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Hi dear scripter! Ihave made one script wtch one checkpoint but when i go in server the checkpoint triangle can see at radar what i want to do ? I dont need to can see checkpoint in radar
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Each player has a maximum of 1 checkpoint visible at all times. To the best of my knowledge, if a teleport is "on" for a player, there is no way of getting rid of the red blip on the minimap. If you don't want it, look for a checkpoint streamer, that only creates checkpoints when the player is within a certain distance of it.