime] = 0;
    PlayerInfo[playerid][pDetSkill] = 0;
    PlayerInfo[playerid][pSexSkill] = 0;
    PlayerInfo[playerid][pBoxSkill] = 0;
    PlayerInfo[playerid][pLawSkill] = 0;
    PlayerInfo[playerid][pMechSkill] = 0;
    PlayerInfo[playerid][pJackSkill] = 0;
    PlayerInfo[playerid][pCarSkill] = 0;
    PlayerInfo[playerid][pNewsSkill] = 0;
    PlayerInfo[playerid][pDrugsSkill] = 0;
    PlayerInfo[playerid][pCookSkill] = 0;
    PlayerInfo[playerid][pFishSkill] = 0;
    PlayerInfo[playerid][pSHealth] = 0.0;
    PlayerInfo[playerid][pInt] = 0;
    PlayerInfo[playerid][pInteriorNr] = 0;
    PlayerInfo[playerid][pLocal] = 255;
    PlayerInfo[playerid][pTeam] = 3;
    PlayerInfo[playerid][pModel] = 7;
    new randphone = 100000 + random(899999);//minimum 1000  max 9999 //giving one at the start
    PlayerInfo[playerid][pPnumber] = randphone;
    PlayerInfo[playerid][pPcarkey] = 9999;
    PlayerInfo[playerid][pPcarkey2] = 9999;
    PlayerInfo[playerid][pPhousekey] = 9999;
    PlayerInfo[playerid][pGangKey] = 255;
    PlayerInfo[playerid][pPbiskey] = 9999;
    PlayerInfo[playerid][pPassport] = 0;
    PlayerInfo[playerid][pCarLic] = 0;
    PlayerInfo[playerid][pFlyLic] = 0;
    PlayerInfo[playerid][pBoatLic] = 0;
    PlayerInfo[playerid][pFishLic] = 0;
    PlayerInfo[playerid][pGunLic] = 0;
    PlayerInfo[playerid][pCopLic] = 0;
    PlayerInfo[playerid][pCarTime] = 0;
    PlayerInfo[playerid][pPayDay] = 0;
    PlayerInfo[playerid][pPayDayHad] = 0;
    PlayerInfo[playerid][pWatch] = 0;
    PlayerInfo[playerid][pCrashed] = 0;
    PlayerInfo[playerid][pWins] = 0;
    PlayerInfo[playerid][pLoses] = 0;
    PlayerInfo[playerid][pAlcoholPerk] = 0;
    PlayerInfo[playerid][pDrugPerk] = 0;
    PlayerInfo[playerid][pMiserPerk] = 0;
    PlayerInfo[playerid][pPainPerk] = 0;
    PlayerInfo[playerid][pTraderPerk] = 0;
    PlayerInfo[playerid][pTut] = 0;
    PlayerInfo[playerid][pTutDone] = 0;
    PlayerInfo[playerid][pDTK] = 0;
    PlayerInfo[playerid][pDSTK] = 0;
    PlayerInfo[playerid][pWarned] = 0;
    PlayerInfo[playerid][pSwat] = 0;
    PlayerInfo[playerid][pDM] = 0;
    PlayerInfo[playerid][pHydraR] = 0;
    PlayerInfo[playerid][pHunterR] = 0;
    PlayerInfo[playerid][pRhinoR] = 0;
    PlayerInfo[playerid][pPredR] = 0;
    PlayerInfo[playerid][pViewPms] = 0;
    PlayerInfo[playerid][pAppearList] = 0;
    PlayerInfo[playerid][pDBanned] = 0;
    PlayerInfo[playerid][pTactical] = 0;
    PlayerInfo[playerid][pSpecialF] = 0;
    PlayerInfo[playerid][pWarns] = 0;
    PlayerInfo[playerid][pFuel] = 0;
    PlayerInfo[playerid][pVirWorld] = 0;
    PlayerInfo[playerid][pRequestingBackup] = 0;
    PlayerInfo[playerid][pRoadblock] = 0;
    PlayerInfo[playerid][pFishTool] = 0;
    strmid(PlayerInfo[playerid][pNote1], "None", 0, strlen("None"), 255);
    PlayerInfo[playerid][pNote1s] = 0;
    strmid(PlayerInfo[playerid][pNote2], "None", 0, strlen("None"), 255);
    PlayerInfo[playerid][pNote2s] = 0;
    strmid(PlayerInfo[playerid][pNote3], "None", 0, strlen("None"), 255);
    PlayerInfo[playerid][pNote3s] = 0;
    strmid(PlayerInfo[playerid][pNote4], "None", 0, strlen("None"), 255);
    PlayerInfo[playerid][pNote4s] = 0;
    strmid(PlayerInfo[playerid][pNote5], "None", 0, strlen("None"), 255);
