[Map] DM - Bullet Train
#1

[ame]http://www.youtube.com/watch?v=DIcLgc10GqY[/ame]

Depois de quase 3 anos, venho aqui postar o meu segundo mapa.
Eu estava com uma ideia na cabeзa e nгo sabia como fazer, fiquei os ъltimos 3 dias fazendo esse mapa
eu nгo sou um bom mapper e muito menos experiente, mas eu confesso que eu gostei do resultado.
Descriзгo
O objetivo й bem simples, chegar no final do mapa sem que o carro exploda, ou caia no mar, ou que vocк saia do veнculo, e entгo pegar o hunter e matar quem sobrou.
Download
Eu fiz o mapa usando gamemode race no MTA, entгo algumas coisas para converter para o SA:MP vai dar um pouco de trabalho, como as pickups de nitro/reparo/carros que terгo que ser convertidas manualmente, mas nada que uma include nгo resolva.
Objetos:
pawn Код:
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CreateObject(8558, 950.15179, -2602.70068, 96.4048, 359.866, 359.51, 161.087);
CreateObject(8558, 950.79388, -2600.70898, 97.07672, 359.846, 359.516, 163.487);
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CreateObject(8558, 951.28619, -2573.86401, 105.87398, 359.617, 359.666, 194.686);
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CreateObject(8558, 946.64362, -2562.25439, 109.96608, 359.546, 359.772, 209.087);
CreateObject(8558, 945.59235, -2560.44946, 110.6495, 359.537, 359.791, 211.487);
CreateObject(8558, 944.46631, -2558.69019, 111.33321, 359.528, 359.81, 213.887);
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CreateObject(8558, 939.25562, -2552.17212, 114.07072, 359.503, 359.892, 223.487);
CreateObject(8558, 937.78784, -2550.68652, 114.75558, 359.499, 359.913, 225.887);
CreateObject(8558, 936.25897, -2549.26392, 115.44058, 359.496, 359.934, 228.287);
CreateObject(8558, 934.67175, -2547.90674, 116.12568, 359.494, 359.955, 230.687);
CreateObject(8558, 933.02893, -2546.61768, 116.81086, 359.492, 359.976, 233.087);
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CreateObject(8558, 1194.2998, -2584.09961, 22.3, 0, 19.737, 145.981);
CreateObject(8558, 1194.2998, -2584.09961, 22.3, 0, 18.731, 145.975);
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CreateObject(8558, 1194.2998, -2584.09961, 22.3, 0, 17.224, 145.97);
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CreateObject(8558, 1192.7998, -2589, 21.8, 0, 14.965, 145.97);
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CreateObject(8558, 1193.30005, -2589.30005, 21.9, 0, 12.961, 145.97);
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CreateObject(8558, 906.59998, -2527.69995, 117.5, 359.484, 359.995, 235.481);
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CreateObject(8558, 680.64783, -2598.94849, 126.16872, -122.4, 0, 347.25);
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CreateObject(8558, 704.65009, -2552.68433, 142.5515, -201.6, 0, 347.25);
CreateObject(8558, 706.8634, -2548.34009, 140.32791, -208.8, 0, 347.25);
CreateObject(8558, 709.00696, -2544.3042, 137.52962, -216, 0, 347.25);
CreateObject(8558, 711.06543, -2540.64429, 134.20073, -223.2, 0, 347.25);
CreateObject(8558, 713.02484, -2537.42236, 130.39378, -230.4, 0, 347.25);
CreateObject(8558, 714.87268, -2534.69336, 126.16878, -237.6, 0, 347.25);
