[Map] Best ReLoaded TDM Base Ever!!!
#1

Hiiii All...
This is my Second Release on samp..

This is a Base map for DM servers..

Screens:








Map Code:
Код:
RemoveBuildingForPlayer(playerid, 16051, -386.4297, 2208.4063, 44.5625, 0.25);
RemoveBuildingForPlayer(playerid, 16637, -389.5938, 2227.9141, 42.9219, 0.25);
RemoveBuildingForPlayer(playerid, 16054, -427.7734, 2238.2578, 44.7969, 0.25);
RemoveBuildingForPlayer(playerid, 3350, -429.0547, 2237.8359, 41.2109, 0.25);
RemoveBuildingForPlayer(playerid, 3276, -449.7656, 2237.7422, 42.2109, 0.25);
RemoveBuildingForPlayer(playerid, 16052, -338.7891, 2218.2969, 43.0625, 0.25);
RemoveBuildingForPlayer(playerid, 16629, -337.9141, 2215.2266, 42.0156, 0.25);
RemoveBuildingForPlayer(playerid, 16630, -341.4531, 2225.5000, 42.0156, 0.25);
RemoveBuildingForPlayer(playerid, 16635, -339.6875, 2221.1250, 42.0156, 0.25);
RemoveBuildingForPlayer(playerid, 16636, -340.1250, 2228.1250, 42.0078, 0.25);
RemoveBuildingForPlayer(playerid, 16690, -358.9375, 2217.6953, 46.0000, 0.25);
RemoveBuildingForPlayer(playerid, 16628, -331.1172, 2211.4844, 42.3828, 0.25);
RemoveBuildingForPlayer(playerid, 16631, -335.5234, 2229.6094, 42.0078, 0.25);
RemoveBuildingForPlayer(playerid, 16634, -336.2969, 2211.5078, 41.9688, 0.25);
RemoveBuildingForPlayer(playerid, 16410, -327.4922, 2218.4844, 43.3203, 0.25);
RemoveBuildingForPlayer(playerid, 16627, -322.8984, 2214.8203, 44.3438, 0.25);
RemoveBuildingForPlayer(playerid, 16632, -329.7969, 2231.6875, 42.4219, 0.25);
RemoveBuildingForPlayer(playerid, 16633, -327.2656, 2213.0625, 43.0625, 0.25);
RemoveBuildingForPlayer(playerid, 3276, -454.2109, 2258.0234, 45.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3276, -454.1094, 2246.6094, 42.1250, 0.25);
RemoveBuildingForPlayer(playerid, 16053, -400.4453, 2242.2344, 45.1563, 0.25);
RemoveBuildingForPlayer(playerid, 16689, -367.8281, 2248.8750, 44.4063, 0.25);
AddStaticVehicleEx(597,-359.3999900,2201.5000000,42.4000000,100.0000000,-1,-1,15); //Police Car (SFPD)
AddStaticVehicleEx(597,-358.3999900,2197.6001000,42.4000000,99.9980000,-1,-1,15); //Police Car (SFPD)
AddStaticVehicleEx(470,-366.2000100,2246.8000500,42.4000000,102.0000000,95,10,15); //Patriot
AddStaticVehicleEx(433,-395.1000100,2217.8999000,43.0000000,282.0000000,95,10,15); //Barracks
AddStaticVehicleEx(433,-397.8999900,2229.5000000,43.0000000,281.9970000,95,10,15); //Barracks
AddStaticVehicleEx(522,-393.5000000,2201.0000000,42.1000000,284.0000000,189,190,15); //NRG-500
AddStaticVehicleEx(522,-394.0000000,2202.6999500,42.1000000,283.9970000,189,190,15); //NRG-500
AddStaticVehicleEx(522,-402.2000100,2244.6999500,42.1000000,283.9970000,189,190,15); //NRG-500
AddStaticVehicleEx(522,-402.7999900,2246.3000500,42.1000000,283.9970000,189,190,15); //NRG-500
AddStaticVehicleEx(427,-368.0000000,2239.8000500,42.7000000,100.0000000,-1,-1,15); //Enforcer
AddStaticVehicleEx(487,-436.2000100,2189.3000500,49.2000000,282.0000000,151,149,15); //Maverick
AddStaticVehicleEx(447,-483.2999900,2179.3000500,41.5000000,359.9970000,32,32,15); //Seasparrow
AddStaticVehicleEx(497,-447.7000100,2241.3999000,49.2000000,284.0000000,-1,-1,15); //Police Maverick
AddStaticVehicleEx(599,-393.1000100,2170.0000000,42.5000000,284.0000000,-1,-1,15); //Police Ranger
AddStaticVehicleEx(490,-394.5000000,2173.0000000,42.0000000,288.0000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(528,-395.7999900,2176.1001000,42.1000000,290.0000000,-1,-1,15); //FBI Truck
AddStaticVehicleEx(476,-499.1000100,2222.0000000,44.3000000,104.0000000,215,142,15); //Rustler