    PlayerInfo[playerid][pNote5s] = 0;
    PlayerInfo[playerid][pInvWeapon] = 0;
    PlayerInfo[playerid][pInvAmmo] = 0;
    PlayerInfo[playerid][pInvWeapon2] = 0;
    PlayerInfo[playerid][pInvAmmo2] = 0;
    PlayerInfo[playerid][pInvWeapon3] = 0;
    PlayerInfo[playerid][pInvAmmo3] = 0;
    PlayerInfo[playerid][pInvWeapon4] = 0;
    PlayerInfo[playerid][pInvAmmo4] = 0;
    PlayerInfo[playerid][pInvWeapon5] = 0;
    PlayerInfo[playerid][pInvAmmo5] = 0;
    PlayerInfo[playerid][pInvWeapon6] = 0;
    PlayerInfo[playerid][pInvAmmo6] = 0;
    PlayerInfo[playerid][pLighter] = 0;
    PlayerInfo[playerid][pCigarettes] = 0;
    PlayerInfo[playerid][pMask] = 0;
    PlayerInfo[playerid][pMaskuse] = 0;
    PlayerInfo[playerid][pAdminDuty] = 0;
    PlayerInfo[playerid][pTesterDuty] = 0;
    PlayerInfo[playerid][pHelper] = 0;
    PlayerInfo[playerid][pTester] = 0;
    PlayerInfo[playerid][pSpeedo] = 0;
    PlayerInfo[playerid][pHideNumber] = 0;
    PlayerInfo[playerid][pSpeaker] = 0;
    PlayerInfo[playerid][pWarned] = 0;
    PlayerInfo[playerid][pSwat] = 0;
    PlayerInfo[playerid][pTactical] = 0;
    PlayerInfo[playerid][pSpecialF] = 0;
    PlayerInfo[playerid][pDBanned] = 0;
    PlayerInfo[playerid][pDesertSkill] = 0;
    PlayerInfo[playerid][pSilenSkill] = 0;
    PlayerInfo[playerid][pPistSkill] = 0;
    PlayerInfo[playerid][pShotgSkill] = 0;
    PlayerInfo[playerid][pSawnSkill] = 0;
    PlayerInfo[playerid][pUziSkill] = 0;
    PlayerInfo[playerid][pSmgSkill] = 0;
    PlayerInfo[playerid][pAkSkill] = 0;
    PlayerInfo[playerid][pM4Skill] = 0;
    PlayerInfo[playerid][pCombSkill] = 0;
    PlayerInfo[playerid][pAchievement0] = 0;
    PlayerInfo[playerid][pAchievement1] = 0;
    PlayerInfo[playerid][pAchievement2] = 0;
    PlayerInfo[playerid][pAchievement3] = 0;
    PlayerInfo[playerid][pAchievement4] = 0;
    PlayerInfo[playerid][pAchievement5] = 0;
    PlayerInfo[playerid][pAchievement6] = 0;
    PlayerInfo[playerid][pAchievement7] = 0;
    PlayerInfo[playerid][pAchievement8] = 0;
    PlayerInfo[playerid][pAchievement9] = 0;
    PlayerInfo[playerid][pAchievement10] = 0;
    PlayerInfo[playerid][pAchievement11] = 0;
    PlayerInfo[playerid][pAchievement12] = 0;
    PlayerInfo[playerid][pAchievement13] = 0;
    PlayerInfo[playerid][pAchievement14] = 0;
    PlayerInfo[playerid][pAchievement15] = 0;
    PlayerInfo[playerid][pAchievement16] = 0;
    PlayerInfo[playerid][pAchievement17] = 0;
    PlayerInfo[playerid][pAchievement18] = 0;
    PlayerInfo[playerid][pAchievement19] = 0;
    PlayerInfo[playerid][pAchievement20] = 0;
    PlayerInfo[playerid][pWeapon] = 0;
    PlayerInfo[playerid][pAmmo] = 0;
    PlayerInfo[playerid][pWeapon2] = 0;
    PlayerInfo[playerid][pAmmo2] = 0;
    PlayerInfo[playerid][pWeapon3] = 0;
    PlayerInfo[playerid][pAmmo3] = 0;
    PlayerInfo[playerid][pWeapon4] = 0;
    PlayerInfo[playerid][pAmmo4] = 0;
    PlayerInfo[playerid][pWeapon5] = 0;
    PlayerInfo[playerid][pAmmo5] = 0;
    PlayerInfo[playerid][pWeapon6] = 0;
    PlayerInfo[playerid][pAmmo6] = 0;
    PlayerInfo[playerid][pWeapon7] = 0;
    PlayerInfo[playerid][pAmmo7] = 0;
    PlayerInfo[playerid][pWeapon8] = 0;
    PlayerInfo[playerid][pAmmo8] = 0;
    PlayerInfo[playerid][pWeapon9] = 0;
    PlayerInfo[playerid][pAmmo9] = 0;
