02.06.2013, 09:56
Hi when I try to compile my script this is what I get:fatal error 100: cannot read from file: "mysql"
Can anyone help me out?
Can anyone help me out?
#include <a_mysql>
#include <zcmd>
/* Created by Kitten Date created 9/28/12 Time created 5:50 PM Mountain Time Zone */ // Evac 0 = Can't fit the evac type || Evac 1 = Vehicle or Land Area || Evac 2 = Helicopter Vehicle on Land nor Air Area #include <a_samp> #include <zcmd> #include <a_mysql> #include <sscanf2> #include <foreach> #include <YSI\y_ini>
/* Created by Kitten Date created 9/28/12 Time created 5:50 PM Mountain Time Zone */ // Evac 0 = Can't fit the evac type || Evac 1 = Vehicle or Land Area || Evac 2 = Helicopter Vehicle on Land nor Air Area #include <a_samp> #include <zcmd> #include <a_mysql> #include <sscanf2> #include <foreach> #include <YSI\y_ini> // Defines #define function%0(%1) forward%0(%1);public%0(%1) #define NON_IMMUNE 144,119,5,281,276,230,274,161,27,25,275,8,29,260,149,123,44,188,261,16,279,294,287 #define MAX_MAPTIME 250 #define MAX_RESTART_TIME 10000 #define MAX_MAPUPDATE_TIME 5000 #define MAX_SHOW_CP_TIME 1000 #define MAX_END_TIME 60000 #define MAX_BALANCERUPDATE_TIME 6000 #define MAX_MAP_FILES 17 #define SQL_HOST " " #define SQL_USER " " #define SQL_PASS " " #define SQL_DB " " #define PRESSED(%0) (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) #define NAME "...|| ZOMBIE APOCALYPSE ||..." #define SCRIPT "b2.3" #define SITE "neg-gaming.pro-forum.co.uk" #define chat "{FFFFFF}»" #define PLAYER_MUTE_TIME_MINUTES (2) #define DIALOG_REGISTER 0 #define DIALOG_LOGIN 1 #define DIALOG_RADIO 2 #define DIALOG_KICK 3 #define DIALOG_TOP 4 #define DIALOG_WARN 5 #define DIALOG_BANNED 6 #define DIALOG_CMDS 7 #define DIALOG_HELP 8 #define DIALOG_HOWTOXP 9 #define DIALOG_ACMDS 10 #define DIALOG_RULES 11 #define DIALOG_CLASS 12 #define DIALOG_CLASS_2 13 #define DIALOG_CLASS_3 14 #define DIALOG_ADMINS 15 #define DIALOG_VIPS 16 #define DIALOG_REPORT 17 #define DIALOG_REPORT_2 18 #define DIALOG_SHOUT 19 #define DIALOG_VIPINFO 20 #define DIALOG_VIP 21 #define DIALOG_VIP_CLASS 22 #define DIALOG_COINS 23 #define TEAM_ZOMBIE 0 #define TEAM_HUMAN 1 #define COLOR_PINK 0xFFC0CB77 #define COLOR_HUMAN 0x33CCFF44 #define COLOR_ZOMBIE 0x9ACD3244 #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA // Human Classes #define CIVILIAN 1501 // Silenced Pistol, Shotgun - 0 XP #define POLICEMAN 1502 // Deagle,Shotgun - 500 XP #define MEDIC 1503 // Shotgun,Silenced Pistol,Armour,Cure Infected - 1000 XP #define SCOUT 1504 // Sniper,Silenced Pistol - 1500 XP #define HEAVYMEDIC 1505 // Deagle,Shotgun,Armour,Cure Infected - 5000 XP #define FARMER 1506 // Deagle,AK,County Rifle,Armour - 6000 XP #define ENGINEER 1507 // Silenced Pistol,Shotgun,Armour,Build Boxes - 7500 XP #define SWAT 1508 // MP5,Deagle,Armour,Immunity - 10,000 XP #define HEAVYSHOTGUN 1509 // Shotgun, Deagle,Armour,More shotgun damage - 20,000 XP #define ADVANCEDMEDIC 1510 // M4,Deagle,Shotgun,Cure all - 25,000 XP #define ADVANCEDENGINEER 1511 // Deagle,M4,Armour,Build Boxes - 30,000 XP #define FEDERALAGENT 1512 // M4,Deagle,Shotgun,Armour,Immunity - 35,000 XP #define KICKBACK 1513 // Silenced Pistol,Shotgun,MP5 - 45000 XP #define ADVANCEDSCOUT 1514 // Sniper,Deagle,High jump,Half Armour - 100,000 XP #define ASSASSIN 1515 // M4,Shotgun - Plant C4's - 120,000 XP - REMOVED #define VIPENGINEER 1516 #define VIPMEDIC 1517 #define VIPSCOUT 1518 #define E_ENGINEER 1519 // Deagle,Shotgun,Armour - Build Ladders - 35,000 XP #define SOLIDER 1520 // Solider - AK47,Deagle - 6500 XP #define DOCTOR 1521 // Silenced Pistol - Heal,Cure,Shield Heal - Rank 22 // Zombie Classes #define STANDARDZOMBIE 2501 // LALT Infect a Player - 0 XP #define MUTATEDZOMBIE 2502 // LALT Infect Drunk Vision - 500 XP #define FASTZOMBIE 2503 // High Jump - 5000 XP