CreateObject(8558, 716.59839, -2532.50415, 121.59235, -244.8, 0, 347.25);
CreateObject(8558, 718.19305, -2530.89404, 116.73671, -252, 0, 347.25);
CreateObject(8558, 719.65009, -2529.89209, 111.67838, -259.2, 0, 347.25);
CreateObject(8558, 720.96497, -2529.51855, 106.49713, -266.4, 0, 347.25);
CreateObject(8558, 722.13538, -2529.7832, 101.27473, -273.6, 0, 347.25);
CreateObject(8558, 723.16132, -2530.68652, 96.09351, -280.8, 0, 347.25);
CreateObject(8558, 724.0451, -2532.21826, 91.03516, -288, 0, 347.25);
CreateObject(8558, 724.79126, -2534.35815, 86.17949, -295.2, 0, 347.25);
CreateObject(8558, 725.40637, -2537.07666, 81.60307, -302.4, 0, 347.25);
CreateObject(8558, 725.89935, -2540.33545, 77.37804, -309.6, 0, 347.25);
CreateObject(8558, 726.28076, -2544.08716, 73.57108, -316.8, 0, 347.25);
CreateObject(8558, 726.56311, -2548.27686, 70.24219, -324, 0, 347.25);
CreateObject(8558, 726.76038, -2552.84253, 67.44388, -331.2, 0, 347.25);
CreateObject(8558, 726.88788, -2557.71606, 65.22029, -338.4, 0, 347.25);
CreateObject(8558, 726.96216, -2562.8252, 63.60649, -345.6, 0, 347.25);
CreateObject(8558, 727, -2568.09277, 62.62791, 7.196, 0, 347.245);
CreateObject(8558, 668.29999, -2538.1001, 62.4, 0, 0, 257.432);
CreateObject(8558, 726.09998, -2573, 62.3, 0, 0, 347.245);
CreateObject(8558, 725.20001, -2577.80005, 62.3, 0, 0, 347.245);
CreateObject(8558, 724.20001, -2582.69995, 62.2, 0, 0, 347.245);
CreateObject(8558, 723.20001, -2587.5, 62.1, 0, 0, 347.245);
CreateObject(8558, 722.29999, -2592.19995, 62.1, 0, 0, 347.245);
CreateObject(8558, 721.29999, -2597, 62.1, 0, 0, 347.245);
CreateObject(8558, 720.09998, -2602, 62, 0, 0, 347.245);
CreateObject(8558, 719, -2606.69995, 62, 0, 0, 347.239);
CreateObject(8558, 717.90002, -2611.69995, 62, 0, 0, 347.239);
CreateObject(8558, 716.70001, -2616.6001, 62, 0, 0, 347.239);
CreateObject(8558, 715.59998, -2621.6001, 62, 0, 0, 347.239);
CreateObject(8558, 714.5, -2626.6001, 62, 0, 0, 347.239);
CreateObject(8558, 713.29999, -2631.6001, 62, 0, 0, 347.239);
CreateObject(8558, 712.09998, -2636.5, 62, 0, 0, 347.239);
CreateObject(8558, 711, -2641.3999, 62, 0, 0, 347.239);
CreateObject(8558, 709.90002, -2646.3999, 62, 0, 0, 347.239);
CreateObject(8558, 708.70001, -2651.30005, 62, 0, 0, 347.239);
CreateObject(8558, 707.5, -2656.30005, 62, 0, 0, 347.239);
CreateObject(8558, 733.5, -2645.1001, 62, 0, 359.75, 76.989);
CreateObject(8558, 738, -2648.3999, 62, 358.5, 359.747, 77.23);
CreateObject(8558, 742.70001, -2651.5, 62.4, 353.245, 359.74, 77.205);
CreateObject(8558, 747.29999, -2654.19995, 63.1, 351.493, 359.735, 77.193);
CreateObject(8558, 751.70001, -2657.6001, 63.9, 348.491, 359.728, 77.176);
CreateObject(8558, 755.5, -2663, 65, 343.986, 359.72, 77.151);
CreateObject(8558, 759.59998, -2667.5, 66.6, 337.982, 359.709, 77.114);
CreateObject(8558, 763.40002, -2672.30005, 69, 328.477, 359.683, 77.057);
CreateObject(8558, 766.5, -2677.8999, 71.5, 328.726, 359.68, 77.055);
CreateObject(8558, 769.90002, -2682, 74.3, 323.222, 359.654, 77.014);
CreateObject(8558, 773.20001, -2685.19995, 77.6, 315.218, 359.609, 76.941);
CreateObject(8558, 775.20001, -2690.19995, 81, 306.964, 359.533, 76.843);