    PlayerInfo[playerid][pWeapon10] = 0;
    PlayerInfo[playerid][pAmmo10] = 0;
    PlayerInfo[playerid][pWeapon11] = 0;
    PlayerInfo[playerid][pAmmo11] = 0;
    PlayerInfo[playerid][pWeapon12] = 0;
    PlayerInfo[playerid][pAmmo12] = 0;
    PlayerInfo[playerid][pAtc] = 0;
    PlayerInfo[playerid][pAtcRadio] = 0;
    PlayerInfo[playerid][pPending] = 0;
    PlayerInfo[playerid][pChatMode] = 0;
    strmid(PlayerInfo[playerid][pPunishment1], "None", 0, strlen("None"), 255);
    strmid(PlayerInfo[playerid][pPunishment2], "None", 0, strlen("None"), 255);
    strmid(PlayerInfo[playerid][pPunishment3], "None", 0, strlen("None"), 255);
    strmid(PlayerInfo[playerid][pPunishment4], "None", 0, strlen("None"), 255);
    strmid(PlayerInfo[playerid][pPunishment5], "None", 0, strlen("None"), 255);
    strmid(PlayerInfo[playerid][pPunishment6], "None", 0, strlen("None"), 255);
    strmid(PlayerInfo[playerid][pPunishment7], "None", 0, strlen("None"), 255);
    strmid(PlayerInfo[playerid][pPunishment8], "None", 0, strlen("None"), 255);
    strmid(PlayerInfo[playerid][pIP], "None", 0, strlen("None"), 255);
    strmid(PlayerInfo[playerid][pLastSeen], "Never", 0, strlen("None"), 255);
    strmid(PlayerInfo[playerid][pRegistredDate], "Never", 0, strlen("None"), 255);
    PlayerInfo[playerid][pNextPunishment] = 1;
    PlayerInfo[playerid][pPunished] = 0;
    PlayerInfo[playerid][pTazerBullets] = 0;
    PlayerInfo[playerid][pChanged] = 0;
    PlayerInfo[playerid][pDecoder] = 0;
    CityHallRobbedRecently = 0;
    RobbedRecently[playerid] = 0;
    RobbingTime[playerid] = 0;
    PlayerInfo[playerid][pRegularCount] = 144000;
    PlayerInfo[playerid][pPassportTime] = 500;
    PlayerInfo[playerid][pOfficerTime] = 0;
    PlayerInfo[playerid][pShiftName] = 0;
    PlayerSuspiciousInterior[playerid] = 0;
    PlayerBunnyJumping[playerid] = 0;
    PlayerMoneyHacking[playerid] = 0;
    PlayerInteriorHacking[playerid] = 0;
    PlayerSpeedHacking[playerid] = 0;
    PlayerOnCashInbalance[playerid] = 0;
    PlayerFailedToLogin[playerid] = 0;
    PlayerSuspicious[playerid] = 0;
    PlayerSuspiciousSpeed[playerid] = 0;
    Checked[playerid] = 1;
    PlayerGotSpottedRecently[playerid] = 1;
    SetTimerEx("ResetAcWarn", 30000, 0, "i", playerid);
    RpcArmor[playerid] = 0;
    RpcMoney[playerid] = 0;
    JustWanked[playerid] = 0;
    RpcPara[playerid] = 0;
    PlayerDrankWine[playerid] = 0;
    PlayerDrankBeer[playerid] = 0;
    TimesWanked[playerid] = 0;
    IsWanking[playerid] = 0;
    WankedRecently[playerid] = 0;
    PlayerSmokedCig[playerid] = 0;
    PlayerDrankSprunk[playerid] = 0;
    GettingBlowjob[playerid] = 0;
    GivingBlowjob[playerid] = 0;
    AcceptingBJ[playerid] = 0;
    OnSwatDuty[playerid] = 0;
    OnTacticalDuty[playerid] = 0;
    OnSpecialFDuty[playerid] = 0;
    OfferedBlowjob[playerid] = INVALID_PLAYER_ID;
    HelpMessages[playerid] = 1;
    ChangedName[playerid] = 0;
    ViewAdmin[playerid] = 1;
    ClearCrime(playerid);
    ClearFishes(playerid);
    ClearCooking(playerid);
    ClearGroceries(playerid);
    ClearMarriage(playerid);
    SetPlayerColor(playerid,0xBBBBBB00);
    HouseEntered[playerid] = 9999;
    BizzEntered[playerid] = 9999;
    Untouchable[playerid] = 0;

