13.03.2009, 23:34
[FS]Flying Camera (Camhack) [V 2.0]
Ok, i'm gonna be very short on this one:
What is is?
This Filterscript allows players to move/rotate their camera with their arrowkeys.
What is the diffence with the other camera-scripts: Well, unlike the others, this one moves the camera (forward/backward) to the point where you looking at.
Since V2.0 you can save the camerapostion too.
Test Server:
If you want to test this feature, you can join my test-server:
IP: 94.215.51.150:7777
[Note] This server not always online!
Commands & controlls:
- /fc to enter/exit the Flying Camera Mode
- /camerahelp Opens helpmenu in chat.
- /lock (un)locks the camera, (un)freezes player.
- /follow Toggles camera-following-player-mode on/off
- /savecam [1-3] Saves current cameraview in one of the 3 available slots.
- /loadcam [1-3] Loads the cameraview which was saved in the entered slot
- /savecamtofile (or /sctf) Saves current cameraview into file (SavedCameraPositions.txt)
- /saveclassselection (or /scs) Saves a complete OnPlayerRequest-class callback into file (SavedClassSelections.txt)
- Arrow-keys: Move the camera forward/backward/left/right
- Walk-key + Arrow-keys: Moves the camera up/down
- Crouch-key + Arrow-keys: Rotates the camera up/down/left/right
- Sprint-key + Other combination: Speeds up the movement/rotation
All in one example.
Or click these links for other gif-images:
Movement Forward/Backward
Movement Left/Right
Movement Up/Down
Rotating Left/Right
Rotating Up/Down
[Note]: There images here above are examples. The camera moves very smooth ingame!
Download:
How to install:
- Download the FC.pwn file and put it in your filterscrips-folder
- Open it with your pawn-editor (and optional change the speed-values) and compile it.
- Open your server.cfg and add "FC" after the 'filterscripts'-line
- Save server.cfg and start your server
- Orb for GetCoordsOnLine3D-function.
- Fallout for GetAngle-function.
- Sandra for the rest of this filterscript.
Bugs:
- In V2.0 i forgot to remove the /spawn command which sets the IsPlayerSpawned[playerid] to '1'
I hope you like it and please leave a comment!