CreateObject(8558, 776.70001, -2695.80005, 84.7, 301.464, 359.462, 76.503);
CreateObject(8558, 778.09998, -2699.5, 88.3, 296.21, 359.364, 76.639);
CreateObject(8558, 779.40002, -2702.8999, 93, 290.708, 359.204, 76.462);
CreateObject(8558, 779.59998, -2707.1001, 96.7, 284.954, 358.909, 76.15);
CreateObject(8558, 780.79999, -2707.3999, 101.4, 284.952, 358.907, 76.146);
CreateObject(8558, 776.59998, -2728.6001, 109, 0, 90, 171.239);
CreateObject(8558, 776.59998, -2728.60034, 109, 0, 90, 171.239);
CreateObject(8558, 775.63416, -2733.41968, 109.71429, 0, 90, 166.096);
CreateObject(8558, 774.24017, -2738.13306, 110.42857, 0, 90, 160.954);
CreateObject(8558, 772.42932, -2742.70239, 111.14286, 0, 90, 155.811);
CreateObject(8558, 770.21619, -2747.09131, 111.85714, 0, 90, 150.668);
CreateObject(8558, 767.61859, -2751.26392, 112.57143, 0, 90, 145.525);
CreateObject(8558, 764.65735, -2755.18701, 113.28571, 0, 90, 140.382);
CreateObject(8558, 761.35638, -2758.82886, 114, 0, 90, 135.239);
CreateObject(8558, 757.74231, -2762.16016, 114.71429, 0, 90, 130.096);
CreateObject(8558, 753.84412, -2765.15405, 115.42857, 0, 90, 124.954);
CreateObject(8558, 749.69324, -2767.78638, 116.14286, 0, 90, 119.811);
CreateObject(8558, 745.32312, -2770.03613, 116.85714, 0, 90, 114.668);
CreateObject(8558, 740.76892, -2771.88501, 117.57143, 0, 90, 109.525);
CreateObject(8558, 736.06732, -2773.31836, 118.28571, 0, 90, 104.382);
CreateObject(8558, 731.25616, -2774.32422, 119, 0, 90, 99.239);
CreateObject(8558, 726.37421, -2774.89502, 119.71429, 0, 90, 94.096);
CreateObject(8558, 721.46075, -2775.02588, 120.42857, 0, 90, 88.954);
CreateObject(8558, 716.55536, -2774.71558, 121.14286, 0, 90, 83.811);
CreateObject(8558, 711.69751, -2773.96704, 121.85715, 0, 90, 78.668);
CreateObject(8558, 706.92627, -2772.78589, 122.57143, 0, 90, 73.525);
CreateObject(8558, 702.28015, -2771.18188, 123.28571, 0, 90, 68.382);
CreateObject(8558, 697.79657, -2769.16797, 124, 0, 90, 63.239);
CreateObject(8558, 693.51154, -2766.76001, 124.71429, 0, 90, 58.096);
CreateObject(8558, 689.45953, -2763.97778, 125.42857, 0, 90, 52.954);
CreateObject(8558, 685.67328, -2760.84375, 126.14285, 0, 90, 47.811);
CreateObject(8558, 682.18323, -2757.38257, 126.85715, 0, 90, 42.668);
CreateObject(8558, 679.01752, -2753.62256, 127.57143, 0, 90, 37.525);
CreateObject(8558, 676.20154, -2749.59399, 128.28572, 0, 90, 32.382);
CreateObject(8558, 673.758, -2745.32935, 129, 0, 90, 27.239);
CreateObject(8558, 671.7066, -2740.86255, 129.71429, 0, 90, 22.096);
CreateObject(8558, 670.06384, -2736.22998, 130.42857, 0, 90, 16.954);
CreateObject(8558, 668.84296, -2731.46899, 131.14285, 0, 90, 11.811);
CreateObject(8558, 668.05383, -2726.61743, 131.85715, 0, 90, 6.668);
CreateObject(8558, 667.7027, -2721.71484, 132.57143, 0, 90, 1.525);
CreateObject(8558, 667.79248, -2716.80054, 133.28572, 0, 90, -3.618);
CreateObject(8558, 668.32239, -2711.91382, 134, 0, 90, -8.761);
CreateObject(8558, 669.28821, -2707.09448, 134.71429, 0, 90, -13.904);
CreateObject(8558, 670.68213, -2702.3811, 135.42857, 0, 90, -19.046);
CreateObject(8558, 672.49298, -2697.81177, 136.14285, 0, 90, -24.189);
