[Map] Club Interior[Custom Made]
#1

Hey Guys this is my First Interior that i am gonna release here...Hope you guys like it. It's basically a club interior which i was supposed to make for a RP server but they didn't wanted to use it so i released it here.... Now lets check out some SS...

NOTE:- Don't Mind the Fences in Air they have been fixed
SS:-





Pastebin:-
http://pastebin.com/Rke2Vwpd

Код:
CreateObject(19379, 275.39, 1682.13, 2416.89,   0.00, 90.00, 0.00);
CreateObject(19379, 275.40, 1672.50, 2416.89,   0.00, 90.00, 0.00);
CreateObject(19379, 264.91, 1672.50, 2416.89,   0.00, 90.00, 0.00);
CreateObject(19388, 269.40, 1686.84, 2418.72,   0.00, 0.00, 90.00);
CreateObject(19450, 256.62, 1667.85, 2418.72,   0.00, 0.00, 90.00);
CreateObject(19450, 280.70, 1672.56, 2418.72,   0.00, 0.00, 0.00);
CreateObject(19450, 270.39, 1686.87, 2418.72,   0.00, 0.00, 90.00);
CreateObject(19450, 259.60, 1681.96, 2418.72,   0.00, 0.00, 0.00);
CreateObject(19450, 259.59, 1672.43, 2418.72,   0.00, 0.00, 0.00);
CreateObject(19379, 264.92, 1682.11, 2416.89,   0.00, 90.00, 0.00);
CreateObject(19450, 280.69, 1682.12, 2418.72,   0.00, 0.00, 0.00);
CreateObject(19450, 275.82, 1686.84, 2418.72,   0.00, 0.00, 90.00);
CreateObject(19450, 275.80, 1667.85, 2418.72,   0.00, 0.00, 90.00);
CreateObject(19450, 266.19, 1667.85, 2418.72,   0.00, 0.00, 90.00);
CreateObject(19377, 275.38, 1682.17, 2420.46,   0.00, 90.00, 0.00);
CreateObject(19377, 264.89, 1682.15, 2420.46,   0.00, 90.00, 0.00);
CreateObject(19377, 264.92, 1672.50, 2420.46,   0.00, 90.00, 0.00);
CreateObject(19377, 275.40, 1672.52, 2420.46,   0.00, 90.00, 0.00);
CreateObject(1536, 268.63, 1686.78, 2416.98,   0.00, 0.00, 0.00);
CreateObject(19450, 262.98, 1686.84, 2418.72,   0.00, 0.00, 90.00);
CreateObject(16151, 279.66, 1671.89, 2416.98,   0.00, 0.00, 0.00);
CreateObject(14611, 282.67, 1681.18, 2419.91,   0.00, 0.00, 0.00);
CreateObject(19458, 274.37, 1667.60, 2416.07,   0.00, 0.00, 180.00);
CreateObject(19458, 269.58, 1672.34, 2416.07,   0.00, 0.00, 270.00);
CreateObject(19458, 264.85, 1667.53, 2416.07,   0.00, 0.00, 180.00);
CreateObject(19448, 269.63, 1667.13, 2417.68,   0.00, 90.00, 90.20);
CreateObject(19448, 269.45, 1670.58, 2417.68,   0.00, 90.00, 90.00);
CreateObject(16151, 279.80, 1681.19, 2416.98,   0.00, 0.00, 0.00);
CreateObject(14820, 270.92, 1670.79, 2418.58,   0.00, 0.00, 0.00);
CreateObject(2176, 280.47, 1668.07, 2418.35,   0.00, 0.00, 0.00);
CreateObject(2176, 260.89, 1669.46, 2418.35,   0.00, 0.00, 0.00);
CreateObject(2176, 260.70, 1685.80, 2418.35,   0.00, 0.00, 0.00);
CreateObject(2176, 279.87, 1685.99, 2418.35,   0.00, 0.00, 0.00);
CreateObject(7290, 268.86, 1667.28, 2415.15,   0.00, 0.00, 0.00);
CreateObject(2784, 269.43, 1670.98, 2418.92,   0.00, 0.00, 0.00);
CreateObject(1957, 269.28, 1670.93, 2418.52,   0.00, 0.00, 0.00);
CreateObject(14820, 267.50, 1670.77, 2418.58,   0.00, 0.00, 0.00);
CreateObject(1954, 272.54, 1670.88, 2418.52,   0.00, 0.00, 0.00);
CreateObject(1543, 278.90, 1681.54, 2417.59,   0.00, 0.00, 0.00);
CreateObject(1543, 279.29, 1684.55, 2417.59,   0.00, 0.00, 0.00);
CreateObject(1543, 278.96, 1683.60, 2417.59,   0.00, 0.00, 0.00);
CreateObject(1543, 278.91, 1682.77, 2417.59,   0.00, 0.00, 0.00);
CreateObject(1541, 278.72, 1670.93, 2417.90,   0.00, 0.00, 270.00);
CreateObject(1546, 278.80, 1679.47, 2417.81,   0.00, 0.00, 0.00);
CreateObject(1546, 278.80, 1679.47, 2417.91,   0.00, 0.00, 0.00);
CreateObject(1546, 278.80, 1679.47, 2417.70,   0.00, 0.00, 0.00);
CreateObject(1546, 278.69, 1669.94, 2417.90,   0.00, 0.00, 0.00);
CreateObject(1546, 278.69, 1669.94, 2417.70,   0.00, 0.00, 0.00);
CreateObject(1546, 278.69, 1669.94, 2417.80,   0.00, 0.00, 0.00);
CreateObject(1541, 278.70, 1680.21, 2417.90,   0.00, 0.00, 270.00);
CreateObject(1950, 278.70, 1672.11, 2417.80,   0.00, 0.00, 0.00);
CreateObject(1543, 278.75, 1673.50, 2417.60,   0.00, 0.00, 0.00);
CreateObject(1666, 279.42, 1675.14, 2417.70,   0.00, 0.00, 0.00);
CreateObject(1666, 278.83, 1674.71, 2417.70,   0.00, 0.00, 0.00);
CreateObject(3524, 271.34, 1686.67, 2416.98,   0.00, 0.00, 0.00);
CreateObject(3524, 267.81, 1686.67, 2416.98,   0.00, 0.00, 0.00);
CreateObject(19128, 267.95, 1676.38, 2416.98,   0.00, 0.00, 0.00);
CreateObject(19128, 267.96, 1680.36, 2416.98,   0.00, 0.00, 0.00);
CreateObject(19128, 271.92, 1676.39, 2416.98,   0.00, 0.00, 0.00);
