[FilterScript] + [MAP] LSPD by Joksa
#21

Thanks a lot for downloads
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#22

8/10
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#23

Quote:
Originally Posted by Jamixd1
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8/10
Tnx
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#24

Tnx All for 37 Downloads
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#25

This is good man +REP !!!!!!!!!!!!!!!!
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#26

Some people can make better than this ..

5/10
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#27

Thanks to everyone for 45 downloads
If you do not believe me see for yourself
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#28

Nice i like!! +Rep
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#29

Quote:
Originally Posted by Jason112
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Nice i like!! +Rep
thank man
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#30

Quote:
Originally Posted by FiReMaNStone
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good job 7/10
Yeah can you be Scripter in my server??


If Yes Add me on Skype:redarr8!
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#31

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(10684) : warning 209: function "OnVehicleDeath" should return a value
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(24032) : warning 217: loose indentation
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(24164) : warning 217: loose indentation
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(81685) : warning 219: local variable "gate" shadows a variable at a preceding level
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(8203 : warning 209: function "OnVehicleSpawn" should return a value
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85236) : error 021: symbol already defined: "main"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85245) : error 021: symbol already defined: "Audio_OnGameModeInit"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85441) : error 021: symbol already defined: "OnGameModeExit"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85446) : error 021: symbol already defined: "OnPlayerRequestClass"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85454) : error 021: symbol already defined: "Audio_OnPlayerConnect"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85459) : error 021: symbol already defined: "Audio_OnPlayerDisconnect"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85464) : error 021: symbol already defined: "OnPlayerSpawn"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85469) : error 021: symbol already defined: "OnPlayerDeath"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85474) : error 021: symbol already defined: "OnVehicleSpawn"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85479) : error 021: symbol already defined: "OnVehicleDeath"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85484) : error 021: symbol already defined: "OnPlayerText"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85489) : error 021: symbol already defined: "zcmd_OnPlayerCommandText"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85499) : error 021: symbol already defined: "OnPlayerKeyStateChange"
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85504) : error 021: symbol already defined: "OnDialogResponse"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


14 Errors.


What Should i do?
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#32

Not bad 8/10
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#33

Quote:
Originally Posted by R4PlaY
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Not bad 8/10
Tnx man
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#34

Quote:
Originally Posted by Jason112
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C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(10684) : warning 209: function "OnVehicleDeath" should return a value

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(24032) : warning 217: loose indentation

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(24164) : warning 217: loose indentation

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(81685) : warning 219: local variable "gate" shadows a variable at a preceding level

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(8203 : warning 209: function "OnVehicleSpawn" should return a value

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85236) : error 021: symbol already defined: "main"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85245) : error 021: symbol already defined: "Audio_OnGameModeInit"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85441) : error 021: symbol already defined: "OnGameModeExit"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85446) : error 021: symbol already defined: "OnPlayerRequestClass"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85454) : error 021: symbol already defined: "Audio_OnPlayerConnect"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85459) : error 021: symbol already defined: "Audio_OnPlayerDisconnect"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85464) : error 021: symbol already defined: "OnPlayerSpawn"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85469) : error 021: symbol already defined: "OnPlayerDeath"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85474) : error 021: symbol already defined: "OnVehicleSpawn"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85479) : error 021: symbol already defined: "OnVehicleDeath"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85484) : error 021: symbol already defined: "OnPlayerText"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85489) : error 021: symbol already defined: "zcmd_OnPlayerCommandText"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85499) : error 021: symbol already defined: "OnPlayerKeyStateChange"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85504) : error 021: symbol already defined: "OnDialogResponse"

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase



14 Errors.



What Should i do?
I dont have your script I help you if you pm me
Reply
#35

Quote:
Originally Posted by Jason112
View Post
C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(10684) : warning 209: function "OnVehicleDeath" should return a value

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(24032) : warning 217: loose indentation

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(24164) : warning 217: loose indentation

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(81685) : warning 219: local variable "gate" shadows a variable at a preceding level

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(8203 : warning 209: function "OnVehicleSpawn" should return a value

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85236) : error 021: symbol already defined: "main"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85245) : error 021: symbol already defined: "Audio_OnGameModeInit"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85441) : error 021: symbol already defined: "OnGameModeExit"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85446) : error 021: symbol already defined: "OnPlayerRequestClass"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85454) : error 021: symbol already defined: "Audio_OnPlayerConnect"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85459) : error 021: symbol already defined: "Audio_OnPlayerDisconnect"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85464) : error 021: symbol already defined: "OnPlayerSpawn"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85469) : error 021: symbol already defined: "OnPlayerDeath"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85474) : error 021: symbol already defined: "OnVehicleSpawn"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85479) : error 021: symbol already defined: "OnVehicleDeath"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85484) : error 021: symbol already defined: "OnPlayerText"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85489) : error 021: symbol already defined: "zcmd_OnPlayerCommandText"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85499) : error 021: symbol already defined: "OnPlayerKeyStateChange"

C:\Documents and Settings\Admin\Desktop\KarmoTesting\gamemodes\NLGR P.pwn(85504) : error 021: symbol already defined: "OnDialogResponse"

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase



14 Errors.



What Should i do?
You\'re using publics that are already defined, I mean, there\'s another "OnDialogResponse" or another "OnPlayerKeyStateChange", witch makes the script mess up. Download the ZIP file with the pawno and amx files and put them both in the "filterscripts" folder.


EDIT:
Quote:
Originally Posted by Joksa
View Post
I dont have your script and I dont know ...
If you don\'t know even what\'s the problem over there, how can you publish this filterscript?


Private200
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#36

Quote:
Originally Posted by Private200
View Post
You\'re using publics that are already defined, I mean, there\'s another "OnDialogResponse" or another "OnPlayerKeyStateChange", witch makes the script mess up. Download the ZIP file with the pawno and amx files and put them both in the "filterscripts" folder.


EDIT:


If you don\'t know even what\'s the problem over there, how can you publish this filterscript?


Private200
I did not say I do not know how to fix the problem but it is impossible without a script
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#37

Good work
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#38

Tnx man
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#39

Very good for RP servers
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#40

good work
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