CreateObject(8558, 674.70612, -2693.42285, 136.85715, 0, 90, -29.332);
CreateObject(8558, 677.30377, -2689.25024, 137.57143, 0, 90, -34.475);
CreateObject(8558, 680.26501, -2685.32715, 138.28572, 0, 90, -39.618);
CreateObject(8558, 683.56592, -2681.6853, 139, 0, 90, -44.761);
CreateObject(8558, 687.18005, -2678.354, 139.71429, 0, 90, -49.904);
CreateObject(8558, 691.07825, -2675.36011, 140.42857, 0, 90, -55.046);
CreateObject(8558, 695.22913, -2672.72778, 141.14285, 0, 90, -60.189);
CreateObject(8558, 699.59924, -2670.47803, 141.85715, 0, 90, -65.332);
CreateObject(8558, 704.15344, -2668.62915, 142.57143, 0, 90, -70.475);
CreateObject(8558, 708.85504, -2667.1958, 143.28571, 0, 90, -75.618);
CreateObject(8558, 713.6662, -2666.18994, 144, 0, 90, -80.761);
CreateObject(8558, 718.5481, -2665.61914, 144.71429, 0, 90, -85.904);
CreateObject(8558, 723.46161, -2665.48828, 145.42857, 0, 90, -91.046);
CreateObject(8558, 728.367, -2665.79858, 146.14285, 0, 90, -96.189);
CreateObject(8558, 733.22485, -2666.54712, 146.85715, 0, 90, -101.332);
CreateObject(8558, 737.99603, -2667.72827, 147.57143, 0, 90, -106.475);
CreateObject(8558, 742.64215, -2669.33228, 148.28572, 0, 90, -111.618);
CreateObject(8558, 747.12579, -2671.34619, 149, 0, 90, -116.761);
CreateObject(8558, 751.41083, -2673.75415, 149.71429, 0, 90, -121.904);
CreateObject(8558, 755.46277, -2676.53638, 150.42857, 0, 90, -127.046);
CreateObject(8558, 759.24902, -2679.67065, 151.14285, 0, 90, -132.189);
CreateObject(8558, 762.73907, -2683.13159, 151.85715, 0, 90, -137.332);
CreateObject(8558, 765.90485, -2686.8916, 152.57143, 0, 90, -142.475);
CreateObject(8558, 768.72083, -2690.92017, 153.28572, 0, 90, -147.618);
CreateObject(8558, 771.16431, -2695.18481, 154, 0, 90, -152.761);
CreateObject(8558, 773.2157, -2699.65161, 154.71429, 0, 90, -157.904);
CreateObject(8558, 774.85846, -2704.28418, 155.42857, 0, 90, -163.046);
CreateObject(8558, 776.07935, -2709.04517, 156.14285, 0, 90, -168.189);
CreateObject(8558, 776.86853, -2713.89673, 156.85715, 0, 90, -173.332);
CreateObject(8558, 777.2196, -2718.79932, 157.57143, 0, 90, -178.475);
CreateObject(8558, 777.12988, -2723.71362, 158.28572, 0, 90, -183.618);
CreateObject(8558, 776.59998, -2728.6001, 159, 0, 90, -188.761);
CreateObject(8558, 744.79999, -2882.6001, 75.7, 28.495, 0, 354.238);
CreateObject(8558, 744.5, -2886.80005, 73.4, 28.992, 0, 354.227);
CreateObject(8558, 710.09998, -2475.3999, 98.1, 46.477, 359.984, 327.491);
CreateObject(8558, 711.90002, -2472.5, 101.6, 47.477, 359.984, 327.491);
CreateObject(8558, 713.70001, -2469.69995, 105.3, 47.477, 359.984, 327.491);
CreateObject(8558, 744, -2890.80005, 71.1, 28.987, 0, 354.221);
CreateObject(8558, 743.59998, -2894.30005, 69.1, 28.987, 0, 354.221);
CreateObject(8558, 743.20001, -2898.19995, 66.9, 28.987, 0, 354.221);
CreateObject(8558, 742.90002, -2902.30005, 64.6, 28.987, 0, 354.221);
CreateObject(8558, 742.5, -2905.8999, 62.5, 28.987, 0, 354.221);
CreateObject(8558, 742.09998, -2909.6001, 60.4, 28.987, 0, 354.221);
CreateObject(8558, 741.70001, -2913.30005, 58.3, 28.987, 0, 354.221);
CreateObject(8558, 741.29999, -2917, 56.2, 28.987, 0, 354.221);
