22.12.2013, 19:50
Hello, I'm scripting on a different PC AND using a different compiler(sublime text 2).
I started having these weird YSI-related errors:
And this is my compile build for sublime text 2:
(I feel like compile tags are relevant)
Although the same thing happens when I compile with good old Pawno.
I was able to compile some time ago. The code did not change.
I started having these weird YSI-related errors:
pawn Код:
I:\AAAA\server\pawno\include\YSI\y_amx.inc(140) : warning 219: local variable "dat" shadows a variable at a preceding level
I:\AAAA\server\pawno\include\YSI\y_inline.inc(250) : warning 201: redefinition of constant/macro (symbol "_Y_ITER_C3:%0[%1]@YSII_Cg,%2[%3]@YSII_Ag[%4]={%5}")
I:\AAAA\server\pawno\include\YSI\y_inline.inc(499) : error 021: symbol already defined: "Player@YSII_Cg"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(503) : error 021: symbol already defined: "Bot@YSII_Cg"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(919) : error 021: symbol already defined: "Itter_OPDCInternal"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(995) : error 021: symbol already defined: "Itter_RandomInternal"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(1033) : error 021: symbol already defined: "Itter_FreeInternal"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(1062) : error 021: symbol already defined: "Itter_AddInternal"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(1096) : error 021: symbol already defined: "Itter_RemoveInternal"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(1119) : error 021: symbol already defined: "Itter_SafeRemoveInternal"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(1153) : error 021: symbol already defined: "Itter_ContainsInternal"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(1173) : error 021: symbol already defined: "Itter_ClearInternal"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(1198) : error 021: symbol already defined: "Itter_InitInternal"
I:\AAAA\server\pawno\include\YSI\y_inline.inc(1224) : error 021: symbol already defined: "Itter_PrevInternal"
I:\AAAA\server\pawno\include\YSI\y_hooks/impl.inc(479) : error 021: symbol already defined: "Itter_OnGameModeInit"
I:\AAAA\server\pawno\include\YSI\y_hooks/impl.inc(544) : error 021: symbol already defined: "Itter_OnFilterScriptInit"
I:\AAAA\server\pawno\include\YSI\y_hooks/impl.inc(612) : error 021: symbol already defined: "Itter_OnPlayerConnect"
I:\AAAA\server\pawno\include\YSI\y_hooks/impl.inc(655) : error 021: symbol already defined: "Itter_OnPlayerDisconnect"
I:\AAAA\server\pawno\include\YSI\y_dialog.inc(94) : error 017: undefined symbol "E_CALLBACK_DATA"
I:\AAAA\server\pawno\include\YSI\y_dialog.inc(94) : error 009: invalid array size (negative, zero or out of bounds)
I:\AAAA\server\pawno\include\YSI\y_dialog.inc(221) : error 017: undefined symbol "E_CALLBACK_DATA"
I:\AAAA\server\pawno\include\YSI\y_dialog.inc(221) : error 009: invalid array size (negative, zero or out of bounds)
I:\AAAA\server\pawno\include\YSI\y_dialog.inc(221) : warning 217: loose indentation
I:\AAAA\server\pawno\include\YSI\y_dialog.inc(221) : error 036: empty statement
I:\AAAA\server\pawno\include\YSI\y_dialog.inc(221) : fatal error 107: too many error messages on one line
And this is my compile build for sublime text 2:
Код:
{ "cmd": ["pawncc.exe", "-i includes", "$file", "-;+ -(+"], "path": "I:/AAAA/server/pawno" }
Although the same thing happens when I compile with good old Pawno.
I was able to compile some time ago. The code did not change.