14.12.2013, 17:24
Ea galera, eu tenho um sistema de sirene que fiz, /sirene1 e /sirene2, eu queria juntar esses dois comando em um so,
vamos supo o /sirene1 um e para o sultan, e o /sirene2 e nrg-500, eu queria colocar um sistema de /sireneon, ai se o player estiver no sultan, ai a sirene setava na cooordenado do sultan, e se o player estiver na NRG-500 fazia o mesmo, vlw
vamos supo o /sirene1 um e para o sultan, e o /sirene2 e nrg-500, eu queria colocar um sistema de /sireneon, ai se o player estiver no sultan, ai a sirene setava na cooordenado do sultan, e se o player estiver na NRG-500 fazia o mesmo, vlw
pawn Код:
}
if(strcmp(cmd, "/sirene1", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!IsACop(playerid) || !IsAGOV(playerid))return SendClientMessage(playerid, -1, "Vocк nгo й Policial!");
if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 560) return SendClientMessage(playerid, -1, "Este comando sу pode ser usado no veiculo sultan!");
if(GetPVarInt(playerid, "SireneSultan") == 0)
{
SetPVarInt(playerid, "SireneSultan", 1);
SetPVarInt(playerid, "Sultan1", CreateObject(19419, 0, 0, 0, 0, 0, 0));
SetPVarInt(playerid, "Sultan2", CreateObject(19419, 0, 0, 0, 0, 0, 0));
AttachObjectToVehicle(GetPVarInt(playerid, "Sultan1"), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.834000, 0.000000, 0.000000, 0.000000);
AttachObjectToVehicle(GetPVarInt(playerid, "Sultan2"), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.834000, 0.000000, 0.000000, 0.000000);
return 1;
}
else if(GetPVarInt(playerid, "SireneSultan") == 1)
{
SetPVarInt(playerid, "SireneSultan", 0);
DestroyObject(GetPVarInt(playerid, "Sultan1"));
DestroyObject(GetPVarInt(playerid, "Sultan2"));
return 1;
}
}
}
return 1;
}
if(strcmp(cmd, "/sirene2", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!IsACop(playerid) || IsAGOV(playerid))return SendClientMessage(playerid, -1, "Vocк nгo й Policial!");
if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 522) return SendClientMessage(playerid, -1, "Este comando sу pode ser usado no veiculo NRG-500!");
if(GetPVarInt(playerid, "SireneNRG") == 0)
{
SetPVarInt(playerid, "SireneNRG", 1);
SetPVarInt(playerid, "NRG1", CreateObject(18646, 0, 0, 0, 0, 0, 0));
SetPVarInt(playerid, "NRG2", CreateObject(18646, 0, 0, 0, 0, 0, 0));
AttachObjectToVehicle(GetPVarInt(playerid, "NRG1"), GetPlayerVehicleID(playerid), 0.000000, 0.180000, 0.620000, 0.000000, 0.000000, 0.000000);
AttachObjectToVehicle(GetPVarInt(playerid, "NRG2"), GetPlayerVehicleID(playerid), 0.000000, 0.180000, 0.620000, 0.000000, 0.000000, 0.000000);
return 1;
}
else if(GetPVarInt(playerid, "SireneNRG") == 1)
{
SetPVarInt(playerid, "SireneNRG", 0);
DestroyObject(GetPVarInt(playerid, "NRG1"));
DestroyObject(GetPVarInt(playerid, "NRG2"));
return 1;
}
}
}
return 1;
}