AddStaticVehicleEx(476,-502.1000100,2236.1001000,44.3000000,103.9970000,215,142,15); //Rustler
AddStaticVehicleEx(469,-426.2999900,2248.6001000,57.5000000,280.0000000,245,245,15); //Sparrow
AddStaticVehicleEx(469,-412.6000100,2189.1999500,57.5000000,279.9980000,245,245,15); //Sparrow
AddStaticVehicleEx(468,-359.0000000,2208.8000500,42.2000000,106.0000000,215,142,15); //Sanchez
AddStaticVehicleEx(468,-359.2999900,2210.5000000,42.2000000,105.9960000,215,142,15); //Sanchez
AddStaticVehicleEx(447,-440.7998000,2215.0000000,49.2000000,281.9970000,32,32,15); //Seasparrow
AddStaticVehicleEx(493,-485.6000100,2190.3000500,41.2000000,90.0000000,37,37,15); //Jetmax
CreateObject(16769,-361.6000100,2228.3000500,41.5000000,0.0000000,0.0000000,280.0000000); //object(desn2_ammun04) (1)
CreateObject(3976,-422.7000100,2218.6001000,64.2000000,0.0000000,0.0000000,191.9920000); //object(policest02_lan) (1)
CreateObject(10184,-431.2000100,2178.8000500,43.6000000,0.0000000,0.0000000,282.0000000); //object(sfcopdr) (1)
CreateObject(18267,-367.3999900,2258.6001000,43.1000000,0.0000000,0.0000000,192.0000000); //object(logcabinn) (1)
CreateObject(10828,-406.8999900,2217.8000500,47.7000000,0.0000000,0.0000000,284.0000000); //object(drydock1_sfse) (1)
CreateObject(3934,-447.2999900,2241.3000500,47.9000000,0.0000000,0.0000000,12.0000000); //object(helipad01) (1)
CreateObject(3934,-441.6000100,2214.8000500,47.9000000,0.0000000,0.0000000,11.9970000); //object(helipad01) (2)
CreateObject(3934,-435.2000100,2189.6001000,47.9000000,0.0000000,0.0000000,11.9970000); //object(helipad01) (3)
CreateObject(3279,-434.2999900,2146.1001000,44.7000000,0.0000000,0.0000000,49.9990000); //object(a51_spottower) (1)
CreateObject(3279,-422.3999900,2133.8999000,44.1000000,0.0000000,0.0000000,46.0000000); //object(a51_spottower) (2)
CreateObject(9482,-432.7999900,2132.3999000,51.9000000,0.0000000,0.0000000,56.0000000); //object(chinagate) (1)
CreateObject(17065,-357.6000100,2199.1999500,45.6000000,0.0000000,0.0000000,280.0000000); //object(cw2_garagecanopy) (1)
CreateObject(9819,-364.7000100,2262.0000000,44.1000000,0.0000000,0.0000000,12.0000000); //object(shpbridge_sfw02) (1)
CreateObject(1671,-364.6000100,2261.1001000,43.6000000,0.0000000,0.0000000,96.0000000); //object(swivelchair_a) (1)
CreateObject(1671,-365.1000100,2263.8999000,43.6000000,0.0000000,0.0000000,95.9990000); //object(swivelchair_a) (2)
CreateObject(3786,-363.2000100,2251.3000500,43.7000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (1)
CreateObject(3787,-366.1000100,2250.1001000,43.7000000,0.0000000,0.0000000,8.0000000); //object(missile_02_sfxr) (1)
CreateObject(3794,-368.3999900,2251.1999500,43.8000000,0.0000000,0.0000000,0.0000000); //object(missile_07_sfxr) (1)
CreateObject(3795,-364.5000000,2252.1999500,43.5000000,0.0000000,0.0000000,0.0000000); //object(missile_04_sfxr) (1)
CreateObject(2977,-372.7999900,2263.6001000,43.2000000,0.0000000,0.0000000,10.0000000); //object(kmilitary_crate) (1)
CreateObject(2977,-371.7000100,2263.8999000,43.2000000,0.0000000,0.0000000,9.9980000); //object(kmilitary_crate) (2)
CreateObject(2977,-372.0000000,2262.8000500,43.2000000,0.0000000,0.0000000,9.9980000); //object(kmilitary_crate) (5)
CreateObject(2929,-361.2000100,2254.0000000,44.8000000,0.0000000,0.0000000,282.0000000); //object(a51_blastdoorl) (1)
CreateObject(2932,-375.7000100,2280.3000500,44.7000000,0.0000000,0.0000000,100.0000000); //object(kmb_container_blue) (1)
CreateObject(2934,-375.7000100,2280.0000000,47.6000000,0.0000000,0.0000000,280.0000000); //object(kmb_container_red) (1)
