09.03.2014, 23:33
My server ever reaches more than 20 players etc.. And I'm using it on Linux and it after a time online or sometimes 20 seconds or less of it off and crash.
@Machine: Linux
@Panel: TCadmin
@Plugins: MySQL R7 | Streamer Incognito 2.7(last) | sscanf(last)
Can someone help me? It's always the same error indicated in crashdetect
LOG CRASHDETECT:
@Machine: Linux
@Panel: TCadmin
@Plugins: MySQL R7 | Streamer Incognito 2.7(last) | sscanf(last)
Can someone help me? It's always the same error indicated in crashdetect
LOG CRASHDETECT:
Quote:
[20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [join] Pintachu0.0 has joined the server (7:179.192.115.61) [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerConnect () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerStateChange () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Run time error 8: "Heap underflow" [20:25:39] [debug] Heap pointer (HEA) is 0xF74466CC, heap bottom (HLW) is 0xE981C [20:25:39] [debug] AMX backtrace: [20:25:39] [debug] #0 00000008 in public OnPlayerUpdate () from gamemode.amx [20:25:39] [debug] Server crashed due to an unknown error [20:25:39] [debug] Native backtrace: [20:25:39] [debug] #0 f67f531b in _ZN10StackTraceC1EPv () from plugins/crashdetect.so [20:25:39] [debug] #1 f67ef7c2 in _ZN11CrashDetect20PrintNativeBacktraceERSoPv () from plugins/crashdetect.so [20:25:39] [debug] #2 f67f03ac in _ZN11CrashDetect20PrintNativeBacktraceEPv () from plugins/crashdetect.so [20:25:39] [debug] #3 f67f0856 in _ZN11CrashDetect11OnExceptionEPv () from plugins/crashdetect.so [20:25:39] [debug] #4 f67f4f6c in ?? () from plugins/crashdetect.so [20:25:39] [debug] #5 f7775410 in ?? () [20:25:39] [debug] #6 0809524e in ?? () from samp03svr [20:25:39] [debug] #7 0809539a in ?? () from samp03svr [20:25:39] [debug] #8 080a4d60 in ?? () from samp03svr [20:25:39] [debug] #9 080b09c4 in ?? () from samp03svr [20:25:39] [debug] #10 08071ac8 in ?? () from samp03svr [20:25:39] [debug] #11 08071bc2 in ?? () from samp03svr [20:25:39] [debug] #12 0807ba20 in ?? () from samp03svr [20:25:39] [debug] #13 080acbfd in ?? () from samp03svr [20:25:39] [debug] #14 080acda2 in ?? () from samp03svr [20:25:39] [debug] #15 080a81ae in ?? () from samp03svr [20:25:39] [debug] #16 f74834d3 in __libc_start_main () from /lib/i386-linux-gnu/libc.so.6 |