18.12.2013, 13:25
Hello!
When I use /veh it spawns me a vehicle,and when i get out from vehicle and i use command /respawnallc (respawn all cars) it respawn all vehicles but the vehicle which i spawned using command /veh respawn at the place where i left it.I would like that when I respawn all vehicles also vehicles from command /veh would be respawned (deleted).
HERE are the both commands,so please if someone could fix it.I dont know how to fix it.
CMD :respawnallc
CMD :veh
When I use /veh it spawns me a vehicle,and when i get out from vehicle and i use command /respawnallc (respawn all cars) it respawn all vehicles but the vehicle which i spawned using command /veh respawn at the place where i left it.I would like that when I respawn all vehicles also vehicles from command /veh would be respawned (deleted).
HERE are the both commands,so please if someone could fix it.I dont know how to fix it.
CMD :respawnallc
Код:
CMD:respawnallc(playerid, params[]) { #pragma unused params if(pInfo[playerid][Adminlevel] < 4)return SendClientMessage(playerid,COLOR_RED,"[ERROR]{FFFFFF} You don't have an appropriate administration level to use this command."); { new bool:vehicleused[MAX_VEHICLES]; for(new i=0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { vehicleused[GetPlayerVehicleID(i)] = true; } } for(new i=1; i < MAX_VEHICLES; i++) { if(!vehicleused[i]) { SetVehicleToRespawn(i); } } new msg[128], pName[MAX_PLAYERS]; GetPlayerName(playerid, pName, sizeof(pName)); format(msg, sizeof(msg), "[ADMIN]{FFFFFF} %s has respawned all unused vehicles.", pName); SendClientMessageToAll(COLOR_ADMIN, msg); } return 1; }
Код:
CMD:veh(playerid,params[]) { if(pInfo[playerid][Adminlevel] < 1)return SendClientMessage(playerid,COLOR_RED,"[ERROR]{FFFFFF} You don't have an appropriate administration level to use this command."); { new car; new string[128]; new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, Float:X, Float:Y, Float:Z); if(sscanf(params,"i", car)) return SendClientMessage(playerid,0xff0000ff,"USAGE: /Veh <Vehicle ID 400 - 611>"); else if(car < 400 || car >611) return SendClientMessage(playerid, 0xff0000ff, "ERROR: Cannot go under 400 or above 611."); { if(Vehicle[playerid] != 0) { DestroyVehicle(Vehicle[playerid]); } Vehicle[playerid] = CreateVehicle(car, X, Y, Z + 2.0, 0, -1, -1, 1); format(string,sizeof(string),"You Have Spawned Vehicle ID %i",car); SendClientMessage(playerid, 0xffffffff, string); PutPlayerInVehicle(playerid, Vehicle[playerid], 0); } } return 1; }