CreateObject(8558, 740.90002, -2921, 53.9, 28.987, 0, 354.221);
CreateObject(8558, 740.59998, -2923.8999, 52.1, 28.987, 0, 354.221);
CreateObject(8558, 740.20001, -2927.6001, 50, 28.987, 0, 354.221);
CreateObject(8558, 739.70001, -2931.80005, 47.6, 28.987, 0, 354.221);
CreateObject(8558, 739.29999, -2935.80005, 45.3, 28.987, 0, 354.221);
CreateObject(8558, 738.90002, -2939.5, 43.2, 28.987, 0, 354.221);
CreateObject(8558, 745.29999, -2878.3999, 77.9, 28.493, 0, 354.232);
CreateObject(8558, 745.59998, -2874.6001, 80, 28.493, 0, 354.232);
CreateObject(8558, 745.59961, -2874.59961, 80, 28.493, 0, 354.232);
CreateObject(8558, 746, -2870.6001, 82.2, 28.493, 0, 354.232);
CreateObject(6189, 728.29999, -3016.5, 3.9, 0, 0, 353);
CreateObject(974, 713.70001, -3027.8999, 18.5, 0, 0, 352.5);
CreateObject(974, 720.29999, -3028.69995, 18.5, 0, 0, 352.496);
CreateObject(974, 726.7998, -3029.59961, 18.5, 0, 0, 352.496);
CreateObject(974, 733.29999, -3030.3999, 18.5, 0, 0, 352.496);
CreateObject(974, 739.70001, -3031.19995, 18.5, 0, 0, 352.496);
CreateObject(3574, 721.90002, -3074.6001, 21.1, 0, 0, 173.245);
CreateObject(2935, 721.79999, -3078.5, 22.2, 0, 0, 83.25);
CreateObject(3574, 721.40002, -3085.3999, 23.7, 0, 0, 173.243);
CreateObject(2935, 716, -3088.8999, 27.7, 0, 0, 83.249);
CreateObject(3574, 713.79999, -3099.30005, 31.7, 0, 0, 262.993);
CreateObject(2935, 713.29999, -3110, 35.8, 0, 0, 83.249);
CreateObject(3574, 720.20001, -3114.19995, 34.4, 0, 0, 83.243);
CreateObject(2935, 728.70001, -3116.5, 35.8, 0, 0, 83.249);
CreateObject(2935, 735.79999, -3117.3999, 38.6, 0, 0, 83.249);
CreateObject(3574, 748.20001, -3120, 42.6, 0, 0, 353.743);
CreateObject(3574, 720.79999, -3090.5, 23.7, 0, 0, 173.243);
CreateObject(3574, 714.79999, -3113.6001, 34.4, 0, 0, 83.243);
CreateObject(1685, 726.20001, -3115.8999, 33.5, 0, 0, 350.5);
CreateObject(1685, 727.59998, -3116.1001, 33.5, 0, 0, 350.497);
CreateObject(1685, 729.09998, -3116.30005, 33.5, 0, 0, 350.497);
CreateObject(1685, 730.79999, -3116.6001, 33.5, 0, 0, 350.497);
CreateObject(1685, 733, -3117.19995, 36.4, 0, 0, 350.497);
CreateObject(1685, 734.70001, -3117.5, 36.4, 0, 0, 350.497);
CreateObject(1685, 736.40002, -3117.80005, 36.4, 0, 0, 350.497);
CreateObject(1685, 738.09998, -3118.1001, 36.4, 0, 0, 350.497);
CreateObject(18450, 796.90002, -3125.30005, 45, 0, 0, 354);
CreateObject(18450, 875.79999, -3133.6001, 45, 0, 0, 354);
CreateObject(18450, 875.7998, -3133.59961, 45, 0, 0, 353.996);
CreateObject(18450, 880.94867, -3133.1355, 45.5331, 0, -12, 353.996);
CreateObject(18450, 885.87701, -3132.64844, 47.10908, 0, -24, 353.996);
CreateObject(18450, 890.37408, -3132.11572, 49.65908, 0, -36, 353.996);
CreateObject(18450, 894.24799, -3131.51782, 53.07165, 0, -48, 353.996);
CreateObject(18450, 897.33386, -3130.83691, 57.19764, 0, -60, 353.996);
CreateObject(18450, 899.5014, -3130.05933, 61.85672, 0, -72, 353.996);
CreateObject(18450, 900.66052, -3129.17578, 66.84527, 0, -84, 353.996);
CreateObject(18450, 900.76514, -3128.1814, 71.94527, 0, -96, 353.996);
CreateObject(18450, 899.81525, -3127.07568, 76.93382, 0, -108, 353.996);
CreateObject(18450, 897.85681, -3125.8645, 81.5929, 0, -120, 353.996);
