10.09.2013, 10:34
Hi. I wanted to know why this 2 commands won't work... He tells me that they are non-existent. Thanks.
And this crashes the Gamemode.
pawn Код:
dcmd_trascina(playerid, params[])
{
new id, string[ 128 ];
if( sscanf( params, "u", id) )
{
SendClientMessage( playerid, COLOR_WHITE, "USO: /trascina [PlayerID/PartOfName]" );
}
else
{
if(IsACop(playerid))
{
if(GetDistanceBetweenPlayers( playerid, id) < 7)
{
ApplyAnimation(id,"SWEET","Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0,1);
ApplyAnimation(playerid,"BOMBER","BOM_Plant",4.0,0,0,0,0,0,1);
PlayerInfo[id][BeingDraggedBy] = playerid;
//format( string, sizeof( string ), "You have started to drag %s.", PlayerName(id) );
//SendClientMessage( playerid, COLOR_LIGHTBLUE, string);
format( string, sizeof( string ), "* %s prende il braccio di %s e lo trascina.", PlayerName(playerid), PlayerName(id) );
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SendClientMessage( playerid, COLOR_GRAD1, "Sei troppo lontano!" );
}
}
else
{
SendClientMessage( playerid, COLOR_GRAD1, "Non sei un poliziotto." );
}
}
return 1;
}
dcmd_strascina(playerid, params[])
{
#pragma unused params
new string[73];
for( new i = 0; i < MAX_PLAYERS; i++ )
{
if(IsPlayerConnected( i ) && PlayerInfo[i][BeingDraggedBy] == playerid)
{
//format( string, sizeof( string ), "You have stopped dragging %s.", PlayerName(playerid) );
//SendClientMessage( playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s lascia il braccio di %s.", PlayerName(playerid), PlayerName(i) );
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
PlayerInfo[i][BeingDraggedBy] = -1;
ClearAnimations(playerid);
}
}
return 1;
}
pawn Код:
if(strcmp(cmd, "/fittaauto", true) == 0)//Trasfoma in dialog
{
//GameTextForPlayer(playerid, " ", 500, 4);
new vID = GetPlayerVehicleID(playerid);
if (!vID)
{
SendClientMessage(playerid, -1, "Non sei {3399CC}in nessun'{FFFFFF}auto!");
return 1;
}
if (!IsRentableCar(vID))
{
SendClientMessage(playerid, -1, "Quest'auto non и {3399CC}noleggiabile{FFFFFF}!");
return 1;
}
if (IsRentedCar(vID))
{
SendClientMessage(playerid, -1, "Quest'auto {3399CC}и giа stata{FFFFFF} noleggiata!");
return 1;
}
if (GetPVarInt(playerid, "Renting") == 1)
{
SendClientMessage(playerid, -1, "Hai giа {3399CC}noleggiato{FFFFFF} un'auto!");
return 1;
}
if (!CanAffordRental(playerid))
{
new String[128];
format(String, 128, "Non hai abbastanza soldi per noleggiare quest'auto{3399CC}(Costo: %d)", RENT_COST);
SendClientMessage(playerid, -1, String);
return 1;
}
IsRented[vID] = 1;
TogglePlayerControllable(playerid, 1);
SetPVarInt(playerid, "CarRentID", vID);
SetPVarInt(playerid, "Renting", 1);
new String[128];
format(String, 128, "~rNOLEGGIO LS~w~VEICOLO NOLEGGIATO", RENT_COST);
GameTextForPlayer(playerid, String, 4000, 4);
RentedBy[vID] = GetName(playerid);
GivePlayerMoney(playerid, -RENT_COST);
PlayerInfo[playerid][pCash] -= 25;
SendClientMessage(playerid, -1, "{3399CC}Veicolo noleggiato!{FFFFFF} Adesso puoi accendere il veicolo!");
return 1;
}