25.02.2014, 23:05
pawn Код:
[21:42:12]Character file loaded successfuly.
[21:42:12] [debug] Run time error 4: "Array index out of bounds"
[21:42:12] [debug] Accessing element at index 682 past array upper bound 681
[21:42:12] [debug] AMX backtrace:
[21:42:12] [debug] #0 00006f4c in Bar:CreateProgressBar (Float:x=499.00000, Float:y=103.00000, Float:width=107.50000, Float:height=3.20000, color=-16776961, Float:max=100.00000) at D:\SA-MP\SAMP BS [2013]\LSC-RP\PB-RP[0.3z]\pawno\include\progress.inc:71
[21:42:12] [debug] #1 004ccbc0 in SpawnChar (playerid=2) at D:\SA-MP\SAMP BS [2013]\PB-RP[0.3z]\MOD PROBA DEALERSHIP AVS\PBRP.pwn:62920
[21:42:12] [debug] #2 00091668 in ?? (... <1 argument>) at D:\SA-MP\SAMP BS [2013]\PB-RP[0.3z]\MOD PROBA DEALERSHIP AVS\PBRP.pwn:10373
[21:42:12] [debug] #3 0000e120 in public OnPlayerSpawn (playerid=2) at D:\SA-MP\SAMP BS [2013]\PB-RP[0.3z]\pawno\include\YSI\y_hooks/impl.inc:710
[21:42:12] [debug] Run time error 4: "Array index out of bounds"
[21:42:12] [debug] Accessing element at index 682 past array upper bound 681
[21:42:12] [debug] AMX backtrace:
[21:42:12] [debug] #0 00006f4c in Bar:CreateProgressBar (Float:x=499.00000, Float:y=103.00000, Float:width=107.50000, Float:height=3.20000, color=-16776961, Float:max=100.00000) at D:\SA-MP\SAMP BS [2013]\LSC-RP\PB-RP[0.3z]\pawno\include\progress.inc:71
[21:42:12] [debug] #1 004ccbc0 in SpawnChar (playerid=2) at D:\SA-MP\SAMP BS [2013]\PB-RP[0.3z]\MOD PROBA DEALERSHIP AVS\PBRP.pwn:62920
[21:42:12] [debug] #2 00091668 in ?? (... <1 argument>) at D:\SA-MP\SAMP BS [2013]\PB-RP[0.3z]\MOD PROBA DEALERSHIP AVS\PBRP.pwn:10373
[21:42:12] [debug] #3 0000e120 in public OnPlayerSpawn (playerid=2) at D:\SA-MP\SAMP BS [2013]\PB-RP[0.3z]\pawno\include\YSI\y_hooks/impl.inc:710
pawn Код:
SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
pawn Код:
SetTimerEx("FalseBanFix", 6000, false, "i", playerid);
OnPlayerSpawn:
pawn Код:
public OnPlayerSpawn(playerid)
{
TogglePlayerSpectating(playerid, false);
// Anti F4 Bug - Logging/Registering
TextDrawHideForPlayer(playerid, Logintext0);
TextDrawHideForPlayer(playerid, Logintext1);
TextDrawHideForPlayer(playerid, Logintext2);
TextDrawHideForPlayer(playerid, Logintext3);
TextDrawHideForPlayer(playerid, Logintext4);
TextDrawHideForPlayer(playerid, Logintext5);
TextDrawHideForPlayer(playerid, Logintext6);
StopAudioStreamForPlayer(playerid);
if(!PlayerInfo[playerid][pLoggedIn] && !IsPlayerNPC(playerid))
{
if(IsPlayerNPC(playerid)) return 1;
SetPlayerPos(playerid, 1975.203002, 3779.311523, -50.243506);
SetPlayerCameraPos(playerid, 1975.203002, 3779.311523, 100.243506);
SetPlayerCameraLookAt(playerid, 1975.203002, 3779.311523, -0.243506);
SetSpawnInfo( playerid, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
new file[128];
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
// Player isn't banned
if(dini_Int(file, "AdminAccount") == 1)
{
format(file, sizeof(file), "users/%s.ini",RPNU(playerid));
SetPlayerName(playerid, dini_Get(file, "OldName"));
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
SSSShowDialog(playerid, 2);
}
if(!dini_Exists(file))
{
SSSShowDialog(playerid, 1);
return 1;
}
else
{
SSSShowDialog(playerid, 2);
}
return 1;
}
// Actual Spawning
TextDrawShowForPlayer(playerid, randommsg);
ResetPlayerWeapons(playerid);
if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC.
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name.
if(!strcmp(npcname, "GOD", true)) //Checking if the NPC's name is GOD
{ //Putting the NPC into the vehicle we created for it.
return 1;
}
return 1;
}
if(PlayerInfo[playerid][pLoggedIn] && PlayerInfo[playerid][pSpawn])
{
FalseBan[playerid] = 0;
SetTimerEx("FalseBanFix", 6000, false, "i", playerid);
SpawnChar(playerid);
}
if (!GetPVarInt(playerid, "color")) SetPVarInt(playerid, "color", 18643);
return 1;
}