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I never understood this but when I compile my script it always saves in C:/ and it also saves in the gamemode folder
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NVM, read the thread to fast...
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Where did you place your server package? If it's on the desktop, then it should be C:\\, and the .amx should show up in the gamemodes folder, where your .pwn is.
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Its in C:\ but it still does the same any other suggestions?
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The .amx compiles in the same directory as the .pwn, so If you have a example.pwn in C:\ your example.amx will be in C:\ too. If that's what you're asking.
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I've got a pretty much similar problem, well not exactly problem.
When I've compiled a file and the pawno.exe is running with the opened file and for some reason I need to re-start my computer manually, then I get the .amx of that file into my gamemodes folder and in D: disc.
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no but my server files are on the desktop and when I compile a script I get it both in gamemode folder and in C:\