CreateObject(2935,-375.7999900,2280.3000500,41.8000000,0.0000000,0.0000000,100.0000000); //object(kmb_container_yel) (1)
CreateObject(1491,-372.3999900,2258.0000000,43.2000000,0.0000000,0.0000000,284.0000000); //object(gen_doorint01) (1)
CreateObject(18101,-368.1000100,2254.6001000,43.2000000,0.0000000,0.0000000,0.0000000); //object(cj_rubbish02) (1)
CreateObject(18100,-366.2000100,2257.3000500,43.2000000,0.0000000,0.0000000,0.0000000); //object(cj_rubbish01) (1)
CreateObject(2670,-367.1000100,2256.8999000,43.3000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (1)
CreateObject(3763,-373.7000100,2271.5000000,73.7000000,0.0000000,0.0000000,10.0000000); //object(ce_radarmast3) (1)
CreateObject(2608,-372.2999900,2259.8999000,43.9000000,0.0000000,0.0000000,102.0000000); //object(polce_shelf) (1)
CreateObject(2609,-362.6000100,2257.1001000,43.9000000,0.0000000,0.0000000,280.0000000); //object(cj_p_fileing1) (1)
CreateObject(2066,-362.6000100,2256.5000000,43.2000000,0.0000000,0.0000000,280.0000000); //object(cj_m_fileing2) (1)
CreateObject(11492,-397.5000000,2172.6992200,41.0000000,0.0000000,0.0000000,193.9970000); //object(des_rshed1_) (1)
CreateObject(3594,-351.8999900,2176.6999500,43.6000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (1)
CreateObject(3594,-376.7000100,2283.5000000,40.3000000,0.0000000,0.0000000,276.0000000); //object(la_fuckcar1) (2)
CreateObject(3594,-409.0996100,2267.8994100,41.7000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (3)
CreateObject(3594,-343.8994100,2219.0000000,42.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (4)
CreateObject(14867,-388.3999900,2168.0000000,42.8000000,0.0000000,0.0000000,194.0000000); //object(bobbie-cupboards) (1)
CreateObject(14867,-395.8999900,2166.1001000,42.8000000,0.0000000,0.0000000,193.9970000); //object(bobbie-cupboards) (2)
CreateObject(3385,-365.1000100,2255.8000500,46.4000000,0.0000000,0.0000000,0.0000000); //object(a51_light1_) (1)
CreateObject(1231,-424.7000100,2146.1001000,46.7000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
CreateObject(1231,-412.7000100,2151.5000000,46.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (2)
CreateObject(1231,-419.0996100,2149.1992200,46.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (3)
CreateObject(1231,-378.7999900,2162.5000000,44.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (4)
CreateObject(1231,-407.0996100,2152.8994100,45.6000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (5)
CreateObject(1231,-401.3994100,2154.1992200,45.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (6)
CreateObject(1231,-395.3994100,2155.7998000,45.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (7)
CreateObject(1231,-387.0000000,2158.5996100,44.7000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (8)
CreateObject(1231,-378.5000000,2208.6999500,43.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (9)
CreateObject(1231,-374.6992200,2167.7998000,43.9000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (10)
CreateObject(1231,-372.8994100,2174.0996100,43.7000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (11)
CreateObject(1231,-374.0996100,2183.8994100,43.7000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (12)
CreateObject(1231,-374.7998000,2191.5000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (13)
CreateObject(1231,-376.7998000,2200.1992200,43.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (14)
CreateObject(1231,-380.5000000,2215.5000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (15)
CreateObject(1231,-396.3999900,2233.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (16)