    Textdraw1[playerid] = TextDrawCreate(400.000000, 2.000000, " "); // jail time
    TextDrawAlignment(Textdraw1[playerid], 2);
    TextDrawBackgroundColor(Textdraw1[playerid], 255);
    TextDrawFont(Textdraw1[playerid], 1);
    TextDrawLetterSize(Textdraw1[playerid], 0.300000, 1.000000);
    TextDrawColor(Textdraw1[playerid], -1);
    TextDrawSetOutline(Textdraw1[playerid], 1);
    TextDrawSetProportional(Textdraw1[playerid], 1);

    Textdraw39[playerid] = TextDrawCreate(498.000000, 123.000000, " "); // speedo
    TextDrawBackgroundColor(Textdraw39[playerid], 255);
    TextDrawFont(Textdraw39[playerid], 1);
    TextDrawLetterSize(Textdraw39[playerid], 0.389899, 1.299900);
    TextDrawColor(Textdraw39[playerid], 13107455);
    TextDrawSetOutline(Textdraw39[playerid], 1);
    TextDrawSetProportional(Textdraw39[playerid], 1);

    Textdraw40[playerid] = TextDrawCreate(498.000000, 140.000000, " "); // fuel
    TextDrawBackgroundColor(Textdraw40[playerid], 255);
    TextDrawFont(Textdraw40[playerid], 1);
    TextDrawLetterSize(Textdraw40[playerid], 0.389999, 1.299999);
    TextDrawColor(Textdraw40[playerid], 0xFFFFFFFF);
    TextDrawSetOutline(Textdraw40[playerid], 1);
    TextDrawSetProportional(Textdraw40[playerid], 1);

    Textdraw41[playerid] = TextDrawCreate(326.000000, 134.000000, " "); // speed gun points
    TextDrawAlignment(Textdraw41[playerid], 2);
    TextDrawBackgroundColor(Textdraw41[playerid], 255);
    TextDrawFont(Textdraw41[playerid], 1);
    TextDrawLetterSize(Textdraw41[playerid], 4.499998, 17.899999);
    TextDrawColor(Textdraw41[playerid], -1);
    TextDrawSetOutline(Textdraw41[playerid], 1);
    TextDrawSetProportional(Textdraw41[playerid], 1);
    TextDrawUseBox(Textdraw41[playerid], 1);
    TextDrawBoxColor(Textdraw41[playerid], 100);
    TextDrawTextSize(Textdraw41[playerid], 160.000000, 280.000000);

    Textdraw42[playerid] = TextDrawCreate(326.000000, 192.000000, " "); // Speed gun speed string
    TextDrawAlignment(Textdraw42[playerid], 2);
    TextDrawBackgroundColor(Textdraw42[playerid], 255);
    TextDrawFont(Textdraw42[playerid], 1);
    TextDrawLetterSize(Textdraw42[playerid], 0.379999, 1.700000);
    TextDrawColor(Textdraw42[playerid], -1);
    TextDrawSetOutline(Textdraw42[playerid], 1);
    TextDrawSetProportional(Textdraw42[playerid], 1);
    TextDrawUseBox(Textdraw42[playerid], 1);
    TextDrawBoxColor(Textdraw42[playerid], 255);
    TextDrawTextSize(Textdraw42[playerid], 10.000000, 280.000000);

    Textdraw49[playerid] = TextDrawCreate(86.000000, 428.000000, " "); // area
    TextDrawAlignment(Textdraw49[playerid], 2);
    TextDrawBackgroundColor(Textdraw49[playerid], 255);
    TextDrawFont(Textdraw49[playerid], 2);
    TextDrawLetterSize(Textdraw49[playerid],0.280000, 1.100000);
    TextDrawColor(Textdraw49[playerid], -1);
    TextDrawSetOutline(Textdraw49[playerid], 1);
    TextDrawSetProportional(Textdraw49[playerid], 1);