CreateObject(18450, 894.98016, -3124.55615, 85.71889, 0, -132, 353.996);
CreateObject(18450, 891.31549, -3123.16528, 89.13145, 0, -144, 353.996);
CreateObject(18450, 887.02765, -3121.70874, 91.68146, 0, -156, 353.996);
CreateObject(18450, 882.30841, -3120.20703, 93.25745, 0, -168, 353.996);
CreateObject(18450, 877.36877, -3118.68188, 93.79053, 0, -180, 353.996);
CreateObject(18450, 872.42914, -3117.15674, 93.25743, 0, -192, 353.996);
CreateObject(18450, 867.70996, -3115.65503, 91.68146, 0, -204, 353.996);
CreateObject(18450, 863.42206, -3114.19849, 89.13145, 0, -216, 353.996);
CreateObject(18450, 859.75739, -3112.80762, 85.71889, 0, -228, 353.996);
CreateObject(18450, 856.88074, -3111.49927, 81.5929, 0, -240, 353.996);
CreateObject(18450, 854.92236, -3110.28809, 76.93382, 0, -252, 353.996);
CreateObject(18450, 853.97241, -3109.18237, 71.94527, 0, -264, 353.996);
CreateObject(18450, 854.07703, -3108.18799, 66.84528, 0, -276, 353.996);
CreateObject(18450, 855.23615, -3107.30444, 61.85671, 0, -288, 353.996);
CreateObject(18450, 857.40375, -3106.52686, 57.19764, 0, -300, 353.996);
CreateObject(18450, 860.48956, -3105.84595, 53.07164, 0, -312, 353.996);
CreateObject(18450, 864.36346, -3105.24805, 49.65908, 0, -324, 353.996);
CreateObject(18450, 868.86053, -3104.71533, 47.10908, 0, -336, 353.996);
CreateObject(18450, 873.78894, -3104.22827, 45.5331, 0, -348, 353.996);
CreateObject(18450, 878.9375, -3103.76367, 45, 0, 0, 353.996);
CreateObject(18450, 958.40002, -3112.19995, 45, 0, 0, 353.996);
CreateObject(18450, 1037.80005, -3120.6001, 45, 0, 0, 353.996);
CreateObject(18450, 1063.80005, -3123.30005, 47.6, 0, 340.25, 353.996);
CreateObject(18450, 1063.7998, -3123.2998, 47.6, 0, 342.497, 353.996);
CreateObject(18450, 1063.7998, -3123.2998, 47.6, 0, 344.743, 353.996);
CreateObject(18450, 1063.7998, -3123.2998, 47.6, 0, 345.99, 353.996);
CreateObject(18450, 1063.7998, -3123.2998, 47.6, 0, 346.987, 353.996);
CreateObject(18450, 1063.7998, -3123.2998, 47.6, 0, 348.237, 353.996);
CreateObject(18450, 1063.7998, -3123.2998, 47.6, 0, 348.234, 353.996);
CreateObject(18450, 1168.19995, -3135.80005, 63.4, 0, 358.247, 352.496);
CreateObject(13647, 1185.5, -3113.30005, 64.2, 0, 0, 90);
Objetos de race:
Код:
<map edf:definitions="race">
<spawnpoint id="spawnpoint (Infernus) (1)" vehicle="411" posX="1247.40002" posY="-3038.1001" posZ="49.4" rotX="0" rotY="0" rotZ="179.25"></spawnpoint>
<spawnpoint id="spawnpoint (Infernus) (2)" vehicle="411" alpha="255" interior="0" posX="1252.30005" posY="-3038.1001" posZ="49.4" rotX="0" rotY="0" rotZ="179.25"></spawnpoint>
<spawnpoint id="spawnpoint (Infernus) (3)" vehicle="411" alpha="255" interior="0" posX="1242.40002" posY="-3038.1001" posZ="49.4" rotX="0" rotY="0" rotZ="179.25"></spawnpoint>
<spawnpoint id="spawnpoint (Infernus) (4)" vehicle="411" alpha="255" interior="0" posX="1237.30005" posY="-3038.1001" posZ="49.4" rotX="0" rotY="0" rotZ="179.25"></spawnpoint>
<spawnpoint id="spawnpoint (Infernus) (5)" vehicle="411" alpha="255" interior="0" posX="1165.5" posY="-3038.09961" posZ="49.4" rotX="0" rotY="0" rotZ="179.247"></spawnpoint>
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</map>
Reply
#2