CreateObject(1231,-392.6000100,2215.6001000,44.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (17)
CreateObject(1231,-381.2999900,2314.1999500,36.3000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (19)
CreateObject(1231,-388.7999900,2215.8000500,44.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (20)
CreateObject(1231,-384.5000000,2215.8999000,44.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (21)
CreateObject(1231,-392.5000000,2234.8000500,44.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (22)
CreateObject(1231,-388.8999900,2235.6001000,44.1000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (23)
CreateObject(1231,-385.7998000,2237.7998000,43.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (24)
CreateObject(1231,-387.6992200,2244.5000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (25)
CreateObject(1231,-389.3994100,2252.5996100,43.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (26)
CreateObject(1231,-392.0000000,2262.7998000,43.4000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (27)
CreateObject(1231,-394.2998000,2271.0996100,43.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (28)
CreateObject(1231,-395.2998000,2280.6992200,42.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (29)
CreateObject(1231,-394.1992200,2290.2998000,41.1000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (30)
CreateObject(1231,-389.6992200,2300.5000000,39.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (31)
CreateObject(1231,-385.3994100,2307.1992200,37.7000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (32)
CreateObject(10766,-528.2000100,2222.6001000,40.2000000,0.0000000,0.0000000,104.0000000); //object(airport_10_sfse) (1)
CreateObject(3524,-403.2000100,2218.5000000,44.3000000,0.0000000,0.0000000,108.0000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,-405.0000000,2225.1001000,44.3000000,0.0000000,0.0000000,107.9960000); //object(skullpillar01_lvs) (2)
CreateObject(3267,-406.6000100,2221.6999500,55.9000000,0.0000000,0.0000000,284.0000000); //object(mil_samsite) (1)
CreateObject(16662,-410.0000000,2221.8000500,42.6000000,0.0000000,0.0000000,74.0000000); //object(a51_radar_stuff) (1)
CreateObject(14867,-403.5000000,2164.1001000,42.8000000,0.0000000,0.0000000,193.9970000); //object(bobbie-cupboards) (3)
CreateObject(1310,-369.8999900,2265.0000000,43.3000000,0.0000000,0.0000000,8.0000000); //object(pikupparachute) (1)
CreateObject(1682,-356.2999900,2185.8000500,47.8000000,0.0000000,0.0000000,96.0000000); //object(ap_radar1_01) (1)
CreateObject(3882,-370.6000100,2232.3999000,42.4000000,0.0000000,0.0000000,188.0000000); //object(airsecboothint_sfse) (1)
CreateObject(16782,-370.3999900,2232.1001000,42.4000000,0.0000000,0.0000000,190.0000000); //object(a51_radar_scan) (1)
CreateObject(16782,-371.1000100,2255.1001000,44.4000000,0.0000000,0.0000000,11.9980000); //object(a51_radar_scan) (2)
CreateObject(3386,-370.8999900,2235.0000000,41.5000000,0.0000000,0.0000000,10.0000000); //object(a51_srack2_) (1)
CreateObject(3386,-371.0000000,2253.3000500,43.2000000,0.0000000,0.0000000,189.9980000); //object(a51_srack2_) (2)
CreateObject(3393,-365.1000100,2217.8000500,41.5000000,0.0000000,0.0000000,100.0000000); //object(a51_sdsk_ncol4_) (1)
CreateObject(3934,-425.5000000,2248.6001000,56.4000000,0.0000000,0.0000000,8.0000000); //object(helipad01) (4)
CreateObject(3934,-411.5000000,2189.5000000,56.7000000,0.0000000,0.0000000,11.9980000); //object(helipad01) (5)
CreateObject(987,-453.6000100,2138.8999000,46.0000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
