Objects streaming problem
#1



on tutorial objects are missing from a distance about 20 meters and when i walk as player in the street objects are missing about 30 meter distance

how to fix that?
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#2

Use object streamer,
then incrase distance:

Код:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0);
Default is 200.0, change it to whatever you want.
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#3

Streamer distance differs from draw distance. All you want to do is to use draw distance and it's possible with dynamic objects.

pawn Код:
stock AddDynamicObject( modelid, Float: x, Float: y, Float: z, Float: rx, Float: ry, Float: rz, worldid = -1, interiorid = -1, playerid = -1, Float: streamdistance = 300.0, Float: drawdistance = 300.0 )
{
    new objectid = CreateDynamicObject( modelid, x, y, z, rx, ry, rz, worldid, interiorid, playerid, streamdistance );
    Streamer_SetFloatData( STREAMER_TYPE_OBJECT, objectid, E_STREAMER_DRAW_DISTANCE, drawdistance );
    return objectid;
}
And just replace any CreateObject and CreateDynamicObject with AddDynamicObject. By default, the draw distance is 300.0
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