Aja paciкncia em fera.. kk
Eu vou tentar fazer algo parecido quando eu criar vergonha na cara.
Reply
#3

Muito legal Lуs, parabйns

Eu tenho jogar esses negуcio ai de vez em quando, mas nгo rola, tem uns cara lб do tipo nice mode on pro harde dificult level ninja fdp.
Reply
#4

grande v1 los,para kem nunka tokou no mta DDDDD ...sei ke ainda vou ver um v100 de vocк hahaha...mais kontinua nгo para '-'
+rep
Reply
#5

Quote:
Originally Posted by Mteck
Посмотреть сообщение
Aja paciкncia em fera.. kk
Eu vou tentar fazer algo parecido quando eu criar vergonha na cara.
Pois й, й bem legal fazer esses mapas, mas й bem cansativo.

Quote:
Originally Posted by Willian_Luigi
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Muito legal Lуs, parabйns

Eu tenho jogar esses negуcio ai de vez em quando, mas nгo rola, tem uns cara lб do tipo nice mode on pro harde dificult level ninja fdp.
Sim! Eu tive que gravar 4 vezes,e ir juntando parte por parte atй completar o mapa todo, perceba no vнdeo que o carro muda a cor do nada, ou atй mesmo o mini mapa aparece do mapa, sгo gravaзхes diferentes, й bem difнcil mas da pra passar um bom tempo nesse modo.