CreateObject(987,-424.2998000,2126.5996100,45.5000000,0.0000000,0.0000000,329.9960000); //object(elecfence_bar) (2)
CreateObject(9192,-360.7999900,2177.8999000,41.9000000,0.0000000,0.0000000,0.0000000); //object(vgegassgn01_lvs) (1)
CreateObject(3465,-386.8999900,2180.6999500,42.7000000,0.0000000,0.0000000,14.0000000); //object(vegspetrolpump) (1)
CreateObject(3465,-361.2000100,2192.6001000,43.1000000,0.0000000,0.0000000,11.9970000); //object(vegspetrolpump) (2)
CreateObject(8613,-434.6000100,2173.1001000,44.0000000,0.0000000,0.0000000,11.9970000); //object(vgssstairs03_lvs) (1)
CreateObject(8613,-444.8999900,2257.0000000,44.1000000,0.0000000,0.0000000,191.9920000); //object(vgssstairs03_lvs) (2)
CreateObject(7096,-428.8999900,2201.3999000,52.5000000,0.0000000,0.0000000,9.9980000); //object(vrockstairs) (1)
CreateObject(3073,-413.3999900,2264.3000500,43.1000000,0.0000000,0.0000000,64.0000000); //object(kmb_container_broke) (1)
CreateObject(12859,-424.0000000,2268.6001000,39.8000000,0.0000000,0.0000000,332.0000000); //object(sw_cont03) (1)
CreateObject(16641,-346.7999900,2233.8999000,43.2000000,0.0000000,0.0000000,100.0000000); //object(des_a51warheads) (1)
CreateObject(356,-369.2999900,2264.8999000,43.4000000,0.0000000,0.0000000,0.0000000); //object(8)
CreateObject(357,-368.7000100,2265.1999500,45.1000000,0.0000000,0.0000000,0.0000000); //object(9)
CreateObject(358,-368.7000100,2265.1999500,45.4000000,0.0000000,0.0000000,0.0000000); //object(10)
CreateObject(353,-368.7000100,2265.1999500,44.7000000,0.0000000,0.0000000,0.0000000); //object(14)
CreateObject(352,-368.2999900,2265.3000500,44.5000000,0.0000000,0.0000000,0.0000000); //object(15)
CreateObject(347,-368.3999900,2265.3000500,44.1000000,0.0000000,0.0000000,0.0000000); //object(17)
CreateObject(971,-269.0000000,2262.1001000,67.3000000,0.0000000,0.0000000,66.0000000); //object(subwaygate) (1)
CreateObject(971,-272.5000000,2254.3000500,67.3000000,0.0000000,0.0000000,65.9950000); //object(subwaygate) (2)
CreateObject(971,-275.7000100,2246.3000500,67.3000000,0.0000000,0.0000000,71.9950000); //object(subwaygate) (3)
CreateObject(971,-278.3999900,2237.8999000,67.3000000,0.0000000,0.0000000,71.9930000); //object(subwaygate) (4)
CreateObject(971,-280.8999900,2229.8999000,67.3000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (5)
CreateObject(971,-283.0000000,2221.8999000,67.3000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (6)
CreateObject(971,-285.1000100,2214.1999500,67.3000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (7)
CreateObject(971,-287.0000000,2207.1001000,67.3000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (8)
CreateObject(971,-289.0000000,2200.0000000,67.3000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (9)
CreateObject(971,-290.7000100,2193.6999500,67.3000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (10)
CreateObject(971,-272.5000000,2254.3000500,65.6000000,0.0000000,0.0000000,65.9950000); //object(subwaygate) (11)
CreateObject(971,-275.7000100,2246.3000500,63.6000000,0.0000000,0.0000000,71.9930000); //object(subwaygate) (12)
CreateObject(971,-278.3999900,2237.8999000,61.6000000,0.0000000,0.0000000,71.9930000); //object(subwaygate) (13)
CreateObject(971,-280.8999900,2229.8999000,60.8000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (15)
CreateObject(971,-280.8999900,2229.8999000,59.3000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (16)
CreateObject(971,-283.0000000,2221.8999000,62.6000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (17)
