This is my Aduty command in the gamemode.
pawn Код:
CMD:aduty(playerid, params[])
{
new string[128], file[32];
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(PlayerInfo[playerid][pAdmin] < 1) return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command.");
if(!aDuty[playerid])
{
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
format(file, sizeof(file), "users/%s.ini", dini_Get(file, "AdminName"));
if(!dini_Exists(file)) return SendClientMessage(playerid, COLOR_GREY, "Choose an admin name using /aname first.");
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
format(string, sizeof(string), "AdmWarn: %s has went on admin duty. (Admin name: %s)", RPN(playerid), dini_Get(file, "AdminName"));
SendAdminMessage(COLOR_DARKRED, 1, string);
SaveChar(playerid);
ClearChar(playerid);
format(file, sizeof(file), "users/%s.ini", RPNU(playerid));
SetPlayerName(playerid, dini_Get(file, "AdminName"));
LoadChar(playerid);
aDuty[playerid] = 1;
SpawnChar(playerid);
GetPlayerIp(playerid, PlayerInfo[playerid][pIP], 16);
format(string, sizeof(string), "%s", RPALN(playerid));
/*Delete3DTextLabel(aDutyText[playerid]);
if(PlayerInfo[playerid][pAdmin] == 1) aDutyText[playerid] = Create3DTextLabel(string, COLOR_LIGHTGREEN, 0, 0, -20, 25, -1, 1);
if(PlayerInfo[playerid][pAdmin] == 2) aDutyText[playerid] = Create3DTextLabel(string, COLOR_LIME, 0, 0, -20, 25, -1, 1);
if(PlayerInfo[playerid][pAdmin] == 3) aDutyText[playerid] = Create3DTextLabel(string, COLOR_YELLOW, 0, 0, -20, 25, -1, 1);
if(PlayerInfo[playerid][pAdmin] == 4) aDutyText[playerid] = Create3DTextLabel(string, COLOR_ORANGE, 0, 0, -20, 25, -1, 1);
if(PlayerInfo[playerid][pAdmin] == 5) aDutyText[playerid] = Create3DTextLabel(string, COLOR_RED, 0, 0, -20, 25, -1, 1);
if(PlayerInfo[playerid][pAdmin] == 6) aDutyText[playerid] = Create3DTextLabel(string, COLOR_DARKRED, 0, 0, -20, 25, -1, 1);
Attach3DTextLabelToPlayer(aDutyText[playerid], playerid, 0, 0, 0.25);*/
if(IsValidDynamic3DTextLabel(aDutyText[playerid])) DestroyDynamic3DTextLabel(aDutyText[playerid]);
if(PlayerInfo[playerid][pAdmin] == 1) aDutyText[playerid] = CreateDynamic3DTextLabel(string, COLOR_LIGHTGREEN, 0, 0, -20, 25, playerid);
if(PlayerInfo[playerid][pAdmin] == 2) aDutyText[playerid] = CreateDynamic3DTextLabel(string, COLOR_LIME, 0, 0, -20, 25, playerid);
if(PlayerInfo[playerid][pAdmin] == 3) aDutyText[playerid] = CreateDynamic3DTextLabel(string, COLOR_YELLOW, 0, 0, -20, 25, playerid);
if(PlayerInfo[playerid][pAdmin] == 4) aDutyText[playerid] = CreateDynamic3DTextLabel(string, COLOR_ORANGE, 0, 0, -20, 25, playerid);
if(PlayerInfo[playerid][pAdmin] == 5) aDutyText[playerid] = CreateDynamic3DTextLabel(string, COLOR_RED, 0, 0, -20, 25, playerid);
if(PlayerInfo[playerid][pAdmin] == 6) aDutyText[playerid] = CreateDynamic3DTextLabel(string, COLOR_DARKRED, 0, 0, -20, 25, playerid);
Streamer_SetFloatData(STREAMER_TYPE_3D_TEXT_LABEL, aDutyText[playerid] , E_STREAMER_ATTACH_OFFSET_Z, 0.25);
}