05.05.2013, 20:22
+1
In addition can you add to import / export / create Vehicle in this editor?
That would be very nice...
In addition can you add to import / export / create Vehicle in this editor?
That would be very nice...
Okay so I used this editor I got the code added to gamemode include but it didn't work I tried this
public OnGameModeInit() { // Add a Hydra to the game with a respawn time of 60 seconds } CreateVehicle(520, 279.7606, 1955.1949, 18.3303, 270.2599, -1, -1, 100); } CreateVehicle(520, 280.3952, 1989.4347, 18.3303, 269.0000, -1, -1, 100); } CreateVehicle(520, 280.0246, 2023.7865, 18.3303, 269.0000, -1, -1, 100); return 1; } |
I've always wondered why the source for this is not available, but never asked. Can someone shed some light please?
Just seems like it's one rule for one, and another for everyone else. Don't get me wrong I'm not complaining, i have used it for years, I'm just curious. |
Originally Posted by random_pmer
Hello, almighty turtle!
![]() Are you kind enough to release your map editor's source? It's a great example, source of information and developers are interested in developing it further (I am one of them and I really hope I'll have enough spare time to continue your project, of course, if you decide on releasing it). Thank you! |
Originally Posted by random_pmer
Please ignore my latest PM. I've started reading the posts from your thread and seen that this map editor is written in Delphi, a language I'm not very familliar with. (Actually I hate any Pascal-like language)
Thank you anyway! ![]() |
Update/Install your graphic's card driver, from its site. www.nvidia.com , www.amd.com |