CreateObject(971,-283.0000000,2221.8999000,58.9000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (18)
CreateObject(971,-285.1000100,2214.1999500,62.3000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (19)
CreateObject(971,-285.1000100,2214.1999500,57.1000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (20)
CreateObject(971,-287.0000000,2207.1001000,62.6000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (21)
CreateObject(971,-287.0000000,2207.1001000,57.9000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (22)
CreateObject(971,-289.0000000,2200.0000000,62.6000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (23)
CreateObject(971,-289.0000000,2200.0000000,58.4000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (24)
CreateObject(971,-290.7000100,2193.6999500,61.3000000,0.0000000,0.0000000,73.9930000); //object(subwaygate) (25)
CreateObject(971,-267.7000100,2265.3999000,72.3000000,0.0000000,0.0000000,65.9950000); //object(subwaygate) (26)
CreateObject(971,-269.7000100,2261.1001000,72.3000000,0.0000000,0.0000000,65.9950000); //object(subwaygate) (27)
CreateObject(971,-272.2000100,2255.3000500,72.3000000,0.0000000,0.0000000,65.9950000); //object(subwaygate) (28)
CreateObject(971,-266.7999900,2267.6001000,76.8000000,0.0000000,0.0000000,65.9950000); //object(subwaygate) (29)
CreateObject(971,-265.0000000,2271.3999000,82.6000000,0.0000000,0.0000000,65.9950000); //object(subwaygate) (30)
CreateObject(971,-267.1000100,2267.6999500,82.6000000,0.0000000,0.0000000,65.9950000); //object(subwaygate) (31)
CreateObject(971,-292.5000000,2086.8000500,33.2000000,0.0000000,0.0000000,82.0000000); //object(subwaygate) (32)
CreateObject(971,-291.2999900,2094.8999000,33.2000000,0.0000000,0.0000000,81.9960000); //object(subwaygate) (33)
CreateObject(971,-315.3999900,2146.1001000,54.7000000,0.0000000,0.0000000,16.0000000); //object(subwaygate) (34)
CreateObject(971,-322.1000100,2144.1999500,54.7000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-329.7999900,2142.0000000,54.7000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-338.0000000,2139.6999500,54.7000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-345.8999900,2136.6001000,54.7000000,0.0000000,0.0000000,25.9960000); //object(subwaygate) (34)
CreateObject(971,-353.3999900,2132.8999000,54.7000000,0.0000000,0.0000000,25.9940000); //object(subwaygate) (34)
CreateObject(971,-359.1000100,2130.0000000,54.7000000,0.0000000,0.0000000,25.9940000); //object(subwaygate) (34)
CreateObject(971,-315.3999900,2146.1001000,51.7000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-322.1000100,2144.1999500,49.7000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-329.7999900,2142.0000000,49.0000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-338.0000000,2139.6999500,49.7000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-345.8999900,2136.6001000,50.2000000,0.0000000,0.0000000,25.9940000); //object(subwaygate) (34)
CreateObject(971,-353.3999900,2132.8999000,52.7000000,0.0000000,0.0000000,25.9940000); //object(subwaygate) (34)
CreateObject(971,-359.1000100,2130.0000000,61.7000000,0.0000000,0.0000000,25.9940000); //object(subwaygate) (34)
CreateObject(971,-345.8999900,2136.6001000,59.0000000,0.0000000,0.0000000,25.9940000); //object(subwaygate) (34)
CreateObject(971,-345.8999900,2136.6001000,61.8000000,0.0000000,0.0000000,25.9940000); //object(subwaygate) (34)