    Textdraw52[playerid] = TextDrawCreate(494.000000, 81.000000, " "); // money changes
    TextDrawAlignment(Textdraw52[playerid], 3);
    TextDrawBackgroundColor(Textdraw52[playerid], 255);
    TextDrawFont(Textdraw52[playerid], 1);
    TextDrawLetterSize(Textdraw52[playerid], 0.279999, 1.600000);
    TextDrawColor(Textdraw52[playerid], 0xFFFFFFFF);
    TextDrawSetOutline(Textdraw52[playerid], 1);
    TextDrawSetProportional(Textdraw52[playerid], 1);

    Textdraw53[playerid] = TextDrawCreate(320.000000, 341.000000, " "); // GPS
    TextDrawAlignment(Textdraw53[playerid], 2);
    TextDrawBackgroundColor(Textdraw53[playerid], 255);
    TextDrawFont(Textdraw53[playerid], 2);
    TextDrawLetterSize(Textdraw53[playerid], 0.400000, 1.500000);
    TextDrawColor(Textdraw53[playerid], -1);
    TextDrawSetOutline(Textdraw53[playerid], 1);
    TextDrawSetProportional(Textdraw53[playerid], 1);

    Textdraw54[playerid] = TextDrawCreate(331.000000, 340.000000, " "); // Spectate
    TextDrawAlignment(Textdraw54[playerid], 2);
    TextDrawBackgroundColor(Textdraw54[playerid], 255);
    TextDrawFont(Textdraw54[playerid], 1);
    TextDrawLetterSize(Textdraw54[playerid], 0.500000, 1.000000);
    TextDrawColor(Textdraw54[playerid], -1);
    TextDrawSetOutline(Textdraw54[playerid], 0);
    TextDrawSetProportional(Textdraw54[playerid], 1);
    TextDrawSetShadow(Textdraw54[playerid], 0);

    Textdraw64[playerid] = TextDrawCreate(317.000000, 253.000000, " "); // Medals
    TextDrawAlignment(Textdraw64[playerid], 2);
    TextDrawBackgroundColor(Textdraw64[playerid], 255);
    TextDrawFont(Textdraw64[playerid], 1);
    TextDrawLetterSize(Textdraw64[playerid], 0.239999, 1.200000);
    TextDrawColor(Textdraw64[playerid], -1);
    TextDrawSetOutline(Textdraw64[playerid], 1);
    TextDrawSetProportional(Textdraw64[playerid], 1);

    format(pFILE[playerid], 128, "LARP/Users/Aliases/%s.txt", plname);
    dini_Create(pFILE[playerid]);
    dini_Set(pFILE[playerid], "Nameip", playersip);

    if(strlen(dini_Get("LARP/Users/Aliases/ips.txt", plname)) == 0)
    {
        dini_Set("LARP/Users/Aliases/ips.txt", plname, playersip);
    }
    else
    {
        if( strfind( dini_Get("LARP/Users/Aliases/ips.txt", plname), playersip, true) == -1 )
        {
            format(string,sizeof(string),"%s, %s", dini_Get("LARP/Users/Aliases/ips.txt",plname), playersip);
            dini_Set("LARP/Users/Aliases/ips.txt", plname, string);
        }
    }

    new pAKA[256];
    pAKA = dini_Get("LARP/Users/Aliases/alias.txt",playersip);
    new pIPs[256];
    pIPs = dini_Get("LARP/Users/Aliases/ips.txt",plname);

