CoordsSaver
Scripted by Rafelder [based on Eightballs coords script]
I saw many topic about saving coords. (Or people who wants to have a script to save their coords)
I also know there are more scripts, which can save coords.
But i wanted to script an All-In-One Coords-Saver.
Only admins can use the script.
You just need the a_samp.inc
You can save: (In scriptfiles) (
W = Weapon,
A = Ammu)
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( Savemode 1 )
Playerclasses (Skin, X, Y, Z, angle)(W1, A1, W2, A2, W3, A3) [File = "player_coords.txt"]
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( Savemode 2 )
Vehicles (Modelid, X, Y, Z, angle, respawn_delay)(Cartype: AddStaticVehicleEx/CreateVehicle) [File = "car_coords.txt"]
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( Savemode 3 )
Pickups (Modelid, type, X, Y, Z)(Pickuptype: AddStaticPickup/CreatePickup) [File = "pickup_coords.txt"]
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( Savemode 4 )
Explosion (X, Y, Z, type, radius) [File = "xplode_coords.txt"]
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( Savemode 5 )
PlayerCheckpoint (X, Y, Z, size) [File = "playercp_coords.txt"]
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( Savemode 6 )
RaceCheckpoint (Type, X, Y, Z, size) [File = "racecp_coords.txt"]
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( Savemode 7 )
Blank Coords (X, Y, Z, angle, interior) [File = "blank_coords.txt"]
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( Savemode 8 )
PlayerMapIcons (Iconid) [File = "mapicon_coords.txt"]
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( Savemode 9 )
Teleport command (Command, teleportmessage) [File = "teleports_coords.txt"]
Commands:
/savemode [1-9] to select your savemode.
/savepos to save your coords.
/c [text] to write something in the actually savemodefile.
/del to delete the last line in the actually savemodefile.
New in V.1.1:
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Added '
/savemodemenu' to select the savemode in a menu.
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Adminbug fixed + some messages fixed.
New in V.1.2:
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Added '
/delay [seconds]' to edit the respawn_delay ingame.
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Added '
/vtype [AddStaticVehicleEx/CreateVehicle]' to change the cartype ingame.
New in V.1.3:
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Added '
/ptype [AddStaticPickup/CreatePickup]' to change to pickuptype ingame.
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Blank Coords add-on:
[Vehicle/Player] [X... (angle), interior]
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Added '
/spawn [Modelid/Vehiclename]' to spawn a vehicle.
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Added '
/savehelp' to see the avaiable commands.
New in V.1.4:
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Added '
/setskin [skinid]' to change the skin.
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Add-on for Savemode 1: '
/savepos [weapon1, ammu1, weapon2, ammu2, weapon3, ammu3]' (Isn't needed)
New in V.1.5:
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Added
Savemode ( 8 ): PlayerMapIcons
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Added
Savemode ( 9 ): TeleportCommand
New in CSPro:
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Completly rewritten
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Fixxed bugs
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Added '
AddStaticVehicle' to vehicletypes
Download:
Pastebin:
http://pastebin.com/f3d2c7198
Rapidshare:
http://rapidshare.de/files/39829245/CSPro.pwn.html
If you have some ideas (maybe more savemodes or other things) tell me.