CreateObject(971,-338.0000000,2139.6999500,59.2000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-338.0000000,2139.6999500,61.7000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-329.7999900,2142.0000000,59.5000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-329.7999900,2142.0000000,61.8000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-322.1000100,2144.1999500,59.7000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-322.1000100,2144.1999500,61.7000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-315.3999900,2146.1001000,58.5000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-315.3999900,2146.1001000,61.8000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-314.2999900,2146.6999500,61.8000000,0.0000000,0.0000000,15.9960000); //object(subwaygate) (34)
CreateObject(971,-353.3994100,2132.8994100,61.8000000,0.0000000,0.0000000,25.9940000); //object(subwaygate) (34)
CreateObject(971,-410.1000100,2118.8000500,53.2000000,0.0000000,0.0000000,335.9890000); //object(subwaygate) (34)
CreateObject(971,-402.2999900,2115.6001000,57.7000000,0.0000000,0.0000000,341.9890000); //object(subwaygate) (34)
CreateObject(971,-394.3999900,2114.5000000,62.2000000,0.0000000,0.0000000,359.9880000); //object(subwaygate) (34)
CreateObject(971,-386.5000000,2115.1001000,67.4000000,0.0000000,0.0000000,7.9840000); //object(subwaygate) (34)
CreateObject(971,-386.5000000,2115.1001000,72.7000000,0.0000000,0.0000000,7.9820000); //object(subwaygate) (34)
CreateObject(971,-394.3999900,2114.5000000,67.4000000,0.0000000,0.0000000,359.9840000); //object(subwaygate) (34)
CreateObject(971,-402.2999900,2115.6001000,62.2000000,0.0000000,0.0000000,341.9880000); //object(subwaygate) (34)
CreateObject(971,-410.1000100,2118.8000500,58.5000000,0.0000000,0.0000000,335.9890000); //object(subwaygate) (34)
CreateObject(971,-381.7000100,2115.5000000,72.7000000,0.0000000,0.0000000,7.9820000); //object(subwaygate) (34)
CreateObject(987,-424.2999900,2126.6001000,47.3000000,0.0000000,0.0000000,329.9960000); //object(elecfence_bar) (2)
CreateObject(971,-513.5999800,2116.3000500,74.2000000,0.0000000,0.0000000,357.9880000); //object(subwaygate) (34)
CreateObject(971,-519.4000200,2116.5000000,74.2000000,0.0000000,0.0000000,357.9840000); //object(subwaygate) (34)
CreateObject(971,-519.4000200,2116.5000000,77.7000000,0.0000000,0.0000000,357.9840000); //object(subwaygate) (34)
CreateObject(971,-513.5999800,2116.3000500,77.7000000,0.0000000,0.0000000,357.9840000); //object(subwaygate) (34)
CreateObject(971,-512.5000000,2116.1001000,77.7000000,0.0000000,0.0000000,357.9840000); //object(subwaygate) (34)
Another TDM Map of Mine: https://sampforum.blast.hk/showthread.php?tid=477098

Please Post A Review and +Rep me if u like it
Reply
#2

Not bad.
Reply
#3

Pretty cool but not awesome. Your getting there, keep it up.
Reply
#4

Its very cool ! 9/10 I want to give you +REP but i don't give REP when someone ask and spamming for it.
Reply
#5

Quote:
Originally Posted by dakata994
Посмотреть сообщение
Its very cool ! 9/10 I want to give you +REP but i don't give REP when someone ask and spamming for it.
ohh sorry....
I dont know about that..
And also ty..
Reply
#6

Pretty nice, but looks kind of unrealistic.
Keep it, up. Good job.
Reply
#7

Thanks all
Reply
#8

The fact you kind of called your map the "Best Ever!!!" grinds on me a little. But besides that, good job.
Reply
#9

Quote:
Originally Posted by Lannister
Посмотреть сообщение
The fact you kind of called your map the "Best Ever!!!" grinds on me a little. But besides that, good job.
thank you
Reply
#10

I think you could have made something near water for planes so they could land and more or even take off. But that road looks too small in the picture for this thing.
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)