02.04.2013, 17:08
Код:
else if(dialogid == Private_Name) { if(response) { if(PlayerInfo[playerid][pConnectHours] < 2 || PlayerInfo[playerid][pWRestricted] > 0) return SendClientMessageEx(playerid, COLOR_GRAD2, "You cannot use this as you are currently restricted from possessing weapons!"); new CrateID = GetPVarInt(playerid, "CrateGuns_CID"); switch(listitem) { //Desert Eagle\nSPAS-12\nMP5\nM4A1\nAK-47\nSniper Rifle\nShotgun /* Deagle - 4 Spas - 8 AK-47 - 5 M4 - 6 Sniper Rifle - 5 MP5 - 5 */ case 0: // CRATE GUNS { GivePlayerValidWeapon(playerid, 24, 99999); CrateInfo[CrateID][GunQuantity]--; } case 1: // CRATE GUNS { GivePlayerValidWeapon(playerid, 27, 99999); CrateInfo[CrateID][GunQuantity]--; } case 2: // CRATE GUNS { GivePlayerValidWeapon(playerid, 29, 99999); CrateInfo[CrateID][GunQuantity]--; } case 3: // CRATE GUNS { GivePlayerValidWeapon(playerid, 31, 99999); CrateInfo[CrateID][GunQuantity]--; } case 4: // CRATE GUNS { GivePlayerValidWeapon(playerid, 30, 99999); CrateInfo[CrateID][GunQuantity]--; } case 5: // CRATE GUNS { GivePlayerValidWeapon(playerid, 34, 99999); CrateInfo[CrateID][GunQuantity]--; } case 6: // CRATE GUNS { GivePlayerValidWeapon(playerid, 25, 99999); CrateInfo[CrateID][GunQuantity]--; } } format(string, sizeof(string), "Serial Number: %d\nCapacity: %d/50", CrateID, CrateInfo[CrateID][GunQuantity]); UpdateDynamic3DTextLabelText(CrateInfo[CrateID][crLabel], COLOR_ORANGE, string); }
And if I remove this lines thats compile with errors :
Код:
new CrateID = GetPVarInt(playerid, "CrateGuns_CID"); switch(listitem)