    if (strlen(pAKA) < 3)
    {
        format(string,sizeof(string),"{FF0000}*%s {FFFF00}Telah Bergabung Republic State Roleplay", plname, playerid);
        if (strlen(pIPs) < 3) SendIP = 0;
        else if (!strcmp(pIPs,playersip,true)) SendIP = 0;
        else
        {
            if(strlen(pIPs) >= 128)
            {
                format(string2,sizeof(string2),"* %s (%d)'s Other IPs: -Too Many, Be Careful-", plname, playerid);
            }
            else
            {
                format(string2,sizeof(string2),"* %s (%d)'s Other IPs: %s", plname, playerid, pIPs);
            }
            SendIP = 1;
        }
    }
    else if (!strcmp(pAKA,plname,true))
    {
        format(string,sizeof(string),"{FF0000}*%s {FFFF00}Telah Bergabung Republic State Roleplay", plname, playerid);
        if (strlen(pIPs) < 3) SendIP = 0;
        else if (!strcmp(pIPs,playersip,true)) SendIP = 0;
        else
        {
            if(strlen(pIPs) >= 128)
            {
                format(string2,sizeof(string2),"* %s (%d)'s Other IPs: -Too Many, Be Careful-", plname, playerid);
            }
            else
            {
                format(string2,sizeof(string2),"* %s (%d)'s Other IPs: %s", plname, playerid, pIPs);
            }
            SendIP = 1;
        }
    }
    else
    {
        format(string,sizeof(string),"{FF0000}*%s {FFFF00}Telah Bergabung Republic State Roleplay. (Alias: %s)", plname, playerid, pAKA);
        if (strlen(pIPs) < 3) SendIP = 0;
        else if (!strcmp(pIPs,playersip,true)) SendIP = 0;
        else
        {
            if(strlen(pIPs) >= 128)
            {
                format(string2,sizeof(string2),"* %s (%d)'s Other IPs: -Too Many, Be Careful-", plname, playerid);
            }
            else
            {
                format(string2,sizeof(string2),"* %s (%d)'s Other IPs: %s", plname, playerid, pIPs);
            }
            SendIP = 1;
        }
    }

    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i) && playerid != i)
        {
            if(PlayerInfo[i][pAdmin] > 1)
            {
                SendClientMessage(i,COLOR_GREEN,string);
                if(SendIP == 1)
                {
                    SendClientMessage(i,COLOR_GREEN,string2);
                    SendIP = 0;
                }
            }
            else
            {
                format(string,sizeof(string),"{FF0000}*%s {FFFF00}Telah Bergabung Republic State Roleplay", plname);
                SendClientMessage(i,COLOR_GREY,string);
            }
        }
    }

    format(string, sizeof(string), "LARP/Users/%s.ini", plname);
    SendClientMessage(playerid, COLOR_YELLOW2, "Harap Tunggu...");
    if(fexist(string))
    {
        gPlayerAccount[playerid] = 1;
    }
    else
    {
        gPlayerAccount[playerid] = 0;
    }
    //fclose(hFile);