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Originally Posted by AlieN_.
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grande v1 los,para kem nunka tokou no mta DDDDD ...sei ke ainda vou ver um v100 de vocк hahaha...mais kontinua nгo para '-'
+rep
Valeu!
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#6

Excelente trabalho Lуs, infelizmente, perdemos um Scripter (ou vocк voltou a codar ?), mas quem sabe nгo ganhamos um Mapper ? Gostei bastante 10/10 +rep
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#7

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Originally Posted by [THs]ShadoW
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Excelente trabalho Lуs, infelizmente, perdemos um Scripter (ou vocк voltou a codar ?), mas quem sabe nгo ganhamos um Mapper ? Gostei bastante 10/10 +rep
Nгo vou parar de programar sу por que fiz um mapa

Valeu!
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#8

Muito bom lуs.
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#9

Pelo video parece estar fodelastico parabens!
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#10

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Originally Posted by Lуs
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Nгo vou parar de programar sу por que fiz um mapa

Valeu!
Nгo era na sua assinatura que dizia: "Nгo programo mais" ?
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#11

Parabйns ai Lуs .
Уtimo mapa..
Qual nome da musica do vнdeo ?
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#12

Mapa bom, easy.

mais faltou um pouco de decoraзгo.

Fora isso perfeito.
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#13

Bom Trabalho Lуs.

Vocк Manja de DM/RACE? Preciso que Alguem grave um Video do Novo Mapa meu e do AlieN.

Estamos sem Placa de Video. e Minha Net Ta Tensa. Se Alguem se Disponibilizar. Meu Muito Obrigado!
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#14

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Originally Posted by darkxdll
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Parabйns ai Lуs .
Уtimo mapa..
Qual nome da musica do vнdeo ?
Stephen Swartz ft. Joni Fatora - Bullet Train

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Originally Posted by dPlaYer_
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Mapa bom, easy.

mais faltou um pouco de decoraзгo.

Fora isso perfeito.
Sim, vou tentar melhorar a a decoraзгo no prуximo.

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Originally Posted by _SysTeM_OFF
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Bom Trabalho Lуs.

Vocк Manja de DM/RACE? Preciso que Alguem grave um Video do Novo Mapa meu e do AlieN.

Estamos sem Placa de Video. e Minha Net Ta Tensa. Se Alguem se Disponibilizar. Meu Muito Obrigado!
Eu gosto, mas nгo sou muito bom, perceba que eu cortei o vнdeo 3 vezes por algumas falhas que eu cometi, as vezes passo vбrias horas jogando DM no PP.

--

Obrigado a todos!

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Originally Posted by [THs]ShadoW
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Nгo era na sua assinatura que dizia: "Nгo programo mais" ?
Agora que fui ver sua pergunta, nгo, nгo era na minha assinatura, programaзгo vai me sustentar algum dia entгo nгo vou parar de programar por enquanto.
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#15

nada de especial ... qualquer um faz isso
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#16

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Originally Posted by iTzDemon
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nada de especial ... qualquer um faz isso
Nгo sei se vocк estб sendo sarcбstico, mas, obrigado pela crнtica mas nгo concordo com vocк, existem pessoas aqui no fуrum que mal sabem abrir um construtor de mapas ou muito menos passar para o SA:MP, tirando o fato de que este й praticamente o meu primeiro mapa, caso vocк nгo goste de como ele estб, sinta-se livre de baixar o .map que disponibilizei no tуpico e modificar deixando ao seu gosto, caso ainda assim nгo goste, faзa um novo
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#17

Eu precebo o teu lado. Bom trabalho. Se precisares de ajuda diz


Ja agora isso nao e de DM й de DD
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#18

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Originally Posted by iTzDemon
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Ja agora isso nao e de DM й de DD
DD = Demolition Derby. Sгo mapas aonde vocк tem que jogar os outros jogadores no mar, ou explodir eles, geralmente contйm armadilhas e os caminhos sгo bem estreitos.

Um exemplo:

[ame]http://www.youtube.com/watch?v=SMR_N2YNNDg[/ame]
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#19

erro meu. eu so vi o inicio e parecia de dd
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