[Ajuda] Erro. Camera 1 pessoa
#1

Ola, Pessoal fui observar o Lanзamentos. Acabei achando esse topico: https://sampforum.blast.hk/showthread.php?tid=455776
-----------------------------------------
Fui tentando tentando e consegui um resultado de 2 Erros, Help.
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT


if(newkeys == 1 && GetPlayerState(playerid) != PLAYER_STATE_DRIVER)
    {
        if(pUsarCamera[playerid] == 1)
        {
            if(pPrimeiro[playerid] == 0)
            {
                CameraPrimeira(playerid,1);
                pPrimeiro[playerid] = 1;
                GameTextForPlayer(playerid, "~w~camera~g~ ligada", 5000, 6);
            }
            else if(pPrimeiro[playerid] == 1)
            {
                pPrimeiro[playerid] = 0;
                CameraPrimeira(playerid,0);
                GameTextForPlayer(playerid, "~w~camera~r~ desligada", 5000, 6);
            }
        }
    }
   
   
   
stock CameraPrimeira(playerid,type)
{
    if(type == 0)
    {
        SetCameraBehindPlayer(playerid);
        DestroyObject(firstperson[playerid]);
    }
    else if(type == 1)
    {
        firstperson[playerid] = CreateObject(19300, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
        AttachObjectToPlayer(firstperson[playerid],playerid, 0.0, 0.27, 0.7, 0.0, 0.0, 0.0);
        AttachCameraToObject(playerid, firstperson[playerid]);
    }
    return 1;
}


public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    new pUsarCamera[MAX_PLAYERS];
    new pPrimeiro[MAX_PLAYERS];
    new firstperson[MAX_PLAYERS];
    new cmd[256];
    if (strcmp(cmd, "/camera", true) == 0)
    {
        if(pUsarCamera[playerid] == 0)
        {
            SendClientMessage(playerid, -1, "Pronto! Agora vocк podera usar camera em primeira pessoa!");
            SendClientMessage(playerid, -1, "Para usar pressione e tecla de barra invertida ou use /primeiro.");
            pUsarCamera[playerid] = 1;
        }
        else if(pUsarCamera[playerid] == 1)
        {
            if(pPrimeiro[playerid] == 0)//camera desligada
            {
                SendClientMessage(playerid, 0x00A200FF, "Ativaзгo desligada! Vocк desabilitou a camera em primeira pessoa.");
                pUsarCamera[playerid] = 0;
            }
            else
            {
                SendClientMessage(playerid, 0x00A200FF, "   Sua camera esta ativada, desative-a antes.");
            }
        }
        return true;
    }
    if(strcmp(cmd, "/primeiro", true) == 0)
    {
        if(pUsarCamera[playerid] == 1)
        {
            if(IsPlayerInAnyVehicle(playerid))
            {
                SendClientMessage(playerid,0x00A200FF,"Vocк nгo pode usar essa camкra em um veiculo!");
            }
            if(pPrimeiro[playerid] == 0)
            {
                CameraPrimeira(playerid,1);
                GameTextForPlayer(playerid, "~w~camera~g~ ligada", 5000, 6);
                pPrimeiro[playerid] = 1;//ligou a camera
            }
            else
            {
                pPrimeiro[playerid] = 0;
                GameTextForPlayer(playerid, "~w~camera~r~ desligada", 5000, 6);
                CameraPrimeira(playerid,0);
            }
        }
        else
        {
            SendClientMessage(playerid, 0x00A200FF, "Para poder usar camera em primeira pessoa tera que usar /camera antes!");
        }
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
Код:
C:\Arquivos de programas\Rockstar Games\GTA San Andreas\Server\filterscripts\Camera.pwn(166) : error 017: undefined symbol "CameraPrimeira"
C:\Arquivos de programas\Rockstar Games\GTA San Andreas\Server\filterscripts\Camera.pwn(174) : error 017: undefined symbol "CameraPrimeira"
C:\Arquivos de programas\Rockstar Games\GTA San Andreas\Server\filterscripts\Camera.pwn(132) : warning 204: symbol is assigned a value that is never used: "firstperson"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


2 Errors.
Reply
#2

pawn Код:
stock CameraPrimeira(playerid,type)
{
    if(type == 0)
    {
        SetCameraBehindPlayer(playerid);
        DestroyObject(firstperson[playerid]);
    }
    else if(type == 1)
    {
        firstperson[playerid] = CreateObject(19300, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
        AttachObjectToPlayer(firstperson[playerid],playerid, 0.0, 0.27, 0.7, 0.0, 0.0, 0.0);
        AttachCameraToObject(playerid, firstperson[playerid]);
    }
    return 1;
}
Reply
#3

Quote:
Originally Posted by Don_Speed
Посмотреть сообщение
pawn Код:
stock CameraPrimeira(playerid,type)
{
    if(type == 0)
    {
        SetCameraBehindPlayer(playerid);
        DestroyObject(firstperson[playerid]);
    }
    else if(type == 1)
    {
        firstperson[playerid] = CreateObject(19300, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
        AttachObjectToPlayer(firstperson[playerid],playerid, 0.0, 0.27, 0.7, 0.0, 0.0, 0.0);
        AttachCameraToObject(playerid, firstperson[playerid]);
    }
    return 1;
}
Nгo entendi o
pawn Код:
stock CameraPrimeira(playerid,type)
{
    if(type == 0)
    {
        SetCameraBehindPlayer(playerid);
        DestroyObject(firstperson[playerid]);
    }
    else if(type == 1)
    {
        firstperson[playerid] = CreateObject(19300, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
        AttachObjectToPlayer(firstperson[playerid],playerid, 0.0, 0.27, 0.7, 0.0, 0.0, 0.0);
        AttachCameraToObject(playerid, firstperson[playerid]);
    }
    return 1;
}
Obs: Nem sei oque e stock, So quero que me passem o codigo completo sem erro.
Reply
#4

Quote:
Originally Posted by TorresPutado
Посмотреть сообщение
Nгo entendi o
pawn Код:
stock CameraPrimeira(playerid,type)
{
    if(type == 0)
    {
        SetCameraBehindPlayer(playerid);
        DestroyObject(firstperson[playerid]);
    }
    else if(type == 1)
    {
        firstperson[playerid] = CreateObject(19300, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
        AttachObjectToPlayer(firstperson[playerid],playerid, 0.0, 0.27, 0.7, 0.0, 0.0, 0.0);
        AttachCameraToObject(playerid, firstperson[playerid]);
    }
    return 1;
}
Obs: Nem sei oque e stock, So quero que me passem o codigo completo sem erro.
Coloque o que o Don_Speed fez no final do seu gamemode (ou filterscript) e compile.
Reply
#5

Quote:
Originally Posted by [A]rray
Посмотреть сообщение
Coloque o que o Don_Speed fez no final do seu gamemode (ou filterscript) e compile.
Nгo entendi. Por favor, Me passe o codigo inteiro do filtscript, Melhor assim.
Reply
#6

Help,
Reply
#7

Quote:
Originally Posted by TorresPutado
Посмотреть сообщение
Help,
No topico que vocк deixou o link ja tem o codigo completo!
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