    return 1;
}

public JoinChannel(playerid, number, line[])
{
    if(IsPlayerConnected(playerid))
    {
        if(strcmp(IRCInfo[number][iPassword],line, true ) == 0 )
        {
            JoinChannelNr(playerid, number);
        }
        else
        {
            SendClientMessage(playerid, COLOR_GREY, "   Salah Password !");
        }
    }
    return 1;
}
this too
pawn Код:
public OnPlayerSpawn(playerid)
{
    SetRealMoney(playerid, ScriptMoney[playerid]);
    new pName[MAX_PLAYER_NAME];
    new string[128];
    InitLockDoors(playerid);
    if(IsPlayerNPC(playerid)) return 1;
    STDPlayer[playerid] = 0;
    gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
    if (gTeam[playerid] == 4) //medic / criminal reset team
    {
        gTeam[playerid] = 3;
    }
    if(gPlayerLogged[playerid] == 0)
    {
        SendClientMessage(playerid, COLOR_LIGHTRED, "INFO: Kamu Harus Login Terlebih Dahulu ");
        Kick(playerid);
    }
    if(!gPlayerAnimLibsPreloaded[playerid])
     {
        PreloadAnimLib(playerid,"BOMBER");
        PreloadAnimLib(playerid,"RAPPING");
        PreloadAnimLib(playerid,"SHOP");
        PreloadAnimLib(playerid,"BEACH");
        PreloadAnimLib(playerid,"SMOKING");
        PreloadAnimLib(playerid,"FOOD");
        PreloadAnimLib(playerid,"ON_LOOKERS");
        PreloadAnimLib(playerid,"DEALER");
        PreloadAnimLib(playerid,"CRACK");
        PreloadAnimLib(playerid,"CARRY");
        PreloadAnimLib(playerid,"COP_AMBIENT");
        PreloadAnimLib(playerid,"PARK");
        PreloadAnimLib(playerid,"INT_HOUSE");
        PreloadAnimLib(playerid,"FOOD");
        PreloadAnimLib(playerid,"PED");
        PreloadAnimLib(playerid,"MISC");
        PreloadAnimLib(playerid,"BLOWJOBZ");
        PreloadAnimLib(playerid,"RIFLE");
        PreloadAnimLib(playerid,"UZI");
        PreloadAnimLib(playerid,"SHOTGUN");
        PreloadAnimLib(playerid,"COLT45");
        PreloadAnimLib(playerid,"SILENCED");
        PreloadAnimLib(playerid,"GYMNASIUM");
        PreloadAnimLib(playerid,"PARK");
        PreloadAnimLib(playerid,"BSKTBALL");
        PreloadAnimLib(playerid,"GANGS");
        PreloadAnimLib(playerid,"FIGHT_D");
        PreloadAnimLib(playerid,"PAULNMAC");
        gPlayerAnimLibsPreloaded[playerid] = 1;
    }
    TextDrawHideForPlayer(playerid, Textdraw39[playerid]);
    TextDrawHideForPlayer(playerid, Textdraw40[playerid]);
    if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1)
    {
        MedicBill[playerid] = 0;
        new rand = random(sizeof(CIV));
        SendClientMessage(playerid, COLOR_LIGHTRED, "You are not an Approved Leader, you are now a Civilian !");
        PlayerInfo[playerid][pTeam] = 3;
        gTeam[playerid] = 3;
        SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        PlayerInfo[playerid][pModel] = CIV[rand];
        SpawnPlayer(playerid);
    }
    if(gTeam[playerid] == 5)
    {
        if(PlayerInfo[playerid][pMember] < 1)
        {
            MedicBill[playerid] = 0;
            new rand = random(sizeof(CIV));
            SendClientMessage(playerid, COLOR_LIGHTRED, "You are not a Family Member, you are now a Civilian !");
            PlayerInfo[playerid][pTeam] = 3;
            gTeam[playerid] = 3;
            SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
            PlayerInfo[playerid][pModel] = CIV[rand];
            SpawnPlayer(playerid);
        }
    }
    if(gTeam[playerid] == 10)
    {
        if(PlayerInfo[playerid][pMember] != 8)
        {
            MedicBill[playerid] = 0;
            new rand = random(sizeof(CIV));
            SendClientMessage(playerid, COLOR_LIGHTRED, "You are not a Member of this Agency, you are now a Civilian !");
            PlayerInfo[playerid][pTeam] = 3;
            gTeam[playerid] = 3;
            SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
            PlayerInfo[playerid][pModel] = CIV[rand];
            SpawnPlayer(playerid);
        }
    }
    if(gTeam[playerid] == 2 && PlayerInfo[playerid][pMember] > 3)
    {
        MedicBill[playerid] = 0;
        new rand = random(sizeof(CIV));
        SendClientMessage(playerid, COLOR_LIGHTRED, "You haven't applied for being an Officer / FBI / National Guard, you are now a Civilian !");
        PlayerInfo[playerid][pTeam] = 3;
        gTeam[playerid] = 3;
        SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
        PlayerInfo[playerid][pModel] = CIV[rand];
        SpawnPlayer(playerid);
    }
    if(PlayerInfo[playerid][pRegularCount] <= 72000 && PlayerInfo[playerid][pRegularRank] == 0)
    {
        PlayerInfo[playerid][pRegularRank] = 1;
        GetPlayerName(playerid, pName, sizeof(pName));
        format(string, sizeof(string), "%s Has been Automatically Promoted to Regular Player!", pName);
        SendClientMessageToAll(COLOR_PINK, string);
        GameTextForPlayer(playerid, "~y~PROMOTED ~n~~p~REGULAR PLAYER !!!!!", 10000, 5);
        if (PlayerInfo[playerid][pHelper] == 0)
        {
            PlayerInfo[playerid][pHelper] = 1;
            SendClientMessage(playerid, COLOR_PINK, "You have been Promoted to a Helper!");
        }
        if (PlayerInfo[playerid][pAchievement7] == 0)
        {
            TextDrawSetString(Textdraw64[playerid],"Congratulations! ~n~~n~You have earned the medal ~n~~b~Regular Player (7) ~n~~n~~w~you won ~g~$200");
            ShowAchievement(playerid);
            SafeGivePlayerMoney(playerid,2500);
            PlayerInfo[playerid][pAchievement7] = 1;
        }
    }
    if(PlayerInfo[playerid][pRegularCount] <= 36000 && PlayerInfo[playerid][pRegularRank] == 1)
    {
        PlayerInfo[playerid][pRegularRank] = 2;
        GetPlayerName(playerid, pName, sizeof(pName));
        format(string, sizeof(string), "%s Has been Automatically Promoted to Regular Player Level 2!", pName);
        SendClientMessageToAll(COLOR_PINK, string);
