Posts: 621
Threads: 174
Joined: Nov 2013
Can anybody script me.. when players join my server all of admins will see this message
PLAYERNAME has joined American Streets Roleplay...
Код:
Send To all admin Variable: ABroadcast
Posts: 130
Threads: 30
Joined: Jan 2013
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0
Have you got any admin variables you could give me?
Posts: 621
Threads: 174
Joined: Nov 2013
Quote:
Originally Posted by Keyhead
Have you got any admin variables you could give me?
|
hmm.. let me remember
Код:
Send to all admin message: ABroadcast //Instead of SendAdminMessage use that
Other:
pAdmin //i dont know what is this but i see this in /makeadmin
CMD:makeadmin(playerid, params[])
{
if(CheckGMX(playerid)) return 1;
if(PlayerInfo[playerid][pAdmin] >= 5)
{
new
iAdminValue,
iTargetID;
if(sscanf(params, "ui", iTargetID, iAdminValue))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /makeadmin [playerid/partofname] [level]");
}
else if(IsPlayerConnected(iTargetID))
{
if(AdminDuty[iTargetID] != 0)
{
SendClientMessage(playerid, COLOR_WHITE, "That admin is currently on-duty. They must go off-duty in order for you to set their admin level.");
return 1;
}
new szMessage[47 + (MAX_PLAYER_NAME * 2)];
format(szMessage, sizeof(szMessage), "AdmCmd: %s has set %s to Level %d Admin.", GetPlayerNameEx(playerid), GetPlayerNameEx(iTargetID), iAdminValue);
ABroadCast(COLOR_LIGHTRED,szMessage, 1);
PlayerInfo[iTargetID][pAdmin] = iAdminValue;
format(szMessage, sizeof(szMessage), "You have been set to Level %d Admin by %s.", iAdminValue, GetPlayerNameEx(playerid));
SendClientMessage(iTargetID, COLOR_LIGHTBLUE, szMessage);
if(PlayerInfo[iTargetID][pHelper] >= 1) {
PlayerInfo[iTargetID][pHelper] = 0;
PlayerInfo[iTargetID][pAcceptReport] = 0;
}
if(iAdminValue == 0)
{
format(PlayerInfo[iTargetID][pAdminName], MAX_PLAYER_NAME, "0");
}
}
else SendClientMessage(playerid, COLOR_GRAD2, "Invalid player specified.");
}
else SendClientMessage(playerid, COLOR_GRAD1, "You're not authorized to use that command!");
return 1;
}
i think thats all .. lol