CreateObject(19128, 271.92, 1680.37, 2416.98,   0.00, 0.00, 0.00);
CreateObject(1823, 261.85, 1675.35, 2416.98,   0.00, 0.00, 0.00);
CreateObject(2125, 265.27, 1674.80, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 265.26, 1678.63, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 265.37, 1680.52, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 264.26, 1674.83, 2417.28,   0.00, 0.00, 0.00);
CreateObject(1667, 264.98, 1675.46, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1543, 262.40, 1679.71, 2417.47,   0.00, 0.00, 0.00);
CreateObject(1950, 262.20, 1679.55, 2417.67,   0.00, 0.00, 0.00);
CreateObject(1667, 265.01, 1676.12, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 261.95, 1679.92, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 261.96, 1676.24, 2417.57,   0.00, 0.00, 0.00);
CreateObject(2964, 262.78, 1683.08, 2416.98,   0.00, 0.00, 0.00);
CreateObject(3101, 263.29, 1682.94, 2417.97,   0.00, 0.00, 0.00);
CreateObject(3101, 262.80, 1683.19, 2417.97,   0.00, 0.00, 0.00);
CreateObject(3101, 262.76, 1682.79, 2417.97,   0.00, 0.00, 0.00);
CreateObject(3103, 262.01, 1682.91, 2417.97,   0.00, 0.00, 0.00);
CreateObject(338, 262.64, 1682.30, 2417.58,   350.00, 0.00, 359.50);
CreateObject(1823, 264.21, 1675.31, 2416.98,   0.00, 0.00, 0.00);
CreateObject(2125, 265.25, 1676.82, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 264.33, 1676.85, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 264.44, 1678.65, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 262.73, 1675.00, 2417.28,   0.00, 0.00, 0.00);
CreateObject(1667, 264.33, 1676.12, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 264.33, 1679.26, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 264.93, 1679.25, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 264.94, 1679.86, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1543, 262.46, 1675.81, 2417.47,   0.00, 0.00, 0.00);
CreateObject(1950, 262.33, 1675.77, 2417.67,   0.00, 0.00, 0.00);
CreateObject(1823, 264.24, 1679.06, 2416.98,   0.00, 0.00, 0.00);
CreateObject(2125, 264.56, 1680.47, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 262.74, 1680.41, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 261.94, 1680.37, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 261.94, 1678.70, 2417.28,   0.00, 0.00, 0.00);
CreateObject(1823, 261.82, 1679.07, 2416.98,   0.00, 0.00, 0.00);
CreateObject(2125, 262.73, 1678.68, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 262.86, 1676.81, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 261.97, 1676.83, 2417.28,   0.00, 0.00, 0.00);
CreateObject(2125, 262.03, 1674.96, 2417.28,   0.00, 0.00, 0.00);
CreateObject(1667, 264.27, 1675.49, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 262.77, 1676.22, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 262.68, 1675.49, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 262.00, 1675.45, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1950, 264.55, 1675.80, 2417.67,   0.00, 0.00, 0.00);
CreateObject(1543, 264.63, 1675.94, 2417.47,   0.00, 0.00, 0.00);
CreateObject(1950, 264.58, 1679.51, 2417.67,   0.00, 0.00, 0.00);
CreateObject(1543, 264.66, 1679.64, 2417.47,   0.00, 0.00, 0.00);
CreateObject(1667, 264.34, 1679.86, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 261.99, 1679.22, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 262.76, 1679.96, 2417.57,   0.00, 0.00, 0.00);
CreateObject(1667, 262.79, 1679.26, 2417.57,   0.00, 0.00, 0.00);
That's all Hope you guys Like it And i'll release some more maps soon.....If you need anything else mapped Pls PM me.
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#2

Nice!
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#3

Nice club you got..
And Rep+
Reply
#4

Thanks Guys!! I am happy that you guys liked my map <3
Reply
#5

Great effort with this!
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#6

take a good look at the fences , they are flying
Reply
#7

They are in flight in a plane.
Reply
#8

8/10 Nice Effort

I would paste the createdynamicobject code also for us Incognito people.
Reply
#9

Quote:
Originally Posted by hossa
Посмотреть сообщение
take a good look at the fences , they are flying
This
Reply
#10

10/10
Really cool map, bugs fixed so i guess this is really nice map Repped
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