        GameTextForPlayer(playerid, "~y~PROMOTED ~n~~p~REGULAR PLAYER LEVEL 2!!!!!", 10000, 5);
        if (PlayerInfo[playerid][pAchievement8] == 0)
        {
            TextDrawSetString(Textdraw64[playerid],"Congratulations! ~n~~n~You have earned the medal ~n~~b~Regular Level 2 (8) ~n~~n~~w~you won ~g~$5000");
            ShowAchievement(playerid);
            SafeGivePlayerMoney(playerid,5000);
            PlayerInfo[playerid][pAchievement8] = 1;
        }
    }
    if(PlayerInfo[playerid][pRegularCount] == 0 && PlayerInfo[playerid][pRegularRank] == 2)
    {
        PlayerInfo[playerid][pRegularRank] = 3;
        GetPlayerName(playerid, pName, sizeof(pName));
        format(string, sizeof(string), "%s Has been Automatically Promoted to Regular Player Level 3!", pName);
        SendClientMessageToAll(COLOR_PINK, string);
        GameTextForPlayer(playerid, "~y~PROMOTED ~n~~p~REGULAR PLAYER LEVEL 3!!!!!", 10000, 5);
        if (PlayerInfo[playerid][pHelper] == 1 || PlayerInfo[playerid][pHelper] == 0)
        {
            PlayerInfo[playerid][pHelper] = 2;
            SendClientMessage(playerid, COLOR_PINK, "You have been Promoted to a Master Helper!");
        }
    }
    if (PlayerInfo[playerid][pAchievement5] == 0 && PlayerInfo[playerid][pConnectSeconds] >= 3600)
    {
        TextDrawSetString(Textdraw64[playerid],"Congratulations! ~n~~n~You have earned the medal ~n~~b~One Hour! (5) ~n~~n~~w~you won ~g~$100");
        ShowAchievement(playerid);
        SafeGivePlayerMoney(playerid,100);
        PlayerInfo[playerid][pAchievement5] = 1;
    }
    if (PlayerInfo[playerid][pAchievement6] == 0 && PlayerInfo[playerid][pConnectSeconds] >= 18000)
    {
        TextDrawSetString(Textdraw64[playerid],"Congratulations! ~n~~n~You have earned the medal ~n~~b~Five Hours! (6) ~n~~n~~w~you won ~g~$250");
        ShowAchievement(playerid);
        SafeGivePlayerMoney(playerid,250);
        PlayerInfo[playerid][pAchievement6] = 1;
    }
    if(gTeam[playerid] == 3)
    {
        if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
        {
            SendClientMessage(playerid, COLOR_LIGHTRED, "You are part of a Family/Force, you've been forced to the right Class + Char !");
            MedicBill[playerid] = 0;
            new model = PlayerInfo[playerid][pChar];
            if(PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
            else if(PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
            else if(PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; }
            else if(PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; }
            else if(PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
            else if(PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
            else if(PlayerInfo[playerid][pMember] == 7) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pMember] == 8) { SetSpawnInfo(playerid, 10, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; }
            else if(PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; }
            else if(PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; }
            else if(PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; }
            else if(PlayerInfo[playerid][pMember] == 12) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; }
            else if(PlayerInfo[playerid][pMember] == 13) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pMember] == 14) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
            else if(PlayerInfo[playerid][pMember] == 15) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
            else if(PlayerInfo[playerid][pMember] == 16) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; }
            else if(PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 3) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 5) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 8) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 12) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; }
            else if(PlayerInfo[playerid][pLeader] == 13) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 15) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            else if(PlayerInfo[playerid][pLeader] == 16) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; }
            //SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0);
            SpawnPlayer(playerid);
        }
    }
    if(PlayerInfo[playerid][pChar] > 0) { SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]); }
    else { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); }
    SetPlayerWeapons(playerid);
    SetPlayerSpawn(playerid);
    SetPlayerToTeamColor(playerid);
    PlayerFixRadio(playerid);
    IsCopBanned(playerid);
    return 1;
}
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#4

that
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#5

Is there any warnings/errors after you compile your gamemode? Also try to check your server.log and use CrashDetect plugin to see which lines are causing the crash.

Plugin Crash Detect 4.13
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#6

if my compile there any warning/errors, i too was put my server with it but on server log nothing some error.etc
please
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#7

Quote:
Originally Posted by kurniarocki
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if my compile there any warning/errors, i too was put my server with it but on server log nothing some error.etc
please
Cool english. Anyway, as I said, use the CrashDetect plugin that I've posted.
Reply
#8

Better use the nativechecker plugin.Put it at the end of plugins line.And then post the serverlog here
Reply
#9

I am use nativechecker and CrashDetect plugin. but on server log nothing some error
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