19.12.2013, 13:09
(
Last edited by Voxel; 05/01/2014 at 09:51 AM.
)
The Nether Survival
Developed by Voxel
Introduction
Welcome to my latest and best project I developed so far, this project is inspired by a old server
me and my friends used to play on but with a different style and feel to it. I started this project about
2 months ago and I have activily been updating/bug fixing it. An importand thing to remember is that this
gamemode is not 100% complete and I am releasing it because I started working on a new project and
I obviously dont want my best work just sitting here collecting dust on my hard drive.
Info
This gamemode is based of the survival/horror game called "Nether", in this apocalyptic world
there are infected humans which are transformed into the so called "nethers". These nethers
have special ability's to help them survive and wipe out the remaining survivors, they can use
fast travel spots to quickly get to these survivors. Survivors can craft weapons, find gear, drive
vehicles and buy equipment to help them survive longer in this world. The gamemode has a unique
map which i made my self and is set in San Fierro, I targeted to make it look like everything is overgrown
and apocalyptic as you would see in the movies or other games in the same genre. The script has about
7000 lines of code which might not all be the most advanced or optimized code but please keep in mind
that this is my first real project I made.
Features
Includes/plugins you need
Screenshots
Download
Pastebin:
(note that pastebin messed up the code)
http://pastebin.com/aYdYhtxp
Mediafire:
(reccomended)
https://www.mediafire.com/?h5ae64s5q1452ij
Developed by Voxel
Introduction
Welcome to my latest and best project I developed so far, this project is inspired by a old server
me and my friends used to play on but with a different style and feel to it. I started this project about
2 months ago and I have activily been updating/bug fixing it. An importand thing to remember is that this
gamemode is not 100% complete and I am releasing it because I started working on a new project and
I obviously dont want my best work just sitting here collecting dust on my hard drive.
Info
This gamemode is based of the survival/horror game called "Nether", in this apocalyptic world
there are infected humans which are transformed into the so called "nethers". These nethers
have special ability's to help them survive and wipe out the remaining survivors, they can use
fast travel spots to quickly get to these survivors. Survivors can craft weapons, find gear, drive
vehicles and buy equipment to help them survive longer in this world. The gamemode has a unique
map which i made my self and is set in San Fierro, I targeted to make it look like everything is overgrown
and apocalyptic as you would see in the movies or other games in the same genre. The script has about
7000 lines of code which might not all be the most advanced or optimized code but please keep in mind
that this is my first real project I made.
Features
Code:
21 player commands /help /rules /cmds /stats /myteam /myachievements /allachievements /credits /store /craft /keys /report /sampver /pranks /getskin /netherhelp /stuck /stuck2 /laseron /laseroff /factionhelp Admin system Loads of admin features and commands Trail Mod: /acmds /a /wslap /kick Moderator: /ban /slap /setweather /settime Admin: /akill /get /gotop /uslap /ann /ip /setnether Head Admin: /ann2 /nuke /car /vr /flip /setsurvivor /newround /healall armourall Management: /setsp /setrank /setexp /setkills /setdeaths /setfaction /setleader Developer: /setadmin /setvip /car /vr /flip /getweps Owner: /ufmbslap /reset /getitems SQLite database saves: User name, User password, Admin level, VIP level Rank, Exp, Kills, Deaths, SP, faction and faction leader 2 Teams Survivors and Nethers 2 Factions Wolf Pack and Anti Nether Force Vip features Airdrop spawn Skins Special achievements Commands Exp and Ranking system Total of 60 ranks Nether and survivor classes Crawler: Rank needed: 0, Ability: explode on death Runner: Rank needed: 5, Ability: medium jump Shrieker: Rank needed: 20, Ability: can infect Hunter: Rank needed: 40, Ability: super jump Stalker: Rank needed: 50, Ability: Reaper: Rank needed: 60, Ability: super punch Stats textdraws Kills, Deaths, Exp, Rank, Team, SP, Ping Equipment shop Medkit ($P 10000) Painkillers ($P 7500) Pills ($P 5000) Full Armour ($P 10000) Small Armour ($P 5000) Antidote ($P 2500) Super Jump ($P 35000)(3x) Crafting system All weapons can be crafted example: Deagle (trigger, barrel, grip frame, slide) Pump Shotgun (trigger, barrel, grip frame, slide, pump) Inventory system Press "Y" to open your inventory Anti team killing You cannot damage your team mate and a message will be send to admins Achievement system with rewards First Kill (1 Kill) Mega Killer (100 Kills) Grave Digger (500 Kills) Ultra Killer (1000 Kills) Unstoppable (5000 Kills) First Death (1 Death) Noob (100 Deaths) Millionaire ($P 1000000) Very Importand Person (VIP only) Tier 1 (Rank 10) Tier 2 (Rank 20) Tier 3 (Rank 30) Tier 4 (Rank 40) Tier 5 (Rank 50) ier 6(Rank 60) Weapons on body Your weapons will be put on your body Lasers on weapons A laser will be put on your weapon Unique apocalypse map in SF A epic apocalypse map placed in SF made by Voxel Fast travel points for nethers Nethers can fast travel through the map Nethers have special ability's Crawler: Rank needed: 0, Ability: explode on death Runner: Rank needed: 5, Ability: medium jump Shrieker: Rank needed: 20, Ability: can infect Hunter: Rank needed: 40, Ability: super jump Stalker: Rank needed: 50, Ability: comming soon Reaper: Rank needed: 60, Ability: super punch Survival points as currency Killing gives you survival points which you can use to purchase equipment Animations Animations for using items/crafting Animations for using items from your inventory and crafting 30 min round system Each round lasts 30 minutes Time left textdraw The time left in a round is displayed in a textdraw Use of dialogs The use of dialogs for things such as class selection and commands Small anti cheat system Detects when minigun is used/car is spawned etc. Object zombies This script uses a alpha version of a object zombie script i found but I cant find the link anymore.
pawn Code:
#include <a_samp>
//available in samp server package
#include <zcmd>
[url]http://forum.sa-mp.com/showthread.php?t=91354[/url]
#include <sscanf>
[url]http://forum.sa-mp.com/showthread.php?t=120356[/url]
#include <foreach>
[url]http://forum.sa-mp.com/showthread.php?t=92679[/url]
#include <streamer>
[url]http://forum.sa-mp.com/showthread.php?t=102865[/url]
#include <inventory>
[url]http://forum.sa-mp.com/showthread.php?t=130436[/url]
You also need:
Nativechecker
[url]http://forum.sa-mp.com/showthread.php?t=249226[/url]
Whirlpool
[url]http://forum.sa-mp.com/showthread.php?t=65290[/url]
Download
Pastebin:
(note that pastebin messed up the code)
http://pastebin.com/aYdYhtxp
Mediafire:
(reccomended)
https://www.mediafire.com/?h5ae64s5q1452ij