#1

i Have Crash From This FS
Quote:

#define MAX_BRIBES 200
#include <a_samp>
#include <zcmd>

new BribeTimer[MAX_PLAYERS];
new Bribe[MAX_BRIBES];

CMD:createbribe(playerid, params[])
{
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, -1, "You are not a RCON admin.");
new Float[3];
GetPlayerPos(playerid, p[0], p[1], p[2]);
for(new i = 0; i < MAX_BRIBES; i++)
{
Bribe[i] = CreatePickup(1247, 1, p[0], p[1], p[2], GetPlayerVirtualWorld(playerid));
}
SendClientMessage(playerid, -1, "You created a Bribe at your Location.");
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
for(new i = 0; i < MAX_BRIBES; i++)
{
if(pickupid == Bribe[i])
{
new Wanted = GetPlayerWantedLevel(playerid);
if(Wanted == 0) return SendClientMessage(playerid, -1, "You dont need a Bribe right now.");
if(BribeTimer[playerid] == 1) return SendClientMessage(playerid, -1, "You cant do this right now.");

SetPlayerWantedLevel(playerid, Wanted - 1);
BribeTimer[playerid] = 1;
SetTimerEx("BribeDecrease", false, 300000, "i", playerid);
}
}
return 1;
}

forward BribeDecrease(playerid);
public BribeDecrease(playerid)
{
BribeTimer[playerid] = 0;
return 1;
}

its oFF My Gta And Not Crash samp-server.exe its only i /createbribe My Gta OFF i think its need Folder in scriptfiles to Save Bribe ?
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#2

Help Please
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#3

pawn Код:
for(new i = 0; i < MAX_BRIBES; i++)
{
Bribe[i] = CreatePickup(1247, 1, p[0], p[1], p[2], GetPlayerVirtualWorld(playerid));
}
You know you are spawning 200 pickups here, right?

and please put your code within CODE or PAWN tags, not QUOTE
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#4

what i do now to fix it please ??
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#5

200 pickups in 1 position? Really?
Your GTA MUST Crash! Because You create 200 pickups in a same position and ...
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#6

Why are u defining before including?
Try this:
Код:
#define MAX_BRIBES 200
#include <a_samp>
#include <zcmd>

#define MAX_BRIBES 1

forward BribeDecrease(playerid);
new BribeTimer[MAX_PLAYERS];
new Bribe[MAX_BRIBES];

CMD:createbribe(playerid, params[])
{
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, -1, "You are not a RCON admin.");
new Float[3];
GetPlayerPos(playerid, p[0], p[1], p[2]);
for(new i = 0; i < MAX_BRIBES; i++)
{
Bribe[i] = CreatePickup(1247, 1, p[0], p[1], p[2], GetPlayerVirtualWorld(playerid));
}
SendClientMessage(playerid, -1, "You created a Bribe at your Location.");
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
for(new i = 0; i < MAX_BRIBES; i++)
{
if(pickupid == Bribe[i])
{
new Wanted = GetPlayerWantedLevel(playerid);
if(Wanted == 0) return SendClientMessage(playerid, -1, "You dont need a Bribe right now.");
if(BribeTimer[playerid] == 1) return SendClientMessage(playerid, -1, "You cant do this right now.");
}
SetPlayerWantedLevel(playerid, Wanted - 1);
BribeTimer[playerid] = 1;
SetTimerEx("BribeDecrease", false, 300000, "i", playerid);
}
return 1;
}

public BribeDecrease(playerid)
{
BribeTimer[playerid] = 0;
return 1;
}
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#7

pawn Код:
for(new i = 0; i < MAX_BRIBES; i++)
{
 if(Bribe[i] == 0)
 {
  Bribe[i] = CreatePickup(1247, 1, p[0], p[1], p[2], GetPlayerVirtualWorld(playerid));
  break;
 }
}
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#8

@RedFusion
Are you n00b? do you mean:
pawn Код:
Bribe[0] = CreatePickup(1247, 1, p[0], p[1], p[2], GetPlayerVirtualWorld(playerid));
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#9

No, are You?
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#10

Wow its Worked
Can Any One Add To This FS To Can Again Bribe Again After 5min any one can
after 5 mins can take bribe again
And its Not Save i Off And Back To Server i Dont See it in my press it
how to save this bribe to off server on any things its save its where


Quote:

#define MAX_BRIBES 1

#include <a_samp>
#include <zcmd>

new BribeTimer[MAX_PLAYERS];
new Bribe[MAX_BRIBES];

CMD:createbribe(playerid, params[])
{
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, -1, "You are not a RCON admin.");
new Float[3];
GetPlayerPos(playerid, p[0], p[1], p[2]);
for(new i = 0; i < MAX_BRIBES; i++)
{
Bribe[0] = CreatePickup(1247, 1, p[0], p[1], p[2], GetPlayerVirtualWorld(playerid));
}
SendClientMessage(playerid, -1, "You created a Bribe at your Location.");
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
for(new i = 0; i < MAX_BRIBES; i++)
{
if(pickupid == Bribe[i])
{
new Wanted = GetPlayerWantedLevel(playerid);
if(Wanted == 0) return SendClientMessage(playerid, -1, "You dont need a Bribe right now.");
if(BribeTimer[playerid] == 1) return SendClientMessage(playerid, -1, "You cant do this right now.");

SetPlayerWantedLevel(playerid, Wanted - 1);
BribeTimer[playerid] = 1;
SetTimerEx("BribeDecrease", false, 300000, "i", playerid);
}
}
return 1;
}

forward BribeDecrease(playerid);
public BribeDecrease(playerid)
{
BribeTimer[playerid] = 0;
return 1;
}

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