Map Construction Crash?
#1

Hey all.

I'm using the JerneJL Map Editor and every time i goto test the map i get this crash, any fixes?

Quote:

SA-MP 0.3x-R1-2
Exception At Address: 0x0040FB80
Base: 0x04370000

Registers:
EAX: 0x0E51FEE0 EBX: 0x0E657068 ECX: 0x00000000 EDX: 0x00000000
ESI: 0x044CD148 EDI: 0x0E657068 EBP: 0x00000118 ESP: 0x0028FC90
EFLAGS: 0x00210202

Stack:
+0000: 0x004C6DC5 0x00000030 0x0E657068 0x0E657068
+0010: 0x044CD148 0x00000118 0x00001500 0x0028FCF0
+0020: 0x0028FCF0 0x0E51FEE0 0x044CD148 0x051E1398
+0030: 0x0028FCF0 0x008A62EC 0x008A62EC 0x044CD148
+0040: 0x00001500 0x004C549D 0x051E12D0 0x004C52F0
+0050: 0x0028FCF0 0x0E657068 0x044CD148 0x0028FF78
+0060: 0x0083BC4B 0xFFFFFFFF 0x004C7369 0x0E657068
+0070: 0x0E657068 0x044CD148 0x005373CF 0x0E657068
+0080: 0x008E48AC 0x00000118 0x044CD148 0x000015E0
+0090: 0x0040C814 0x008E48AC 0x044CD148 0x000015E0
+00A0: 0x00000118 0x00000098 0x008E4AFC 0xC4DF95B4
+00B0: 0x0FAFC800 0x00012000 0x74D31194 0x000001B0
+00C0: 0xFFFFFFFF 0x00000000 0x01A1EDB0 0x0040E2CA
+00D0: 0x0FAFC800 0xFFFFFFFF 0x00000001 0x0000000B
+00E0: 0x00000098 0x76626C30 0x00000001 0x00000001
+00F0: 0x00000024 0x0040EAC8 0x00000001 0x00000001
+0100: 0x00000000 0x00863B10 0x005BA263 0x00000000
+0110: 0x00863A6C 0x0086A578 0x00000000 0x0053BCAB
+0120: 0x00863B10 0x00863B10 0x00863A90 0x00863B10
+0130: 0x0000000A 0x0053E593 0x00863B10 0x00748D00
+0140: 0x74D31245 0x00000000 0x0028FF88 0x7EFDE000
+0150: 0x01720000 0x00000004 0x01726640 0x00000008
+0160: 0x00000100 0x00000008 0x00000102 0x44200000
+0170: 0x43C00000 0x00000000 0x00000000 0x00000500
+0180: 0x00000300 0x00000000 0x0028FE54 0x006A04A4
+0190: 0x00000113 0x00004242 0x00000000 0x1091CC79
+01A0: 0x0000027E 0x00000180 0x0000002C 0x0028FE2C
+01B0: 0x00825EA4 0x74D31245 0x00000000 0x7EFDE000
+01C0: 0xFFFFFFFF 0x00821D17 0x00000065 0x00000065
+01D0: 0x0028FF88 0x008246F1 0x00400000 0x00000000
+01E0: 0x0198429B 0x0000000A 0x00000094 0x00000005
+01F0: 0x00000001 0x00000A28 0x00000002 0x76726553
+0200: 0x20656369 0x6B636150 0x00003220 0x00000000
+0210: 0x00000000 0x00000000 0x00000000 0x00000000
+0220: 0x00000000 0x00000000 0x00000000 0x00000000
+0230: 0x00000000 0x00000000 0x00000000 0x00000000
+0240: 0x00000000 0x00000000 0x00000000 0x00000000
+0250: 0x00000000 0x00000000 0x00000000 0x00000000
+0260: 0x00000000 0x00000000 0x00000000 0x00000000
+0270: 0x00000000 0x00000000 0x00824588 0x00000000

SCM Op: 0x0, lDbg: 0 LastRendObj: 0

Game Version: US 1.0

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#2

This may happen if you got bad objects in your map. Try loading test without putting any custom mapping.
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#3

Already done that, same thing.
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#4

bump.
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